Commit Graph

38 Commits

Author SHA1 Message Date
planetmaker
f00d9976f9 (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch
9f0e8399b0 (svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the company ranking. 2012-12-09 16:55:03 +00:00
rubidium
0cfe86cead (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
truebrain
aa1a0053b0 (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
michi_cc
957b643ae6 (svn r23504) -Feature: Aircraft range. 2011-12-13 00:43:35 +00:00
frosch
cdb8445a47 (svn r23176) -Codechange: Deduplicate code between Engine::DetermineCapacity() and Engine::GetDisplayDefaultCapacity(). 2011-11-09 16:41:36 +00:00
frosch
3178814a00 (svn r23173) -Codechange: Rename GetVehicleCapacity() to Engine::DetermineCapacity(). 2011-11-09 16:38:50 +00:00
frosch
ad38f27242 (svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and Vehicle to simplify code. 2011-11-01 00:23:41 +00:00
alberth
46d3b48fb3 (svn r22239) -Doc: Further engine doxyment additions. 2011-03-13 16:43:00 +00:00
frosch
dd1c718ac7 (svn r21986) -Codechange: Add helper function to test whether an engine is still associated to a GRF. 2011-02-05 20:37:00 +00:00
frosch
447f3dbe2c (svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though. 2011-02-05 16:07:23 +00:00
alberth
0b0127b13d (svn r21593) -Codechange: endif comment correcttions. 2010-12-22 10:50:32 +00:00
terkhen
14100e9798 (svn r21517) -Codechange: Add IsGroundVehicle function to the Engine class. 2010-12-14 21:27:30 +00:00
rubidium
b5d5a4e159 (svn r20437) -Codechange: lets Engines use GRFFilePropsBase as well 2010-08-10 15:54:53 +00:00
rubidium
9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
frosch
9fafef56d0 (svn r17926) -Fix (r9352): Make the decision whether aircraft carry mail consistent. Now always the cargo class decides. 2009-10-31 17:48:09 +00:00
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
frosch
0ddf9c86e1 (svn r17209) -Codechange: Move cargo_type from (Rail|Road|Ship)VehicleInfo to EngineInfo. 2009-08-17 18:33:48 +00:00
rubidium
11c7c258dd (svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. 2009-06-17 17:13:30 +00:00
rubidium
8ca2ccc456 (svn r16581) -Codechange: unify the access to Engine::lifelength. 2009-06-16 13:52:18 +00:00
rubidium
ee96d737b2 (svn r16580) -Codechange: rename Engine::image_index to original_image_index to not confuse it with image_index from *VehInfo. 2009-06-16 13:31:06 +00:00
smatz
3793b966c3 (svn r16380) -Codechange: rename pool.hpp to pool_type.hpp 2009-05-22 15:39:22 +00:00
smatz
50624d5c0f (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
smatz
7eb14aa49f (svn r16377) -Codechange: unify FOR_ALL_* macros, use separate index variable instead of var->index 2009-05-22 14:23:36 +00:00
smatz
6636ed7589 (svn r16354) -Codechange: use 'new' pool accessors and methods for Engine too 2009-05-18 19:32:16 +00:00
smatz
cf986c3099 (svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolSize() 2009-05-16 23:44:36 +00:00
smatz
d495dc5dbc (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
frosch
c297a99eff (svn r15763) -Codechange/Fix: Add Engine::GetDisplayDefaultCapacity() and use it everywhere, so CB 36 is also used everywhere. 2009-03-18 19:32:13 +00:00
frosch
959c297fb9 (svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the term 'compatible newgrf' again some sense and to not crash because of trivial changes. 2009-03-08 16:51:08 +00:00
frosch
abe4692da2 (svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
  Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
  Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
rubidium
02c52430c8 (svn r15521) -Codechange: add helper function to get the display tractive effort of a vehicle. 2009-02-19 09:45:44 +00:00
frosch
9c2ba4f96a (svn r15306) -Codechange: Deduplicate code by adding Engine::GetDisplayMaxSpeed(), GetPower() and GetDisplayWeight(). (and using them) 2009-02-01 16:10:06 +00:00
glx
470da22ac3 (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
glx
9b73303b4d (svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company 2009-01-24 20:14:15 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
peter1138
ba8905fd2c (svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value. 2008-07-25 17:33:53 +00:00
rubidium
fae2695854 (svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers. 2008-07-25 10:00:03 +00:00
peter1138
45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00