rubidium
4677b60b73
(svn r16436) -Codechange: always execute 'spectator'/'server' commands as spectator. This to reduce the difference between dedicated and non-dedicated servers and normal clients.
2009-05-26 21:24:11 +00:00
rubidium
e234e88d2d
(svn r16435) -Codechange: don't require the 'user company 0' hack for commands.
2009-05-26 19:23:02 +00:00
rubidium
d39f442bd0
(svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED)
2009-05-26 15:46:24 +00:00
yexo
68042a6dde
(svn r16433) -Codechange: Remove most of CmdSetAutoreplace and replace it with calls to CmdChangeCompanySetting
2009-05-26 13:29:01 +00:00
smatz
795231995d
(svn r16432) -Feature(tte): use 'scrollto x y' in console to scroll to tile with given coordinates
2009-05-26 13:16:58 +00:00
yexo
272722f12f
(svn r16431) -Fix (16429): Company settings can also be changed in multiplayer games
2009-05-26 12:53:34 +00:00
smatz
72165d32c8
(svn r16430) -Fix: crash when a company is deleted while a dropdown with company names is open
2009-05-26 11:57:52 +00:00
yexo
7eb9ad0415
(svn r16429) -Change: Make the company settings behave like all others settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
2009-05-26 11:40:14 +00:00
rubidium
87dfc2a881
(svn r16428) -Codechange: use the less bloated SimpleTinyEnumT instead of TinyEnumT if the stuff provided by TinyEnumT but not SimpleTinyEnumT is not used.
2009-05-26 11:19:04 +00:00
rubidium
82cdacb20c
(svn r16427) -Codechange: replace a few magic numbers with an existing constant and unduplicate a few lines.
2009-05-26 08:53:16 +00:00
rubidium
37b391901a
(svn r16426) -Fix [FS#2921] (r16390): articulated parts got the wrong image assigned
2009-05-26 08:51:33 +00:00
yexo
de04ae2cda
(svn r16425) -Change [FS#2869]: Stop an AI when it takes too long to initialize or load
2009-05-25 21:55:47 +00:00
smatz
4f24725986
(svn r16424) -Codechange: warn about casting-out 'const' only when using gcc4+, older versions give many useless false positives
2009-05-25 19:30:37 +00:00
rubidium
2832d69272
(svn r16422) -Codechange: use const_cast for removing const and warn when const is (accidentally?) removed using C-style casts.
2009-05-24 21:09:00 +00:00
rubidium
c496a3e014
(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
2009-05-24 20:29:04 +00:00
rubidium
49235963aa
(svn r16420) -Fix [FS#2919]: don't allow content download via the console when there's no zlib as it's done for the GUI already
2009-05-24 17:49:08 +00:00
rubidium
a25584b76f
(svn r16419) -Fix [FS#2916]: MSYS has two distinct ways to write paths. When calling external binaries it resolves paths which causes comparisons between a resolved and unresolved path. So always use the resolved path instead of the unresolved one.
2009-05-24 17:34:39 +00:00
frosch
80e19b12c3
(svn r16418) -Fix: Resolve the company name for 'subsidy awarded'-news when the news are triggered, so it stays valid when the company bankrupts or is taken over.
2009-05-24 17:23:24 +00:00
translators
6d74fb3553
(svn r16417) -Update: WebTranslator2 update to 2009-05-24 17:18:38
...
icelandic - 31 fixed, 14 changed by scrooge (45)
indonesian - 17 fixed by adjayanto (17)
serbian - 84 fixed by etran (84)
2009-05-24 17:18:45 +00:00
frosch
eeb3f75cfe
(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted.
2009-05-24 16:52:42 +00:00
smatz
b86ab81030
(svn r16415) -Fix (r13008): some 64bit architectures require size_t to be aligned at 8-byte boundary, ensure it for MemBlock
2009-05-24 16:28:33 +00:00
frosch
6e06e82bc4
(svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time.
2009-05-24 12:50:58 +00:00
alberth
0db7c2929e
(svn r16413) -Codechange: Allow leading/trailing whitespace and comma in newgrf parameters instead of treating them as invalid.
2009-05-24 12:49:27 +00:00
frosch
e60a1ec090
(svn r16412) -Cleanup: Shuffle vehicle pointers in AddArticulatedParts(), and remove two of them.
