Yexo
64278fd598
Fix: reset roadtype/streetcartype info for non-road bridges
4 years ago
translators
364f6806c8
Update: Translations from eints
4 years ago
glx
f0747c8c51
Update: Lang files
4 years ago
glx
e0d20a44d2
Codechange: Use a dynamic copyright year
4 years ago
Jonathan G Rennison
197a4f2e3e
fcitx: Use XLookupString instead of XLookupKeysym to fix modifier keys
...
See: #142
4 years ago
duck
e1c85e67a7
Fix #8102 : Update Windows installer strings to reference newer Windows version ( #8114 )
...
* Fix #8102 : Update Windows installer strings to reference versions newer than 7
* Fix 2c53390: Version strings incorrectly capitalised
4 years ago
Jonathan G Rennison
b11852a076
Fix insufficient YAPF cost added when reversing behind signal
...
Fix 29520437
, which was an insufficient fix
See: #150
4 years ago
Yexo
19dc31e0b3
Fix #8108 : always update tile_hash after updating v->tile
4 years ago
SamuXarick
8edbb42fe8
Fix c01a2e2: crash on loading old savegames with invalid animated tile information
4 years ago
SamuXarick
c01803cd42
Fix #8108 : possible crash on loading TTD savegames with phantom oil rigs
4 years ago
translators
aa91c0666e
Update: Translations from eints
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korean: 1 change by telk5093
4 years ago
Niels Martin Hansen
fde28ec0b0
Update: Clarify some contribution guidelines
...
Point out that translations should be fixed via the web translator.
Clerify that "changed NewGRFs" means after the game was started, not that any game using NewGRFs is invalid for bug reports.
4 years ago
frosch
9f2e23d8ba
Fix #8093 : Build+Refit changed game-state in command test run, and thus caused desyncs.
...
Use DC_AUTOREPLACE for actions that shall be reversibe, in this case:
- Do not rearrange free wagons in test-run.
- Do not discard OrderBackups.
The latter was not triggered by actual auto-replace, since it does not set a 'user'.
4 years ago
frosch
0f9dc88834
Fix: When build+refit an engine, do not refit any free wagons that may get attached.
4 years ago
frosch
68244393f1
Codechange: Unify the tests whether build+refit is in simulation-test or real-run.
4 years ago
frosch
fb5fc0d80a
Fix: OpenGFX download link did no longer work. ( #8105 )
4 years ago
Jonathan G Rennison
562ac0cb7b
Version: Committing version data for tag: jgrpp-0.34.2
4 years ago
Jonathan G Rennison
74b6981d97
Merge branch 'master' into jgrpp
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# Conflicts:
# src/os/macosx/macos.mm
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/fullscreen.mm
# src/video/cocoa/wnd_quartz.mm
# src/video/cocoa/wnd_quickdraw.mm
4 years ago
Jonathan G Rennison
e559bb98c4
Viewport: Fix scroll region sort comparison not meeting strict weak ordering
...
fa90b567
was not a proper fix
4 years ago
Jonathan G Rennison
cba9b56ff7
Custom bridge heads: Fix secondary rail track type when removing piece
...
In case when new configuration is parallel tracks
4 years ago
Jonathan G Rennison
b458c0c88d
Fix free wagon re-arrangement when estimating train build and refit cost
...
See: #149
5 years ago
Jonathan G Rennison
686ff03817
Fix graphical glitch when rendering narrow viewport slices
5 years ago
Jonathan G Rennison
669b68d140
Crashlog: Suffix crash file names with date/time
5 years ago
Jonathan G Rennison
60dabc68a0
Add a scope info logger for DoSetViewportPosition calls
5 years ago
Jonathan G Rennison
b03889d7e6
Add DumpWindowInfo function
5 years ago
Jonathan G Rennison
bee840bc44
Increase verbosity of height asserts in Blitter_32bppBase::ScrollBuffer
5 years ago
Jonathan G Rennison
ad72fad68e
Fix #148 : Rename STR_MONEY_CHEAT_MULTIPLAYER* strings
5 years ago
Michael Lutz
1f1345de09
Codechange: [Script] Improve copying a list into another empty list.
5 years ago
Jonathan G Rennison
563037e401
Add brackets around bitmath macro definitions
5 years ago
Jonathan G Rennison
a3652b998e
Merge pull request #145 from telk5093/jgrpp
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ko-KR: Update translations
5 years ago
Jonathan G Rennison
2952043748
Fix insufficient YAPF cost added when reversing behind signal
...
Distance to target cost compensation was too small in case where target
was perfectly in line with reversing track due to exit direction offset
added in PfCalcEstimate.
See: #147
5 years ago
Jonathan G Rennison
eef6ad7b2a
Crash log: Save config file in new crash save chunk
5 years ago
Jonathan G Rennison
850f860f2d
Fix dump_load_debug_log console command overwriting data
5 years ago
Jonathan G Rennison
6821c0e945
Use builtins for overflow detection in OverflowSafeInt on gcc/clang
5 years ago
TELK
951b687f5e
ko-KR: Fix typo
5 years ago
TELK
e236d938a9
ko-KR: Update translations
5 years ago
Jonathan G Rennison
be3f03358f
Departure boards: Fix handling of waiting orders
...
See: #144
5 years ago
Jonathan G Rennison
59d84975e0
Fix length limit of waiting cargo amount cond order text input
5 years ago
Jonathan G Rennison
3cb521afb3
Viewport: Fix screen bounds of empty bounding box sprites when splitting
5 years ago
Jonathan G Rennison
89902f2f4a
Debug: Add viewport debug flags for sprite split control
5 years ago
Jonathan G Rennison
4b374cb84a
Add half-tile margin when horizontally splitting viewport drawing region
5 years ago
Jonathan G Rennison
e0902c93a4
Revert "Viewport: Trim parent sprites to redraw area before sorting"
...
This reverts commit f563dfe194
.
This caused rendering issues with vehicles passing under bridges
at the very edge of the drawing area.
5 years ago
Jonathan G Rennison
1506479f56
Cheat: Add cheats to set inflation income and cost factors
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See: #124
5 years ago
Jonathan G Rennison
3e7618f519
Save/load: Add extra cheats savegame chunk
5 years ago
translators
e45bccb833
Update: Translations from eints
...
welsh: 4 changes by kazzie
5 years ago
Jonathan G Rennison
17f25690eb
Ctrl-click up/down in NewGRF window to move to top or bottom
5 years ago
SamuXarick
93a7ff6709
Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts ( #8074 )
5 years ago
translators
0b8100b46f
Update: Translations from eints
...
tamil: 16 changes by aswn
5 years ago
Jonathan G Rennison
bbfe8f9d35
Fix mixed load if available and full load cargo-type load orders
5 years ago
Jonathan G Rennison
3f68c73b09
GS: Charge 5000 opcodes to call ScriptTown::FoundTown
...
This call is very expensive and calling it in a loop when it fails
can consume all available CPU time
Add a further 50000 charge if a town name cannot be generated
5 years ago