Darkvater
5b261af659
(svn r1899) - Fix: fix braindead strcmp from previous commit. /me bangs head into the wall
2005-02-22 13:13:57 +00:00
tron
51eef8c5b7
(svn r1898) Remove some unused macros from macros.h and move some others to more appropriate headers
2005-02-22 12:48:03 +00:00
Darkvater
f22eab5544
(svn r1897) - Fix: [ 1120424 ] Set name overwrites same name. Renamings because your name is in use are virtual though so if name "b" is in use your name will become "b #1 ", renaming yourself again to "b" will become "b #2 ", and will toggle between these two.
2005-02-22 12:27:33 +00:00
Darkvater
fbe47d912a
(svn r1896) - Fix: remove Translated by hack since it's not used
2005-02-22 11:33:13 +00:00
Darkvater
33ae18b8b3
(svn r1895) - Fix: add assert for charwidth getter just in case
2005-02-21 19:14:16 +00:00
Darkvater
d865c55007
(svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
...
- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
2005-02-21 18:59:54 +00:00
tron
0d8dcacee2
(svn r1893) If -i was specified respect it
2005-02-20 09:05:28 +00:00
celestar
ae2cfeefe3
(svn r1892) -Fix: [ 1117730 ] Production values of temperate-climate banks can now be altered
2005-02-20 07:58:38 +00:00
celestar
d06f52a7f0
(svn r1891) -Fix: [ 1143587 ] carriages of newgrfs can be refitted again
2005-02-20 07:47:42 +00:00
tron
2de3dc2735
(svn r1890) Begin to clean up the edit box: Remove one global variable and split the combined edit/original buffer into two
2005-02-19 14:40:32 +00:00
celestar
bf5e0c10ce
(svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and difficulty, 'Load game' starts game with user-selected values.
2005-02-18 22:17:33 +00:00
tron
b973ad1df9
(svn r1888) The landscape template sprites are ordinary sprites, treating them as non-sprites resulted in yet another endianess issue. This fixes the problem introduced in r1855
2005-02-18 21:20:55 +00:00
tron
eff3252095
(svn r1887) Stylistic change of ConExec()
2005-02-18 08:49:04 +00:00
tron
4a4b9d145d
(svn r1886) Correctly process the last line of a script, even if it's not newline terminated. Also print an error message if something goes wrong while reading from the script file
2005-02-18 08:36:11 +00:00
tron
9f4e45d333
(svn r1885) Fix typo in r1884
2005-02-18 08:32:25 +00:00
tron
431447ef87
(svn r1884) Change palette detection algorithm: Use the DOS palette if there are no Windows .grfs but at least one DOS .grf
2005-02-18 08:29:17 +00:00
tron
73c0f21363
(svn r1883) -Fix: [1109400] Better test if a string actually contains any console command
2005-02-17 17:38:17 +00:00
tron
f7991303e8
(svn r1882) Add a basic check if a non-existent sprite gets accessed.
...
Now ottd bails out with an error message instead of segfaulting.
This is far from perfect, some checks after loading a savegame should be added.
2005-02-17 15:53:47 +00:00
celestar
fe6f9e9a65
(svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit
2005-02-17 10:56:19 +00:00
miham
7678a937e4
(svn r1880) [Codechange] Added isocodes to langfiles and support code to strgen (Lauri Nurmi)
2005-02-17 07:49:31 +00:00
tron
7a690eb5fb
(svn r1879) Revise name handling, no functional changes
2005-02-17 06:46:36 +00:00
darkvater
9cfe28aee8
(svn r1878) - Change: MSVC.NET project file, remove WITH_SDL since it is really unneeded from windows builds. And put back 'treat warnings as errors' flag.
2005-02-15 23:27:46 +00:00
tron
c17c743ed4
(svn r1877) Forgot to remove two now unused variables
2005-02-14 22:19:56 +00:00
tron
4102982ef4
(svn r1876) Make placement of oil rigs and refineries map size agnostic
2005-02-14 22:17:21 +00:00
tron
5ff839732e
(svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for functions and miscellaneous improvements
2005-02-14 20:34:31 +00:00
tron
e2359c11ae
(svn r1874) Fix bug introduced in r1839 which placed snow covered trees below the snow line ([1121680])
2005-02-14 18:55:10 +00:00
tron
8fea0f0a8f
(svn r1873) Ignore SIGPIPE
2005-02-13 23:29:58 +00:00
celestar
d449145799
(svn r1872) -Fix: Fixed an inline problem which caused MSVC6 to not compile :/
2005-02-13 21:51:47 +00:00
miham
9e847075fa
(svn r1871) Daily langfile updates #2 .
2005-02-13 12:33:57 +00:00
miham
fac25561bc
(svn r1870) Added new language: lithuanian
2005-02-13 11:55:35 +00:00
tron
1ef2ad611f
(svn r1869) Fix some bugs in the bulldozer movement implementation.
...
Now they move in a sane pattern.
2005-02-13 11:31:35 +00:00
tron
9f7074a706
(svn r1868) Improve readability of the bulldozer movement code
2005-02-13 11:27:41 +00:00
tron
204d08140a
(svn r1867) Include tables/sprites.h only in files which need it
2005-02-13 11:18:02 +00:00
celestar
77d26759e3
(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
...
error() is called, some more graceful handling should be implemented
later.
2005-02-13 09:42:49 +00:00
tron
58c46bed40
(svn r1865) Fix some warnings
2005-02-13 08:12:03 +00:00
miham
ac6857ee28
(svn r1864) Automatic langfile updates
2005-02-13 07:44:32 +00:00
tron
6b83a05ada
(svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
...
-Fix: [1116619] Generate the correct smoke type for diesel trains
2005-02-12 15:53:32 +00:00
darkvater
ac758b6875
(svn r1862) - Settings: No longer treat warnings as errors for VS.Net project files...just until spritecache is fixed up :)
2005-02-12 00:20:46 +00:00
tron
9c99c7d11a
(svn r1861) Constify Get(Non)Sprite()
2005-02-11 17:12:11 +00:00
tron
3a93a250b7
(svn r1860) The sprite header endianness issue was solved in r1855
2005-02-11 15:18:09 +00:00
tron
f03b8859ed
(svn r1859) Miscellaneous style changes
2005-02-11 14:33:43 +00:00
tron
5c946cdbd8
(svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller
2005-02-11 13:46:25 +00:00
tron
1b617b28fc
(svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
2005-02-11 13:35:27 +00:00
tron
33cf096b03
(svn r1856) Make GfxInitSpriteMem() static, because it's only used withing spritecache.c
2005-02-10 22:26:28 +00:00
tron
9031e0369e
(svn r1855) Handle endianness of sprite headers when loading a sprite, not everytime when accessing it
2005-02-10 12:26:41 +00:00
tron
94c75f33bb
(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*)
2005-02-10 12:14:38 +00:00
tron
2a151d9354
(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate
2005-02-10 05:43:30 +00:00
tron
092e72d60d
(svn r1852) Start cleaning up sprite handling:
...
- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite.
- Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon)
2005-02-08 22:22:42 +00:00
bjarni
297223cc21
(svn r1851) - Language: added Frisian translation (no strings have been translated yet)
2005-02-08 18:07:27 +00:00
tron
4b2e34e0aa
(svn r1850) Change the last consumers of str_buffr so they use local static buffers now and remove the global array str_buffr.
2005-02-08 17:31:13 +00:00