Commit Graph

41 Commits (4b006aa6cff4b25f6e9421d3693c2ea51e6b5220)

Author SHA1 Message Date
tron 8c1d74162f (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. 19 years ago
tron 1b4a0897b6 (svn r2535) Tabs 19 years ago
tron bec5e4fb4c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
tron 61f6f07edd (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY 19 years ago
tron 3154e7148d (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
celestar aa7334a3ec (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer 19 years ago
tron 74541c1dcc (svn r2408) Introduce SetTileOwner() and use it 19 years ago
tron 0c4ecbe9ec (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner 19 years ago
Darkvater b438b1248c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
Darkvater 033995ec6e (svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
- CodeChange: remove cmd-misuses CmdStartScenario() and CmdDestroyCompanyHQ()
- Fix (invisible): when parameter checking CmdRestoreOrderIndex() the vehicle did not have its orders yet, so it would fail. So move doing this until AFTER the orders have been added back in RestoreVehicleOrders()
19 years ago
darkvater f3b217db9d (svn r2296) - Fix (regression): oops, forgot the MS code-decleration rules :p 19 years ago
Darkvater a72c06d845 (svn r2295) - Fix: you were still able to delete any tile if you were not careful with CmdDestroyCompanyHQ. Fixed this; thanks HackyKid. 19 years ago
Darkvater 5e6923e936 (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
- CodeChange: To correctly accept engine-prototypes, the best-player checking has been moved to its own function, I hope it functions the same as before.
- CodeChange: Added symbolic types of PlayerID, OrderID and EngineID. For engines also added GetEngine() and IsEngineIndex(), similar to the other such functions.
- CodeChange: To correctly build industries, some tables have been moved to build_industry.h. The only way to find out currently if an industry is valid in a climate is by looping all industries and checking if it matches. Also to comply with the patch setting build_rawmaterial_industries, it is assumed that these industries do not accept any cargo of any type. This can and probably should changed in the future to some flag in their struct. Also use _opt_ptr instead of _opt.
- CodeChange: implemented the HQ checking code inspired by MarkR2 in "[ 1190944 ] Many commands not checked for security".  Unfortunately it is impossible to prevent only deleting a HQ by a modified client atm.
- CodeChange: For insert order and modify order their parameters are implicitely truncated to 8 bits, instead of the 16 bits said in the comments.
19 years ago
pasky 2d9611f948 (svn r1997) Fixed errorneous tab expansion on the indentation side which happenned in r1993. Pointed out by Tron. 20 years ago
pasky f820aa3f60 (svn r1993) Fixed some devious [lack of] tabs usage. 20 years ago
tron f8d97a5f61 (svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters 20 years ago
darkvater 961ba55e85 (svn r1729) - Fix: [ 1112469 ] Clearing land for free by reallocating HQ 20 years ago
tron 5885b31bb4 (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h 20 years ago
tron 3617d24318 (svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()
These scale a number relative to the map size/circumference.
Use them to scale the amount of map objects.
Of course at the moment they return just the input, because there are no bigger/smaller maps yet.
20 years ago
tron 189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 20 years ago
tron 31d6f87d80 (svn r1560) Introduce SetTileType() and SetTileHeight()
Replace direct references to _map_type_and_height with these
20 years ago
tron ae796740aa (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts 20 years ago
tron 7ca6b2b8b0 (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY] 20 years ago
tron f8c95a1dbe (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 20 years ago
darkvater 6edb21231e (svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky. 20 years ago
tron c0702318d2 (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY] 20 years ago
tron 32bfe0dddd (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
While here replace one erroneous TILE_MAX_X with MapMaxY()
20 years ago
tron 765ecfed84 (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 20 years ago
tron acbd1801c7 (svn r815) Include strings.h only in the files which need it.
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
20 years ago
tron e8537f5512 (svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.
Now it is active-true.
20 years ago
tron 57adc97733 (svn r724) Remove restriction that a tile can only accept 3 cargo types.
This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon.
20 years ago
tron 249a170ace (svn r607) -Patch: [ 985102 ] static cleanup
Thanks to lvoge
20 years ago
darkvater e656a91736 (svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky) 20 years ago
darkvater 7930faace9 (svn r576) -newgrf: Cleanup horrible table/(station|unmovable)_land.h DrawTileSeqStruct hacks needed for custom station supports (pasky) 20 years ago
darkvater e295e46e3e (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
20 years ago
truelight eb49a19460 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! 20 years ago
darkvater 692c147fae (svn r161) -Fix: added missing file to project and solved wrong type bug 20 years ago
darkvater 7b02cd3248 (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
-Fix: [993493] Buildings on water
-Feature: Water floods everything, including vehicles.
20 years ago
darkvater 3b96ad994c (svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ.
-Some layout fixes for command.c
-Tileinfo debug window in console now shows Tile in decimal numbers
20 years ago
dominik ca120eedad (svn r40) Final slope graphics fix 20 years ago
truelight efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago