Commit Graph

3252 Commits (480ea7c671b48b87f184098f305bccca6e986fb0)
 

Author SHA1 Message Date
celestar 480ea7c671 (svn r3939) -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either 19 years ago
Darkvater 0d310e213a (svn r3933) - [ 1439907 ] Increase client list window width so at least most languages fit (wikipedian). 19 years ago
Darkvater 8a9b64ddcb (svn r3932) - In lack of the webtranslator, introducing the mantranslator. [ 1439921 ] German translation (wikipedian) 19 years ago
Darkvater 5f57b49c7e (svn r3931) - [ 1451726 ] Use sprite names in main_gui.c instead of numbers (matthewwalton) 19 years ago
Darkvater 40e49f25d6 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed 19 years ago
Darkvater 5ad5d86347 (svn r3926) - [Patches]: Switched string for ship and aircraft replacement, and also forgot to put back the callback function. Thanks Tron 19 years ago
Darkvater 28b9523053 (svn r3924) - Revert r3923, apparently we are not fond of CONDNULL() structs :) 19 years ago
Darkvater 99d8636902 (svn r3923) - [Pathces/HACK]: Add 32 empty bytes at the end of the patches chunk in the savegame to not to have to increase the savegame version every time we add one; at least for a while. To not break in-between nightlies a temporary hack is done. So make sure to upgrade to this nightly before you upgrade to newer ones. Releases are unaffected 19 years ago
tron d3aa2addc2 (svn r3922) Fix copy&pasto in r3916 (Slowly it's getting a bad habit) 19 years ago
tron 7b1c7c31fb (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() 19 years ago
Darkvater e1abce7082 (svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;) 19 years ago
Darkvater 9b3f41df3b (svn r3914) - Properly implement SDT(G)_CONDNULL macro's without special cases (add flag SLF_CONFIG_NO and empty string as name) 19 years ago
tron 853a9b2da4 (svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round 19 years ago
tron 4fb11f23ad (svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions 19 years ago
tron 0e3699bd5c (svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore) 19 years ago
celestar d0908375f4 (svn r3909) [multistop]
-Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot.
-Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...)
-Fix: Vehicles no longer stop on crossings and during overtake operations
19 years ago
tron 7bd2b37fe7 (svn r3908) Fix last commit (I'm saying that way too often *sigh*) (Pointed out by Celestar) 19 years ago
tron 6e988259a4 (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX 19 years ago
tron b2e8045613 (svn r3906) Before removing a rail/setting the owner of a road to none check if there's a transport route at all under the bridge 19 years ago
tron 0681895b03 (svn r3905) -Fix: When returning the rail type under a bridge, check if there are rails at all 19 years ago
tron 1c6915bca3 (svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and make the only place which still extracted that info diretly use the wrapper 19 years ago
tron 3a36dba821 (svn r3903) Fix a copy&pasto in last commit and remove a redundant comment (the line above already says what's going on) 19 years ago
tron 13ed895336 (svn r3902) When drawing a bridge middle part get the bridge axis only once instead of again and again 19 years ago
tron 385326943d (svn r3901) Remove the last user of FindEdgesOfBridge() by using functions with similar functionality 19 years ago
tron 633870df94 (svn r3900) When clearing a bridge determine the bridge direction and tile offset once instead of all over the place; also use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir(), because this is sufficient 19 years ago
tron 666c0a379d (svn r3899) Use wrapper functions to make more clear how deleting stuff under bridges works; also remove an unnecessary local variable 19 years ago
tron 1ac97fe008 (svn r3898) Add functions to find a bridge end starting at a middle tile 19 years ago
Darkvater 5bf4bbaffe (svn r3897) - Add some more missing files to VS6 project. Thanks for bringing it to my attention glx. 19 years ago
Darkvater 73561f76cd (svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries. 19 years ago
Darkvater 650b1b0c93 (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
- Also add this capability to settings
19 years ago
truelight 9ae2e00644 (svn r3894) -Fix: use "" over in configure 19 years ago
Darkvater a390b6e4d1 (svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town. 19 years ago
Darkvater 7cdf803d0b (svn r3892) - Add missing file to VS project-file 19 years ago
tron 8208ee5ea2 (svn r3891) Fix r3885 19 years ago
tron 0c9a269bd3 (svn r3890) Simplify deleting a bridge by handling the ramps outside of the removal loop 19 years ago
tron 23d5188b7b (svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors 19 years ago
tron e74d77211f (svn r3888) If you think you've checked everything, check once more. *sigh* Fix r3887 19 years ago
tron 626109f3f9 (svn r3887) Add a function to get the other bridge end when you're at a bridge ramp 19 years ago
tron bd5def0092 (svn r3885) Simplify DoConvertTunnelBridgeRail() a bit 19 years ago
bjarni 38569fe229 (svn r3884) renamed TRIPPLE_BINARY to TRIPLE_BINARY 19 years ago
bjarni 3ebc41c9fe (svn r3882) -Codechange: [OSX] changed the way universal and tripple binaries are build
Instead of compiling a binary for each arch and then join them in the end, each .o file is now compiled as a fat file
	This means that the makefile will not call itself to make a binary for each target and we don't have to make clean between each build
	it also means that if one file changed, we don't have to recompile all files
	Another benefit is since it's handled at .o level and though LDFLAGS, no special code is needed if we decide to compile more binaries (like a lot of stuff used to happen at post linking)
	We also needs much less flags to set up, so it should be even easier to get to work out of the box now
	The tradeoff in doing so is that now the binary needs at least OSX 10.3.9 to execute
	To deal with this issue, the JAGUAR flag can be used to compile for older OSes. We will release a binary for old OSes at next release to see if anybody even downloads it (not that many people use OSX 10.2 anymore)
	GPMI will not work on 10.2 anyway so we will cut support for it some day anyway
19 years ago
Darkvater 63a181f396 (svn r3880) - just do a string compare without length restrictions; followup for r3875 19 years ago
tron c515c34008 (svn r3877) Add functions to turn a tile into a rail/road bridge ramp/middle part 19 years ago
Darkvater 3fd42fab5d (svn r3876) - Fix: We know on a level crossing's town owner of the road (if any); it is in m2 so properly set it back when the crossing's removed. 19 years ago
Darkvater 19dee66a26 (svn r3875) - [Patches] Fix up the intro menu so the right values for the mapsize are shown (the default ones). Setting the value involves a small hack in that we also set the _patches value because that is used for world-generation and only inside there do the values get copied from _newgame
- [Patches] Fix a stupid, stupid bug where I used sizeof() as length instead of strlen() in getting console values for patches.
19 years ago
Darkvater 5642bbb91d (svn r3874) - Codechange: move the extern decleration of _patches_newgame inside the WE_CREATE event because it is only used there. 19 years ago
truelight e7bfbc08c5 (svn r3873) -Fix: don't remove Makefile.config if it isn't there in the first place
-Add: allow --debug=3 to enable DEBUG lvl 3 (--debug results in a lvl 1)
19 years ago
Darkvater bf3fefb129 (svn r3872) - [win32] Show the revision in crash.txt and enable the button to show the crash text in the crash-window 19 years ago
Darkvater 50beefb31f (svn r3871) - [win32] Remove mapfile generation and generate a pdb file instead. This and the corresponding executable is enough to trace the source of a crash given by crash.txt by using WinDbg for example. Mapfiles are a bit deprecated in the newer VS environments. 19 years ago
truelight 2651cad689 (svn r3870) -Fix: missed one item in last commit, tnx glx :) 19 years ago