2009-05-24 12:05:27 +00:00
frosch
8ae1c5d908
(svn r16411) -Fix (r16390): Building articulated roadvehicles caused infinite loop due to v->Next() pointing to v itself.
2009-05-24 11:39:35 +00:00
rubidium
a661b157ad
(svn r16410) -Fix (r16307): don't assume the extension starts with the first '.', but with the last '.'. This way depend doesn't fail if there's a dot in your path, e.g. 'gcc-4.4'.
2009-05-24 09:35:46 +00:00
rubidium
65d2a381d9
(svn r16409) -Change: don't add empty lines/duplicates of the previous command to the console's history
2009-05-23 22:40:14 +00:00
frosch
b9e911170a
(svn r16408) -Codechange: Silence a pointless newgrf debug message.
2009-05-23 22:24:09 +00:00
smatz
bebab3cd79
(svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when source station is deleted
2009-05-23 19:43:09 +00:00
smatz
c1861060f7
(svn r16406) -Codechange: constify parameters of CheckSubsidised()
2009-05-23 19:26:00 +00:00
alberth
6bad10d216
(svn r16405) -Codechange: Move widget drawing code to functions to allow re-use.
2009-05-23 18:06:29 +00:00
rubidium
9f5d8d0f56
(svn r16404) -Fix [FS#2911] (r16378): the number of spritegroups got halved when the new pool was added, which mean there weren't enough spritegroups when you have more than about a dozen ECS vectors.
...
-Change: increase the spritegroup pool's maximum size to something more than the number of real sprites that OpenTTD can handle; for example ECS has about 30 spritegroups per real sprite. With the 'old' limit that would mean 'only' about 4000 real sprites worth of spritegroups could be loaded.
2009-05-23 16:39:55 +00:00
smatz
1eb48cdded
(svn r16403) -Codechange: move code related to subsidies to separate file
2009-05-23 15:46:00 +00:00
rubidium
846382a0f3
(svn r16402) -Codechange: make Resolve a function of SpriteGroup
2009-05-23 15:25:52 +00:00
yexo
95f69954c0
(svn r16401) -Fix (r16400): forgot to commit the changes to source.list (thanks SmatZ)
2009-05-23 15:23:41 +00:00
yexo
2d8609080f
(svn r16400) -Add [NoAI]: add AISignList that can be used to get a list of valid signs. This makes AISign::GetMaxSignID obsolete.
2009-05-23 14:54:55 +00:00
frosch
a368f8615d
(svn r16399) -Fix (r4540): Don't treat pointer values as integer.
2009-05-23 13:42:02 +00:00
rubidium
fd016d5d09
(svn r16398) -Feature: make NewGRF callbacks work again; honouring the 'features' of 0.3.2.1, which was released only 5 years ago.
2009-05-23 12:56:30 +00:00
rubidium
6cfc38b97c
(svn r16397) -Codechange: move GetVehicleOrder/GetLastVehicleOrder into Vehicle
2009-05-23 12:27:42 +00:00
rubidium
730b411878
(svn r16396) -Codechange: split NewGRF spritegroup into multiple subclasses instead of using a big union
2009-05-23 12:13:42 +00:00
smatz
329407e9bc
(svn r16395) -Fix (r16379): max sign ID can be higher than total number of signs
2009-05-23 11:13:43 +00:00
rubidium
cd382b28a3
(svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-23 09:10:56 +00:00
rubidium
4c0542c17f
(svn r16393) -Codechange: move VehicleRail to Train.
2009-05-22 22:55:41 +00:00
rubidium
6350648a6c
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
2009-05-22 22:33:05 +00:00
rubidium
1324100d69
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
2009-05-22 22:22:46 +00:00
rubidium
489253b630
(svn r16390) -Codechange: move u.road to RoadVehicle.
2009-05-22 20:22:20 +00:00
rubidium
1ceb349779
(svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate
2009-05-22 20:18:45 +00:00
rubidium
4ae19b7451
(svn r16388) -Codechange: move u.air to Aircraft
2009-05-22 20:07:26 +00:00
rubidium
1e853b1226
(svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate
2009-05-22 20:03:26 +00:00
frosch
6478025c7d
(svn r16386) -Codechange: Move ShowAdditionalText() to build_vehicle_gui and make it static.
2009-05-22 19:47:26 +00:00