tron
6e67dc5d47
(svn r5399) Simplify a conditional expression: (a && b) || (!a && !b) -> a == b
2006-06-28 06:21:03 +00:00
tron
44829a401c
(svn r5262) Add symbolic names for the aircraft subtypes. not perfect, but better than raw numbers
2006-06-14 11:05:30 +00:00
peter1138
c1bf22de39
(svn r4561) - NewGRF: implement most of callback 0x23: additional text in vehicle purchase windows.
2006-04-23 22:33:10 +00:00
peter1138
c7ddf7eb21
(svn r4343) [Autoreplace] Fix drawing of train list for outdated engines. Fixes FS#106
2006-04-10 11:14:33 +00:00
peter1138
2a8a8f5f98
(svn r4229) [elrail & autoreplace] Always show compatible rail vehicles in the left list, and only the selected rail type in the right list, to
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allow converting electric engines to non-electric.
2006-04-01 15:19:16 +00:00
peter1138
eb15688358
(svn r4201) - Codechange: Do for _engine_info[] what we do for _*_vehicle_info[]; create and use a function to retrieve data, and ensure constness.
2006-03-31 12:59:43 +00:00
celestar
6c44bf5012
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-29 16:30:26 +00:00
peter1138
b5cd24f05d
(svn r3620) - 2cc: Replace use of macro to determine colour map with a function call for drawing of vehicles.
2006-02-20 09:26:07 +00:00
tron
06b6ad9217
(svn r3610) And one more (see r3608/r3609)
2006-02-17 16:42:08 +00:00
tron
784ca2b0e6
(svn r3609) Some more simplification in the same function as r3608
2006-02-17 16:39:24 +00:00
tron
25813a1156
(svn r3608) No functional change, just make some code more comprehensible: Reduce variable scope, remove write-only variables, turn do-while-loops with multiple induction variables into canonical for-loops
2006-02-17 16:24:56 +00:00
peter1138
d172b39407
(svn r3605) - Remove silly macro and fix indenting in DrawVehicleRefitWindow()
2006-02-14 09:31:05 +00:00
tron
087fe86ed2
(svn r3564) Several smaller changes:
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- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
peter1138
2d67fc8741
(svn r3546) - NewGRF feature: Implement rail vehicle 'property' 0x1A: allows shuffling order of rail vehicle purchase list (and replace vehicle list)
2006-02-04 21:48:46 +00:00
bjarni
c77c99b3c7
(svn r3535) -Feature: [autoreplace] allow autoreplacing of train wagons
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currently ALL available wagons are displayed in the right menu in the replace window
however the replacement will only be done if the new wagon can be refitted to carry same cargo as the old one is currently carrying
Since the standard vehicles do not have any valid wagon replacements, this feature can only be used when using newgrf sets
2006-02-04 18:25:07 +00:00
peter1138
144c1f39a4
(svn r3528) - Feature: Allow sorting of vehicle lists by model or value (based on meush's work)
2006-02-03 18:32:59 +00:00
peter1138
6c28b1cec7
(svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files.
2006-02-03 12:55:21 +00:00
tron
9712d6f639
(svn r3510) Fiddle with whitespace and parentheses
2006-02-01 06:32:03 +00:00
peter1138
2222907a40
(svn r3396) - Autoreplace changes:
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- Change fixed array per player to a single pool. This avoids future problems
with vehicle numbers and decreases savegame size. Engine replacements from
previous savegames will be lost.
- Move engine replacement code from players.c to engine.c.
(thanks to blathijs for rewriting this)
2006-01-12 15:52:18 +00:00
tron
9b87635c1f
(svn r3366) Make an unnecessarily global variable local
2006-01-05 16:51:10 +00:00
peter1138
d5ce50a405
(svn r3359) - Autoreplace GUI: When starting or stopping a replacement, redraw the replace window after the command has completed, rather than after calling the command.
2006-01-02 19:55:09 +00:00
tron
ed4b89ee36
(svn r3353) Simplify the automatic length adjustment algorithm for replacing trains: Use the length of the train before the replacement as reference length
2005-12-29 12:42:59 +00:00
tron
a2533d5ee6
(svn r3298) Remove unused and write-only variables
2005-12-14 06:28:48 +00:00
peter1138
fc9c1c0f4e
(svn r3292) - Autoreplace: Disallow replacing to an engine type that already has a replacement set up; this stops loops being set up.
2005-12-13 12:31:48 +00:00
peter1138
219a63238c
(svn r3291) - Codechange, Autoreplace: Replace int with EngineID and -1 with INVALID_ENGINE, as appropriate.
2005-12-13 09:57:07 +00:00
peter1138
5f3dc36983
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
2005-12-07 15:48:52 +00:00
peter1138
14064b223d
(svn r3239) - Codechange: Introduce and use helper functions for engine replacement code.
