celestar
d95e2c2dd1
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
2006-12-27 12:38:02 +00:00
peter1138
681c8c0162
(svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch]
2006-09-28 18:42:35 +00:00
tron
10b9f692c7
(svn r6259) Extract the axis directly, don't use a trinary operator
2006-08-31 08:16:28 +00:00
tron
26b153b1df
(svn r6251) Replace 2 bool variables by a simple switch
2006-08-31 06:46:52 +00:00
rubidium
480af9c917
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
2006-08-22 14:38:37 +00:00
tron
2bb9fd3901
(svn r5624) Use {IsPlainRailTile,IsRailDepot,IsRailWaypoint,HasSignals}() instead of GetRailTile{T,Subt}ype() - this is more concise and a bit more flexible if/when the rail tile encoding changes
2006-07-27 05:30:53 +00:00
tron
7ec704564a
(svn r5582) Add and use AxisToTrack{Bits,}()
2006-07-22 08:59:52 +00:00
tron
2b27073156
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
2006-06-27 21:25:53 +00:00
tron
9e28713c4c
(svn r5326) Remove the indicator bit for custom waypoint graphics, because it just contains redundant information
...
Yup-yup-ed by: peter1138
2006-06-21 11:30:28 +00:00
tron
072312b538
(svn r5313) Move IsRailWaypoint() to rail_map.h and remove unused enum
2006-06-19 09:15:16 +00:00
tron
1ad425e802
(svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
2006-06-18 15:28:29 +00:00
tron
be88e269b9
(svn r5155) - Remove the bridge branch merge (revision r5070)
2006-06-07 19:35:21 +00:00
celestar
25a63ec7af
(svn r5070) Merged the bridge branch
...
-Feature: Bridges can now be placed above:
Any railway track combination (excluding depots and waypoints)
Any road combination (excluding depots)
Clear tiles (duh), including fields
Tunnel entrances
Bridge heads
Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing
There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
2006-06-02 13:05:41 +00:00
KUDr
5e73dce0e7
(svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
2006-05-27 16:12:16 +00:00
rubidium
9b1bbf72ee
(svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity
2006-05-09 08:17:33 +00:00
tron
4f092c8de8
(svn r4764) Move some functions from rail.h to rail_map.h
2006-05-07 07:01:48 +00:00
celestar
6935fb6455
(svn r4461) -Codechange: Add and make use of map accessor functions for signal drawing. Includes some basic cleanup of the drawing functions
2006-04-17 19:09:30 +00:00
celestar
b03bd97b47
(svn r4386) -Codechange: Add and make use of IsCustomWaypoint
2006-04-12 13:25:32 +00:00
celestar
bdcb4bbf1d
(svn r4384) -Codechange: rail drawing code
...
-Added a function to obtain the axis of a waypoint
-Moved the waypoint layout tables from the depot layout tables into an own one
-Use GetRailTileSubtype
2006-04-12 12:50:40 +00:00
celestar
ee7eaef29d
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
2006-04-12 11:58:07 +00:00
celestar
923a0e60d6
(svn r4378) -Add and make use of an accessor function two-way => one-way => one-way => two-way signal cycling
2006-04-12 09:36:27 +00:00
celestar
5ae9a03a1f
(svn r4377) -Add and make use of a function that finds out whether a signal is an entry or and exit signal to a presignal block (as combos act as both)
2006-04-12 09:12:33 +00:00
celestar
38be3dbb58
(svn r4286) -Fix: Typo in 4280
2006-04-05 10:19:59 +00:00
celestar
8362990f8c
(svn r4280) -Codechange: Add and make use of map accessors concerning railway waypoints
2006-04-05 05:22:42 +00:00
celestar
a7d8ad0004
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-29 16:30:26 +00:00
tron
9f3aa9057d
(svn r3985) Make CmdBuildSingleRail() a bit more comprehensible
2006-03-19 17:52:02 +00:00
tron
77e5cf4bc1
(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
2006-03-19 12:06:12 +00:00
tron
d8dcedcfd2
(svn r3946) Add short hand names for common track combinations
2006-03-18 13:20:50 +00:00
tron
89090790c2
(svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()
2006-03-17 10:10:31 +00:00
tron
27d7d42404
(svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round
2006-03-17 07:02:34 +00:00
tron
41ee22ed99
(svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions
2006-03-17 06:26:37 +00:00
tron
2232412f59
(svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore)
2006-03-16 21:44:58 +00:00
tron
12d252d9bd
(svn r3831) Add and use GetRailDepotDirection()
2006-03-12 16:13:16 +00:00
tron
793613a286
(svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes
2006-03-01 09:40:34 +00:00
tron
b404072ccc
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
2006-03-01 08:56:38 +00:00