Commit Graph

155 Commits (4a2615958e6458dbb1d26d73001facbfb7374b5f)

Author SHA1 Message Date
tron c5bc91eb0c (svn r4344) Use tile coordinates or even TileIndices instead of virtual tile coordinates where it suffices. 19 years ago
tron 35e93e451f (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
19 years ago
Darkvater b02fc3b62b (svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration) 19 years ago
celestar 69e1c716e8 (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty 19 years ago
tron 7163a64c25 (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo 19 years ago
belugas 1b28d92fc8 (svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear. 19 years ago
tron 410b5569fe (svn r4164) Use acessor functions 19 years ago
belugas 1cadf4ea53 (svn r4157) CodeChange : Keep on cleaning up Celestar's elrail merge 19 years ago
celestar 6c44bf5012 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 19 years ago
tron 21ae42de51 (svn r4047) Remove two calls to FindLandscapeHeight() and some confusing use of the comma operator 19 years ago
tron bf3811122d (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles 19 years ago
tron d3aa2addc2 (svn r3922) Fix copy&pasto in r3916 (Slowly it's getting a bad habit) 19 years ago
tron 7b1c7c31fb (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() 19 years ago
tron 6e988259a4 (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX 19 years ago
tron b2e8045613 (svn r3906) Before removing a rail/setting the owner of a road to none check if there's a transport route at all under the bridge 19 years ago
tron 1c6915bca3 (svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and make the only place which still extracted that info diretly use the wrapper 19 years ago
tron 3a36dba821 (svn r3903) Fix a copy&pasto in last commit and remove a redundant comment (the line above already says what's going on) 19 years ago
tron 13ed895336 (svn r3902) When drawing a bridge middle part get the bridge axis only once instead of again and again 19 years ago
tron 385326943d (svn r3901) Remove the last user of FindEdgesOfBridge() by using functions with similar functionality 19 years ago
tron 633870df94 (svn r3900) When clearing a bridge determine the bridge direction and tile offset once instead of all over the place; also use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir(), because this is sufficient 19 years ago
tron 666c0a379d (svn r3899) Use wrapper functions to make more clear how deleting stuff under bridges works; also remove an unnecessary local variable 19 years ago
tron 1ac97fe008 (svn r3898) Add functions to find a bridge end starting at a middle tile 19 years ago
Darkvater a390b6e4d1 (svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town. 19 years ago
tron 8208ee5ea2 (svn r3891) Fix r3885 19 years ago
tron 0c9a269bd3 (svn r3890) Simplify deleting a bridge by handling the ramps outside of the removal loop 19 years ago
tron 23d5188b7b (svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors 19 years ago
tron e74d77211f (svn r3888) If you think you've checked everything, check once more. *sigh* Fix r3887 19 years ago
tron 626109f3f9 (svn r3887) Add a function to get the other bridge end when you're at a bridge ramp 19 years ago
tron bd5def0092 (svn r3885) Simplify DoConvertTunnelBridgeRail() a bit 19 years ago
tron c515c34008 (svn r3877) Add functions to turn a tile into a rail/road bridge ramp/middle part 19 years ago
tron 273533d4c7 (svn r3857) Add and use GetBridgeRampDirection()
Note: This slightly changes the behavior of GetAnyRoadBits() to only return a road piece for the start of the bridge ramp instead of a full ROAD_[XY]
19 years ago
tron 23ae850484 (svn r3849) Fix bug in r3846 19 years ago
tron 26815f7405 (svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges 19 years ago
tron 3e932a0a4f (svn r3838) Demystify building bridge middle parts a bit by removing some magic numbers and generic names 19 years ago
tron 8259a29ead (svn r3837) Partially unmagicfy restoring the tiles when deleting a bridge
Existing bug: When restoring a road piece which belongs to a town the town index unconditionally gets set to 0
19 years ago
tron 0100871412 (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does 19 years ago
tron 7a0071cc53 (svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable 19 years ago
tron 6c30c9ae4d (svn r3823) Remove dead code: A value for 'image' gets calculated and overwritten just a few lines later without being used in between 19 years ago
tron 86491ca257 (svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types 19 years ago
tron 0e4ee1241f (svn r3814) Remove another call to FindLandscapeHeight() 19 years ago
tron ee03f15f27 (svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on 19 years ago
tron 8cfcdaa733 (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends 19 years ago
tron 3027b8673e (svn r3779) Move CheckTunnelInWay() to a more appropriate place, invert its result and give it a less ambiguous name (IsTunnelInWay) 19 years ago
tron af42610321 (svn r3777) Add some functions to handle tunnels 19 years ago
tron 49cb8eb470 (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends 19 years ago
tron 4efa560ffc (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme 19 years ago
tron 2f8e3dcc05 (svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces 19 years ago
tron 251f519d26 (svn r3654) Turn another if-cascade into a switch 19 years ago
tron c9d540c0f0 (svn r3653) -Fix: You didn't pay for terraforming at the end tile when building a tunnel 19 years ago
tron 9d4400c89f (svn r3652) Rewrite CmdBuildTunnel in the hope to make it a bit more comprehensible
This implementation is also significantly shorter because it removes many redundant checks
19 years ago