2005-11-26 16:41:14 +00:00
bjarni
16e65960b9
(svn r3218) -Feature: Multiheaded train engines will now stay in the same train
...
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
This fixes the assert when moving multiheaded engines (introduced in r3144)
Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs
-Codechange: train subtype is now a bitmask
This allows fast access to info like if it is a wagon or engine and if it is in front and so on
Note: savegame version bump
2005-11-18 23:41:03 +00:00
tron
9d0e7b6458
(svn r3181) -Bracing
...
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
2005-11-14 19:48:04 +00:00
tron
81e5b16d71
(svn r3172) static, const
2005-11-13 13:43:55 +00:00
bjarni
df6c48fdba
(svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too long trains
...
-Trains will now remember the length of stations it visits and sell cars
when being autoreplaced if they became too long
-If it needs to remove cars, then it starts from the front and sells
all it can find until the train is short enough
-This only works for trains, that knows the station length of the route
so a full uninterrupted run is needed
-a train needs 1-2 runs to detect if the shortest station is expanded
-This feature can be turned on and off in the train replace window
and each company can have it's own setting
-NOTE: minor savegame version bump
2005-11-07 23:20:47 +00:00
peter1138
34c503cabf
(svn r3148) -NewGRF, Feature: Add support for cargo refitting specification by cargo classes.
2005-11-06 13:42:26 +00:00
peter1138
84684ef1a3
(svn r3106) -Autoreplace feature: Continue to show old vehicles in replace window after all player's vehicles of that type have been replaced. This allows the replacement to be removed. These vehicles are shown in grey instead of the player's colour.
2005-10-30 21:35:48 +00:00
peter1138
6b0bbde53d
(svn r3089) Fix possible issue with out-of-bounds array access in replace vehicle gui, and add brief commenting.
2005-10-25 19:52:25 +00:00
bjarni
d0d6804bf8
(svn r3082) made ChangeVehicleViewWindow() more readable (added in last commit)
2005-10-24 20:12:39 +00:00
bjarni
0f5c8787f8
(svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
...
this is a complete rewrite, that makes use of existing commands like build and sell
this means that multiheaded train engines are replaced correctly
2005-10-24 19:40:48 +00:00
tron
181d586a7c
(svn r3078) Some more stuff, which piled up:
...
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
2005-10-23 13:04:44 +00:00
tron
24253c17cc
(svn r3059) Use bitfields to encode railtype and climates of engines instead of manual shifting/anding
2005-10-18 11:23:58 +00:00
tron
e3d1e43559
(svn r3049) Replace byte/int/uint by RailType where appropriate
2005-10-16 09:13:04 +00:00
tron
d318f3763a
(svn r3048) Replace 0/1/2 by RAILTYPE_RAIL/MONO/MAGLEV where appropriate
2005-10-16 07:58:15 +00:00
tron
0ad3902acf
(svn r3003) Change int, uint, uin16 and byte to EngineID where appropriate, plus some related changes (mostly casts)
2005-10-01 12:43:34 +00:00
tron
f608232673
(svn r2992) Use PlayerID, StationID and INVALID_STATION instead of int, int and -1
2005-09-27 18:51:04 +00:00
tron
d7af8df07b
(svn r2988) static where static is due
2005-09-26 13:38:12 +00:00
peter1138
968f7dcf55
(svn r2974) -Fix: Drag and drop selection on drop down boxes didn't select correct item when some items were hidden.
...
-Separate disabled and hidden masks in drop downs to support both hidden and disabled items.
2005-09-23 07:44:03 +00:00
Darkvater
4a58250cb9
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00
Darkvater
4f402ffd7e
(svn r2901) Refix 'replace window' with wrong string-etc. coordinates. Also clean up, and make window-title a bit more meaningful (specify vehicle type replaced)
2005-08-29 22:27:22 +00:00
Darkvater
8f00b8ad4e
(svn r2880) Fix graphical glitch in replace window (text at wrong coordinates)
2005-08-20 21:16:46 +00:00
bjarni
9952ff0b59
(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to serverside
...
-This means that one company can only have one setting for renew and replacing
more clients will not fight due to different settings anymore
-This is a needed step in the line to fix autoreplacing dualheaded locomotives
NOTE: savegame revision bump (peter1138 + me in coop)
2005-08-06 16:07:22 +00:00
tron
842991bbe0
(svn r2812) Move variables, which only vehicle_gui.c needs to know about, there
2005-08-05 20:22:06 +00:00
bjarni
a1557fa270
(svn r2724) -Fix: [Autoreplace] made the pulldown menu read GetPlayer(_local_player)->avail_railtypes - this removes the need for updating this code if we add more railtypes and it also allows the menu to show maglev when monorail is not available
2005-07-27 10:11:45 +00:00