Jonathan G Rennison
43980639de
Merge branch 'master' into jgrpp
...
# Conflicts:
# .gitignore
# CMakeLists.txt
# src/3rdparty/optional/optional.hpp
# src/group_cmd.cpp
# src/industry_cmd.cpp
# src/misc_gui.cpp
# src/video/sdl2_v.cpp
3 years ago
Jonathan G Rennison
5721790c5d
Fix assert failure in DoStartupNewCompany when called from AfterLoadGame
3 years ago
Pavel Stupnikov
f39a00d676
Feature: Set exclusive access to industry from GS ( #8115 )
...
(cherry picked from commit 9a45a0f535
)
3 years ago
Jonathan G Rennison
78b06ddc40
TBTR: Fix palette recolouring of templates
...
Fix group overrides affecting template image when cloning vehicle
Update template when changing company colours
Update template images on demand instead of at load
4 years ago
Michael Lutz
79240eab1e
Codechange: Make use of the improved C++17 emplace_back function.
4 years ago
Jonathan G Rennison
3e1ab88323
Fix NRT road/tram type conversion on savegame load from JokerPP v1.27
4 years ago
Jonathan G Rennison
2ad446369d
Cache animated tile speed, use btree map for animated tiles
4 years ago
Jonathan G Rennison
1f54c8a018
Send vehicle caches to network clients to prevent desyncs due to bad GRFs
4 years ago
Jonathan G Rennison
9efeb3551a
Tunnel/bridge signal simulation spacing is now a company setting
4 years ago
Jonathan G Rennison
ffe3c769a3
Add road tile cached one way state, one way road section detection
4 years ago
Jonathan G Rennison
3a75f13874
Allow drive-through road stops to be one-way
4 years ago
Jonathan G Rennison
4763f441f6
On load, use previous local company or first usable company
...
Instead of always using the first company slot
4 years ago
Jonathan G Rennison
2ea3a7d6f4
Add setting for default road/tram types, to match default rail type setting
4 years ago
Jonathan G Rennison
2d350d26db
Add rate limit for object construction
4 years ago
Jonathan G Rennison
beaeda2990
TBTR: Show empty and full train weights in GUI, and weight ratios if enabled
4 years ago
Jonathan G Rennison
b7118b60fe
Add setting to enable multiple churches/stadiums in scenario editor
...
See: #177
4 years ago
Jonathan G Rennison
53f9fa139d
Remove redundant year/month date globals
4 years ago
Jonathan G Rennison
3adeff1883
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# cmake/CompileFlags.cmake
# src/bridge_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/town_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/toolbar_gui.cpp
# src/town.h
# src/town_cmd.cpp
4 years ago
dP
7045186594
Change #8159 : Remove now unused town cargo caches without bumping the savegame version
4 years ago
dP
ca2604c4e2
Revert #8157 : Redundant change
4 years ago
Jonathan G Rennison
7a09413a1a
Fix: Incorrect save/load array size of Town::cargo_accepted
...
In 11ab3c4e
the number of cargo types was changed from 32 to 64.
The save/load of Town::cargo_accepted was not updated, such that
only half of the data structure is saved/loaded in savegame versions
199 to 218.
Discard and regenerate data from all savegame versions prior to 219.
4 years ago
Jonathan G Rennison
27b92c3526
Fix #159 : Incorrect display date on load for savegame versions < 31
4 years ago
Jonathan G Rennison
f5e9805b10
Store time display settings both in savegame and client, add setting
4 years ago
Jonathan G Rennison
f8d6e781ba
Merge branch 'master' into jgrpp
...
# Conflicts:
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj.filters
# src/base_consist.h
# src/company_base.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/settings.cpp
# src/signs_base.h
# src/string.cpp
# src/string_func.h
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/town_cmd.cpp
# src/vehicle.cpp
# src/vehicle_cmd.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/null_v.cpp
4 years ago
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
4 years ago
Jonathan G Rennison
ea06a0670d
Add rail ground type support for rail custom bridge heads
...
See: #146
4 years ago
Jonathan G Rennison
77673b731c
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/industry_cmd.cpp
# src/openttd.cpp
# src/station_cmd.cpp
# src/station_func.h
4 years ago
glx22
cca613e3b8
Fix #8142 , 5aa6351: Buoy owner and tile owner can be different ( #8143 )
4 years ago
Jonathan G Rennison
763a2826b6
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/gamelog.cpp
4 years ago
glx
5aa6351042
Fix #8132 : Corrupted savegame crashing OpenTTD on load
4 years ago
Jonathan G Rennison
07c9621fcf
Merge branch 'master' into jgrpp
4 years ago
glx
bc8333723c
Fix #8021 : limit savegame range for docking tiles fixing
4 years ago
Yexo
64278fd598
Fix: reset roadtype/streetcartype info for non-road bridges
4 years ago
Yexo
19dc31e0b3
Fix #8108 : always update tile_hash after updating v->tile
4 years ago
SamuXarick
8edbb42fe8
Fix c01a2e2: crash on loading old savegames with invalid animated tile information
4 years ago
SamuXarick
c01803cd42
Fix #8108 : possible crash on loading TTD savegames with phantom oil rigs
4 years ago
Jonathan G Rennison
d210bc4d14
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/korean.txt
# src/saveload/afterload.cpp
Recalculate docking tile cache due to 57553cd8
4 years ago
SamuXarick
57553cd809
Fix #8020 : Add missing docking tiles around industry neutral stations
4 years ago
Jonathan G Rennison
8956b1ab02
Improve performance of tunnel rendering in viewport map mode
4 years ago
Jonathan G Rennison
76f68c48f5
Cache whether vehicle is currently drawn: Vehicle::IsDrawn()
4 years ago
Jonathan G Rennison
bb363695fc
YAPF: Prevent user for configuring signal penalties to negative values
...
Warn if signal penalty polynomial goes negative, and clamp to non-negative
4 years ago
Jonathan G Rennison
c3223903ed
Codechange: Cache resolved town, station and industry name strings
4 years ago
Jonathan G Rennison
7960db35f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
4 years ago
Charles Pigott
d1cead7f25
Fix: When loading old timetabled saves, also reset cached timetable duration
4 years ago
Jonathan G Rennison
6f75d9119d
ChillPP: Add support for loading compatible linkgraph settings
4 years ago
Jonathan G Rennison
c681a9d5de
Fix vehicle timetable automate flag from ChillPP v8 savegames
4 years ago
Jonathan G Rennison
b8b84a9a0b
Fix leftover PBS reservation on signalled tunnel/bridge entrances in ChillPP savegames
4 years ago
Jonathan G Rennison
4936b3ba51
Add support for loading ChillPP v8 savegames
4 years ago
Jonathan G Rennison
5dc1027c6b
Add initial support for loading ChillPP v14.7 savegames
5 years ago
Jonathan G Rennison
796a878b90
Fix town growth rates when loading JokerPP v1.27 savegames
...
See #123
5 years ago