Darkvater
3926d006b0
(svn r2954) - Force assertion message to be output to a messagebox instead to the console which MinGW32 had the habit of doing. Using undocumented (in mingw) __set_error_mode() function.
2005-09-15 21:59:07 +00:00
Darkvater
3907e46939
(svn r2953) - Fix: [ 1257766 ] Cannot make ships go to an oil platform (oilrig has no station). While it is still possible that oilrigs end up without a station, it is only the case where no more stations can be built at all
2005-09-14 22:03:27 +00:00
Darkvater
e0af70e212
(svn r2952) Querytool output is be 0xAAAA. with leading 0x. Couldn't use # cause that would have written 0X
2005-09-14 19:22:06 +00:00
Darkvater
c0c75ef16e
(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
...
- Add IsLocalPlayer() which substitutes _local_player == _current_player
2005-09-14 18:03:38 +00:00
Darkvater
7cb1b719cf
(svn r2950) -Fix: [ 1259327 ] Server crash with "say" -command
2005-09-14 17:21:30 +00:00
Darkvater
da2fa233d7
(svn r2949) The AI no longer needs to 'cheat' to build aircraft; eg it builds them now from a hangar. Also, to query the price of a new aircraft tile information is not needed
2005-09-13 13:30:18 +00:00
truelight
4936e93654
(svn r2948) -Fix: the old AI needs a special flag that triggers all kind of special
...
abilities you really don't want to know about (free bridges, etc..)
I removed this flag some revisions ago, but the Aircraft part
depends on it, so I re-enabled it again..
2005-09-13 12:19:27 +00:00
tron
2264103610
(svn r2947) Reorder some code to prepare for future enhancements and get rid of some gotos (peter1138)
2005-09-13 09:23:23 +00:00
tron
2a7c2f0905
(svn r2946) Remove redundant calls, simplify a check and terminate the argument list of execlp() as suggested by the manpage to make it correctly work on 64bit platforms
2005-09-12 09:53:56 +00:00
Darkvater
b1814daab7
(svn r2945) Add 'del' alias to rm console command
2005-09-11 18:36:22 +00:00
Darkvater
7f31471240
(svn r2944) Add Revision keyword to the file for --version/-v
2005-09-11 18:20:32 +00:00
Darkvater
c5db106a11
(svn r2943) Fix compilation of openttd in release mode. Don't use any precompiled headers, so no more troubles in the future.
...
Remove release build of strgen, since it is never used.
Add current ottd version to resource file. Don't forget to update when we make a release :)
2005-09-11 17:55:32 +00:00
tron
5d2c743ef4
(svn r2942) Staticise some functions
2005-09-11 15:01:00 +00:00
tron
2c62dcef61
(svn r2941) -Feature: Implement the console command rm to remove savegames
2005-09-11 14:57:56 +00:00
Darkvater
4926ff03be
(svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
2005-09-11 14:20:46 +00:00
Darkvater
52bd795bbb
(svn r2939) Fix racing condition when using threaded saving (last one I hope).
...
When game is saved and you save again you get an error message (not when autosaving) and it's aborted. When a game is loaded in the meanwhile execution pauses until saving thread finishes.
2005-09-11 14:17:21 +00:00
tron
3942ff203e
(svn r2938) -Fix: Exit the child of the extmidi backend with _exit() instead of exit(), because we don't want any atexit handlers - especially flushing output streams - to run, if exec() fails
...
Half a credit is due to Darkvater (;
2005-09-11 09:24:17 +00:00
tron
1236874baf
(svn r2937) Add sprites for {, |, } and ~
2005-09-10 15:52:19 +00:00
tron
2ce1cdd03f
(svn r2936) Move string commands to a non-printable range and remove stale comments
2005-09-10 15:14:35 +00:00
miham
9048b87af9
(svn r2935) [Translations] Fixed up static strings for various languages (Tron)
2005-09-10 09:52:33 +00:00
tron
ed9df4bcb7
(svn r2934) Remove the {STATIONFEATURES} tag from the tiny station label - there are no tiny transport marker sprites
2005-09-10 09:35:18 +00:00
tron
ab1990e5c0
(svn r2933) Implement the non-breaking space
2005-09-10 08:17:30 +00:00
tron
2aa27f9ecb
(svn r2932) Give the strings consisting of an up/a down arrow symbolic names
2005-09-10 07:38:03 +00:00
miham
a43e08f3c3
(svn r2931) [Translations] introduced some minimal caseing in hungarian language (miham)
2005-09-10 06:39:36 +00:00
miham
24fccc0b4d
(svn r2930) [Translations] Updated estonian (tron)
2005-09-10 06:32:48 +00:00
matthijs
6f45959d1e
(svn r2929) * Move DistanceTrack from map.c to npf.c and rename to NPFDistanceTrack.
