rubidium
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5df78d6cce
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(svn r23654) -Fix [FS#4904]: missing this-> (adf88)
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2011-12-21 17:15:56 +00:00 |
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truebrain
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ec691c26b5
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(svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings
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2011-12-21 15:15:43 +00:00 |
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truebrain
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af7958f5c4
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(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable
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2011-12-21 15:06:00 +00:00 |
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yexo
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b01854e790
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(svn r23651) -Feature: [NoGo] GSText now accepts string arguments as parameters to the constructor
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2011-12-21 14:55:28 +00:00 |
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yexo
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9bf3fb5156
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(svn r23650) -Fix: wrong functions were filtered for AI/GameScript doxygen documentation
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2011-12-21 14:30:08 +00:00 |
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truebrain
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d64d053156
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(svn r23649) -Fix [FS#4905) (r23634): loading a savegame with an empty GSTR chunk caused assert
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2011-12-21 12:40:29 +00:00 |
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truebrain
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8faa8f2342
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(svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts
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2011-12-21 12:28:02 +00:00 |
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truebrain
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3399420e87
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(svn r23647) -Add: add rescan_game as console command (patch by Xaroth)
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2011-12-21 12:25:17 +00:00 |
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truebrain
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190a68b350
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(svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one.
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2011-12-21 12:25:10 +00:00 |
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truebrain
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0eb26fbef0
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(svn r23645) -Fix: missing 2 strings
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2011-12-20 23:33:00 +00:00 |
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rubidium
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9d7aec3fe7
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(svn r23644) -Fix [FS#4899]: prevent game scripts using StringIDs that are not coming from themselves, so the game script doesn't "accidentally" try to display an invalid string or try to display a town name in from an unknown town name generator
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2011-12-20 22:11:22 +00:00 |
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rubidium
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d13fa6c0ee
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(svn r23643) -Fix [FS#4896]: dates cut off in the message history
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2011-12-20 19:57:03 +00:00 |
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rubidium
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ca7507e0a9
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(svn r23642) -Fix [FS#4893]: OSK window got hidden by query window
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2011-12-20 19:48:33 +00:00 |
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translators
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5f8f772528
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(svn r23641) -Update from WebTranslator v3.0:
afrikaans - 98 changes by Maccie123, kdzar
bulgarian - 4 changes by Tvel
catalan - 44 changes by arnau
simplified_chinese - 62 changes by ww9980
traditional_chinese - 46 changes by elleryq, ww9980
croatian - 43 changes by VoyagerOne
danish - 188 changes by majbom, mgarde
dutch - 44 changes by habell
english_US - 32 changes by Rubidium
finnish - 43 changes by jpx_
french - 43 changes by glx
frisian - 16 changes by Fopper
german - 44 changes by NG, planetmaker
greek - 49 changes by kyrm
indonesian - 31 changes by fanioz
korean - 39 changes by junho2813, telk5093
lithuanian - 66 changes by BlinK_, Devastator
malay - 36 changes by Syed
maltese - 20 changes by ercolesptr
norwegian_bokmal - 6 changes by kristoffer_hh
norwegian_nynorsk - 1 changes by Utvik
polish - 68 changes by lion, matma6, nouwak, wojteks86
portuguese - 104 changes by ABCRic
romanian - 148 changes by kneekoo, tonny
russian - 43 changes by Lone_Wolf, MajestiC, akasoft
slovak - 135 changes by teso
spanish - 43 changes by Terkhen
swedish - 38 changes by Zuu, urdh
ukrainian - 28 changes by Madvin
vietnamese - 3 changes by nglekhoi
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2011-12-20 18:47:16 +00:00 |
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truebrain
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aa1a0053b0
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
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rubidium
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990045e2b3
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(svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC)
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2011-12-20 17:04:31 +00:00 |
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rubidium
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bb55791a13
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(svn r23638) -Fix [FS#4894]: glitch in the monospace font (PaulC)
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2011-12-20 17:03:11 +00:00 |
