Commit Graph

118 Commits

Author SHA1 Message Date
frosch
71822b6f1b (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) 2011-05-28 09:45:12 +00:00
rubidium
faf5d899f7 (svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h 2011-02-07 22:29:47 +00:00
smatz
f3e550e9bd (svn r21949) -Change: randomize the vehicle a small UFO targets, do not use the one with lowest index 2011-02-02 23:06:38 +00:00
smatz
a42c0ea88b (svn r21944) -Codechange: give name to one magic constant 2011-02-02 22:01:01 +00:00
terkhen
b5468e7a80 (svn r21860) -Codechange: Rename road vehicle subtype functions to match the train names. 2011-01-19 18:44:13 +00:00
terkhen
79e2b3153d (svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class. 2010-12-14 21:26:03 +00:00
rubidium
328c00f24e (svn r20910) -Fix [FS#4155]: helicopters fired a bit too late 2010-10-08 21:23:41 +00:00
rubidium
30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
frosch
4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch
ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
rubidium
b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium
3bb544e54d (svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use VARDEF and put them in a more logical location 2010-07-19 15:51:06 +00:00
frosch
1d3adb2b66 (svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation. 2010-06-05 12:16:12 +00:00
frosch
9db3cde73a (svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration. 2010-05-31 20:22:57 +00:00
rubidium
241dd9a9f5 (svn r19817) -Fix: MSVC compile warnings 2010-05-13 12:42:56 +00:00
rubidium
548dd91ef0 (svn r19816) -Codechange: use static const uint for the unnamed 'tile consts' enum as well 2010-05-13 11:19:30 +00:00
yexo
c4a88ce022 (svn r19455) -Codechange: split all airport information in Station to a seperate class 2010-03-18 21:02:20 +00:00
alberth
c395b93acd (svn r19319) -Codechange: EnsureNoVehicleOnGround() returns a CommandCost. 2010-03-05 21:20:22 +00:00
yexo
698737f485 (svn r19198) -Codechange: store the size of stations in savegames 2010-02-22 14:17:07 +00:00
yexo
bcec00fdbd (svn r18858) -Codechange: use IsAirportTile where possible 2010-01-18 12:36:08 +00:00
rubidium
82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium
87466a4ed0 (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. 2010-01-04 18:21:07 +00:00
rubidium
19fa38601d (svn r18402) -Codechange: unify/centralise the code for crashing vehicles 2009-12-04 20:29:46 +00:00
smatz
ee685c8287 (svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile() 2009-08-30 11:47:41 +00:00
rubidium
7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
b76cad419e (svn r16967) -Fix [FS#0356]: assert when UFO tried to destroy rail 2009-07-27 11:59:36 +00:00
rubidium
61e735ba4c (svn r16721) -Codechange: make Is/SetRoadVehicleFront, Is/Set/HasArticulatedPart member of RoadVehicle. 2009-07-02 08:59:27 +00:00
smatz
8343340acb (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() 2009-06-24 17:39:54 +00:00
smatz
22cf8d8480 (svn r16634) -Codechange: use Company::IsHumanID() instead of IsHumanCompany() 2009-06-23 12:11:35 +00:00
smatz
0c10006907 (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 2009-06-06 16:54:22 +00:00
frosch
5b497d6b49 (svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost. 2009-06-06 14:46:50 +00:00
frosch
0b8ceb3007 (svn r16523) -Fix (rNewPool): Segfault when small ufos were heading for deleted vehicles. 2009-06-06 10:40:16 +00:00
smatz
5a463c8347 (svn r16442) -Codechange: use new Vehicle accessors at more places 2009-05-26 22:45:48 +00:00
frosch
a4557c7da4 (svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted. 2009-05-24 16:52:42 +00:00
rubidium
7a37220881 (svn r16390) -Codechange: move u.road to RoadVehicle. 2009-05-22 20:22:20 +00:00
rubidium
74ea34ca66 (svn r16385) -Codechange: move u.disaster to DisasterVehicle. 2009-05-22 18:57:11 +00:00
smatz
b687ac51ee (svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle was deleted 2009-05-22 13:53:14 +00:00
smatz
0af27062c4 (svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile() 2009-05-18 01:26:23 +00:00
smatz
6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
rubidium
59d45a04d6 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 2009-04-21 23:40:56 +00:00
rubidium
4546be7e90 (svn r15838) -Fix: MSVC 64 bits warnings 2009-03-24 22:00:11 +00:00
yexo
93be9a1c90 (svn r15750) -Fix: The big ufo sometimes landed just outside the map. Instead of landing, just disappear (fly away) in those cases. 2009-03-17 01:30:39 +00:00
yexo
72dc128915 (svn r15749) -Codechange: apply coding style to disaster_cmd.cpp 2009-03-17 00:47:01 +00:00
rubidium
f044ef6564 (svn r15748) -Fix (r1722): the assumption that the number of tiles on the X side equals the number of tiles on the Y side does not hold anymore. As a result of this submarines could be created far outside of the map. Later in r15733 we would test whether that tile would be a water tile and we'd find out the tile isn't within the map. 2009-03-16 23:23:33 +00:00
yexo
42e0a5d2ca (svn r15733) -Fix: Enabling freeform edges could cause submarines to get stuck on land tiles. 2009-03-15 21:49:37 +00:00
rubidium
deab21114e (svn r15732) -Fix: enumified constant name style 2009-03-15 21:34:18 +00:00
rubidium
64dcd8acc5 (svn r15731) -Codechange: unify submarine creation 2009-03-15 21:29:07 +00:00
rubidium
655b0ccc2e (svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove. 2009-03-11 20:43:14 +00:00
frosch
c5684e56ec (svn r15583) -Fix: Do not use TILE_MASK when you do not want to wrap around them map. 2009-02-25 21:29:50 +00:00
frosch
cb049e4e58 (svn r15359) -Add [NoAI]: AIEventVehicleCrashed::CRASH_RV_UFO, AIEventDisasterZeppelinerCrashed and AIEventDisasterZeppelinerCleared as aliens accepted NoAIs as competing life-form. 2009-02-05 17:38:47 +00:00