...
* Make NPFDistanceTrack return the distance multiplied by NPF_TILE_LENGTH to prevent rounding
This should make ship and train pathfinding more accurate and faster.
* Update IsEndOfLine to prevent trains from trying to go off a slope onto a tunnel entrance.
2005-09-09 23:14:38 +00:00
orudge
6bf8644d29
(svn r2928) - Update OS/2 project with AI file changes
2005-09-09 15:49:46 +00:00
tron
d58d228619
(svn r2927) Fix/remove stale information, line breaks, inform FreeBSD users about the required ports
2005-09-09 07:08:27 +00:00
tron
bf93946d1b
(svn r2926) -Fix: Use the same file slots in both initialisation stages when loading a patch grf
2005-09-09 06:39:47 +00:00
Darkvater
85b5327c43
(svn r2925) Get VS6 to compile again; really this time (boekabart) and add eol-style and keywords to newly added source files (ai.[ch])
2005-09-08 14:31:13 +00:00
tron
c20b5883bd
(svn r2924) Introduce the ALIGN() macro which aligns values to multiples of a power of 2, for exact semantics see the commment in macros.h
2005-09-08 12:48:26 +00:00
Darkvater
0f08a1c694
(svn r2923) Update project files for VS2003 and VS6 (rev2921)
2005-09-08 12:33:25 +00:00
Darkvater
91c217867f
(svn r2922) Fix crash with directmusic if no music files could be found to play
2005-09-08 12:22:47 +00:00
truelight
6145b99c22
(svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
...
-Fix: removed the ability for the oldAI to cheat (this will criple him somewhat)
-Add: base-code for many improvements to come in the AI-system
-Add: added base-code for multiplayer AIs (DOES NOT WORK YET!)
2005-09-07 15:10:11 +00:00
tron
5a92c4982d
(svn r2920) Remove mindless translation
2005-09-06 16:14:37 +00:00
tron
1155cf7887
(svn r2919) Set correct plural type
2005-09-06 16:01:38 +00:00
tron
de4b9cbe04
(svn r2918) Fix some broken strings
2005-09-06 15:58:27 +00:00
tron
98a975f72c
(svn r2917) Some mechanical changes (s/COMMA16/COMMA/ etc.)
2005-09-06 15:33:30 +00:00
tron
4d2caf671a
(svn r2916) Remove untranslated strings, revert wrong change, readd newline at the end of file in the danish translation and remove a broken string from the finnish translation
2005-09-06 14:37:19 +00:00
miham
d548894738
(svn r2915) [Translations] Updated danish.txt (Got)
2005-09-06 13:45:53 +00:00
miham
c4bc6e7347
(svn r2914) [Translations] Updated american and german language (Tron)
2005-09-05 18:16:29 +00:00
miham
0ca6b4eb63
(svn r2913) [Translations] Updating translations to 2005-09-05 {@793} (4 langs changed)
2005-09-05 18:02:53 +00:00
bjarni
3a4d68383b
(svn r2912) -Fix: [autorenew]: fixed issue where autorenewed vehicles didn't get all stats updated (peter1138)
2005-09-03 19:22:56 +00:00
tron
c74903dc80
(svn r2911) Deinitialise the DirectMusic driver like it's done in the example code in MSDN, this should fix a strange crash upon deinitialising wave out sound
2005-09-03 17:30:16 +00:00
miham
4c47773603
(svn r2910) [Translations] Updating translations to 2005-09-03 {@561} (8 langs changed)
2005-09-03 12:28:39 +00:00
Darkvater
9ab7af9eaf
(svn r2909) Game would hang where the autosave_on_exit was activated.
...
- Updated VS.NET and VS6 project files changed AI files
2005-09-03 11:33:55 +00:00
Darkvater
40997f25e9
(svn r2908) If threaded saving fails or does not happen, sending subsequent messages might hang ottd. So don't send them :)
2005-09-02 22:22:02 +00:00
truelight
620f36acb6
(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
2005-09-02 19:10:45 +00:00
Darkvater
a948fcb605
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
2005-09-02 16:05:59 +00:00
Darkvater
acf442102a
(svn r2905) fix casing
2005-09-01 21:19:48 +00:00