frosch
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71822b6f1b
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(svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects)
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2011-05-28 09:45:12 +00:00 |
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rubidium
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faf5d899f7
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(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
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2011-02-07 22:29:47 +00:00 |
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smatz
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f3e550e9bd
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(svn r21949) -Change: randomize the vehicle a small UFO targets, do not use the one with lowest index
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2011-02-02 23:06:38 +00:00 |
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smatz
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a42c0ea88b
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(svn r21944) -Codechange: give name to one magic constant
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2011-02-02 22:01:01 +00:00 |
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terkhen
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b5468e7a80
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(svn r21860) -Codechange: Rename road vehicle subtype functions to match the train names.
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2011-01-19 18:44:13 +00:00 |
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terkhen
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79e2b3153d
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(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.
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2010-12-14 21:26:03 +00:00 |
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rubidium
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328c00f24e
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(svn r20910) -Fix [FS#4155]: helicopters fired a bit too late
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2010-10-08 21:23:41 +00:00 |
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rubidium
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30f2afac9b
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
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2010-08-26 22:01:16 +00:00 |
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frosch
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4bd32799f1
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(svn r20286) -Codechange: Unify end of doxygen comments.
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2010-08-01 19:44:49 +00:00 |
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frosch
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ed4f806f1d
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(svn r20283) -Codechange: Unify start of doygen comments.
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2010-08-01 19:22:34 +00:00 |
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rubidium
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b8487afe54
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
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2010-07-19 17:28:27 +00:00 |
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rubidium
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3bb544e54d
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(svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use VARDEF and put them in a more logical location
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2010-07-19 15:51:06 +00:00 |
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frosch
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1d3adb2b66
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(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
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2010-06-05 12:16:12 +00:00 |
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frosch
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9db3cde73a
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(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.
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2010-05-31 20:22:57 +00:00 |
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rubidium
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241dd9a9f5
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(svn r19817) -Fix: MSVC compile warnings
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2010-05-13 12:42:56 +00:00 |
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rubidium
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548dd91ef0
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(svn r19816) -Codechange: use static const uint for the unnamed 'tile consts' enum as well
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2010-05-13 11:19:30 +00:00 |
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yexo
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c4a88ce022
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(svn r19455) -Codechange: split all airport information in Station to a seperate class
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2010-03-18 21:02:20 +00:00 |
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alberth
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c395b93acd
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(svn r19319) -Codechange: EnsureNoVehicleOnGround() returns a CommandCost.
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2010-03-05 21:20:22 +00:00 |
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yexo
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698737f485
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(svn r19198) -Codechange: store the size of stations in savegames
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2010-02-22 14:17:07 +00:00 |
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yexo
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bcec00fdbd
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(svn r18858) -Codechange: use IsAirportTile where possible
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2010-01-18 12:36:08 +00:00 |
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rubidium
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82fc28f77f
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
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rubidium
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87466a4ed0
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(svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry.
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2010-01-04 18:21:07 +00:00 |
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rubidium
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19fa38601d
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(svn r18402) -Codechange: unify/centralise the code for crashing vehicles
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2009-12-04 20:29:46 +00:00 |
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smatz
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ee685c8287
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(svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile()
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2009-08-30 11:47:41 +00:00 |
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rubidium
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7fbc33dae1
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
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rubidium
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b76cad419e
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(svn r16967) -Fix [FS#0356]: assert when UFO tried to destroy rail
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2009-07-27 11:59:36 +00:00 |
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rubidium
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61e735ba4c
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(svn r16721) -Codechange: make Is/SetRoadVehicleFront, Is/Set/HasArticulatedPart member of RoadVehicle.
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2009-07-02 08:59:27 +00:00 |
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smatz
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8343340acb
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(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()
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2009-06-24 17:39:54 +00:00 |
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smatz
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22cf8d8480
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(svn r16634) -Codechange: use Company::IsHumanID() instead of IsHumanCompany()
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2009-06-23 12:11:35 +00:00 |
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smatz
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0c10006907
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(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
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2009-06-06 16:54:22 +00:00 |
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frosch
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5b497d6b49
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(svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost.
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2009-06-06 14:46:50 +00:00 |
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frosch
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0b8ceb3007
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(svn r16523) -Fix (rNewPool): Segfault when small ufos were heading for deleted vehicles.
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2009-06-06 10:40:16 +00:00 |
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smatz
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5a463c8347
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(svn r16442) -Codechange: use new Vehicle accessors at more places
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2009-05-26 22:45:48 +00:00 |
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frosch
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a4557c7da4
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(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted.
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2009-05-24 16:52:42 +00:00 |
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rubidium
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7a37220881
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(svn r16390) -Codechange: move u.road to RoadVehicle.
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2009-05-22 20:22:20 +00:00 |
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rubidium
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74ea34ca66
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(svn r16385) -Codechange: move u.disaster to DisasterVehicle.
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2009-05-22 18:57:11 +00:00 |
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smatz
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b687ac51ee
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(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle was deleted
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2009-05-22 13:53:14 +00:00 |
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smatz
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0af27062c4
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(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
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2009-05-18 01:26:23 +00:00 |
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smatz
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6221d74644
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(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
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2009-05-16 23:34:14 +00:00 |
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rubidium
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59d45a04d6
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(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
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2009-04-21 23:40:56 +00:00 |
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rubidium
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4546be7e90
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(svn r15838) -Fix: MSVC 64 bits warnings
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2009-03-24 22:00:11 +00:00 |
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yexo
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93be9a1c90
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(svn r15750) -Fix: The big ufo sometimes landed just outside the map. Instead of landing, just disappear (fly away) in those cases.
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2009-03-17 01:30:39 +00:00 |
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yexo
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72dc128915
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(svn r15749) -Codechange: apply coding style to disaster_cmd.cpp
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2009-03-17 00:47:01 +00:00 |
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rubidium
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f044ef6564
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(svn r15748) -Fix (r1722): the assumption that the number of tiles on the X side equals the number of tiles on the Y side does not hold anymore. As a result of this submarines could be created far outside of the map. Later in r15733 we would test whether that tile would be a water tile and we'd find out the tile isn't within the map.
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2009-03-16 23:23:33 +00:00 |
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yexo
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42e0a5d2ca
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(svn r15733) -Fix: Enabling freeform edges could cause submarines to get stuck on land tiles.
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2009-03-15 21:49:37 +00:00 |
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rubidium
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deab21114e
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(svn r15732) -Fix: enumified constant name style
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2009-03-15 21:34:18 +00:00 |
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rubidium
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64dcd8acc5
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(svn r15731) -Codechange: unify submarine creation
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2009-03-15 21:29:07 +00:00 |
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rubidium
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655b0ccc2e
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(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove.
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2009-03-11 20:43:14 +00:00 |
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frosch
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c5684e56ec
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(svn r15583) -Fix: Do not use TILE_MASK when you do not want to wrap around them map.
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2009-02-25 21:29:50 +00:00 |
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frosch
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cb049e4e58
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(svn r15359) -Add [NoAI]: AIEventVehicleCrashed::CRASH_RV_UFO, AIEventDisasterZeppelinerCrashed and AIEventDisasterZeppelinerCleared as aliens accepted NoAIs as competing life-form.
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2009-02-05 17:38:47 +00:00 |
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