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truebrain
|
474ba5fd88
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(svn r23637) -Change: bump the savegame, to store all the new goodies
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2011-12-19 21:06:42 +00:00 |
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truebrain
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8ac2d13c79
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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2011-12-19 21:06:06 +00:00 |
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truebrain
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8bff646cf2
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(svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network
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2011-12-19 21:05:57 +00:00 |
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truebrain
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f1f0776efd
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(svn r23634) -Add: support language files for GameScript (Rubidium)
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2011-12-19 21:05:46 +00:00 |
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truebrain
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20bc2efeba
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
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truebrain
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95b199e313
|
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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2011-12-19 21:05:25 +00:00 |
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truebrain
|
867b263900
|
(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only)
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2011-12-19 21:05:14 +00:00 |
|
truebrain
|
ccf9b01f5d
|
(svn r23630) -Add: a Goal GUI to show your current goals
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2011-12-19 21:03:17 +00:00 |
|
truebrain
|
102c7ae60e
|
(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
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2011-12-19 21:02:33 +00:00 |
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truebrain
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2fc120d4d1
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(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)
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2011-12-19 21:01:12 +00:00 |
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truebrain
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09ef12ab03
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(svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only)
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2011-12-19 21:01:03 +00:00 |
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truebrain
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6961332f05
|
(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
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2011-12-19 21:00:55 +00:00 |
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truebrain
|
1367fc9deb
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(svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only)
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2011-12-19 21:00:48 +00:00 |
|
truebrain
|
10b0f4a879
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(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get the owner of those objects (GameScript only)
|
2011-12-19 21:00:40 +00:00 |
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truebrain
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1d84fb277e
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
|
2011-12-19 21:00:32 +00:00 |
|
truebrain
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bc78328918
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(svn r23622) -Add: a set of events to trigger in a GameScript
|
2011-12-19 20:59:36 +00:00 |
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truebrain
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ac9324f270
|
(svn r23621) -Add: allow manipulation of signs via GameScripts
|
2011-12-19 20:59:29 +00:00 |
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truebrain
|
b00fcef81a
|
(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
|
2011-12-19 20:59:19 +00:00 |
|
truebrain
|
c56e79db7c
|
(svn r23619) -Add: ScriptDate::GetSystemTime, to get the seconds since 1 Jan 1970 of the real system (GameScript only)
|
2011-12-19 20:59:12 +00:00 |
|
truebrain
|
3a799f1145
|
(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
|
2011-12-19 20:58:59 +00:00 |
|
truebrain
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37954d5098
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(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
|
2011-12-19 20:57:51 +00:00 |
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truebrain
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79071a2482
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(svn r23616) -Add: ScriptGameSettings::SetValue, to set gamesettings (GameScript only)
|
2011-12-19 20:57:43 +00:00 |
|
truebrain
|
ae134dd2f6
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
2011-12-19 20:57:34 +00:00 |
|
truebrain
|
4f801a38d0
|
(svn r23614) -Add: more API functions exposed to NoGo (part 1)
|
2011-12-19 20:57:23 +00:00 |
|
truebrain
|
d4582d2704
|
(svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can select this GS via the GUI (optional, defaults to false)
|
2011-12-19 20:57:08 +00:00 |
|
truebrain
|
ff7797c421
|
(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)
|
2011-12-19 20:56:59 +00:00 |
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truebrain
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fb2f2a0285
|
(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so
|
2011-12-19 20:56:50 +00:00 |
|
truebrain
|
e3a518f9b1
|
(svn r23610) -Add: Doxygen files for NoGo API (Yexo)
|
2011-12-19 20:56:42 +00:00 |
|
truebrain
|
5d4b2519a4
|
(svn r23609) -Add: save/load all GameScript related material
|
2011-12-19 20:56:34 +00:00 |
|
truebrain
|
dba90d725c
|
(svn r23608) -Fix: remove now unused strings from all other languages too
|
2011-12-19 20:56:23 +00:00 |
|
truebrain
|
f5478b62d1
|
(svn r23607) -Add: wire GameScript in all the GUIs
|
2011-12-19 20:56:06 +00:00 |
|
truebrain
|
17fea560ba
|
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
|
2011-12-19 20:55:56 +00:00 |
|
truebrain
|
14325e2391
|
(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory
|
2011-12-19 20:54:37 +00:00 |
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