peter1138
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7bf898c81c
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(svn r24974) -Fix [FS#5279]: Honour pause_on_newgame setting when running as a dedicated server.
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12 years ago |
planetmaker
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f00d9976f9
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
frosch
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76fef0843c
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(svn r24790) -Remove: Classic difficulty profiles.
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12 years ago |
frosch
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4d2ce0a035
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(svn r24716) -Feature(ette): Reset engine pool when starting a scenario.
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12 years ago |
planetmaker
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27551960cf
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(svn r24485) -Fix: Clarify description of command line option -n
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12 years ago |
frosch
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7814956d4c
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(svn r24482) -Fix [FS#5232] (r24180): Do not call RebuildSubsidisedSourceAndDestinationCache() before subsidy savegame conversion is finished.
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12 years ago |
frosch
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7ae3b0d332
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(svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on.
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12 years ago |
rubidium
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81d866e68d
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(svn r24180) -Codechange/feature-ish: add cache checker for the town's cache
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13 years ago |
rubidium
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4125568754
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(svn r24155) -Fix: the music volume was set too early during startup; at a moment the configuration file wasn't read yet
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13 years ago |
alberth
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485e70c16a
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(svn r24099) -Add: Output list of -d option facilities with in the help text.
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13 years ago |
rubidium
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0a2c5d0b96
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(svn r23963) -Fix [FS#5072]: do not look for missing sprites twice during startup
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13 years ago |
frosch
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1ef2dd585a
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(svn r23839) -Feature: Allow command line options -e and -g to be combined to load saves/scenarios directly into SE.
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13 years ago |
rubidium
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f8faaebaf0
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(svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp
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13 years ago |
rubidium
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d5eeab43b7
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
truebrain
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17fea560ba
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(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
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13 years ago |
truebrain
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f66f27d249
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(svn r23604) -Add: initial support for GameScripts
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13 years ago |
rubidium
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56089105bc
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(svn r23580) -Codechange: put the infrastructure maintenance cache testing behind the desync debug level guard, improving the game's speed significantly
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13 years ago |
yexo
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f18be8a266
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(svn r23490) -Add [FS#2750]: OpenBrowser function to open a browser on major OSes
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13 years ago |
rubidium
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56f37d9386
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(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
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13 years ago |
rubidium
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9aab2dc861
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(svn r23474) -Codechange: move the declaration error related functions to error.h
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13 years ago |
rubidium
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b92c6ae0b7
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(svn r23422) -Fix [FS#4863] (r22797): the default palette setting wasn't applied correctly anymore as the configuration file is loaded after the first NewGRF scan
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13 years ago |
rubidium
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0e5ade0907
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(svn r23417) -Fix: wrong argument to printf
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13 years ago |
michi_cc
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85ec2f07af
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(svn r23411) -Add: Company infrastructure counts for rail.
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13 years ago |
truebrain
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bf803e40cc
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(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
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13 years ago |
rubidium
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17db686187
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(svn r23275) -Codechange: allow loading of the monospace (freetype) font at another moment than the other fonts
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13 years ago |
rubidium
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1713d1ad3e
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(svn r23273) -Codechange: allow passing a MissingGlyphSearcher to CheckForMissingGlyphs (default to the language pack strings)
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13 years ago |
rubidium
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c2ea904860
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(svn r23271) -Codechange: don't repeatedly initialise and free the freetype library
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13 years ago |
rubidium
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8961575ef9
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(svn r23246) -Codechange: move searching/loading music/sound sets/drivers to later in the process so we could get rid of errors related to that being dumped onto the console
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13 years ago |
rubidium
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4509f814b3
|
(svn r23244) -Feature: if the installation is ananas, try to get the b without b installed
|
13 years ago |
rubidium
|
67d90f1174
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(svn r23241) -Codechange: make the decision when to go to the custom drawn cursor more prominently during the initialisation of OpenTTD
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13 years ago |
rubidium
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cebe2eac6b
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(svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar)
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13 years ago |
rubidium
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023d530ead
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(svn r23222) -Codechange: reduce tar scanning calls to the bare minimum
|
13 years ago |
rubidium
|
4d281cce97
|
(svn r23217) -Codechange: introduce the concept of scanning only in a limited set of sub directories
|
13 years ago |
rubidium
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33d71b45fe
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(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
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13 years ago |
rubidium
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413c92444a
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(svn r23123) -Fix [FS#4790] (r22792): variable was initialised at the wrong moment making things with the cursor go wrong
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13 years ago |
yexo
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047957487a
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(svn r23065) -Add: -q option to read a savegame, write some general info and exit
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13 years ago |
michi_cc
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7b35dd4f54
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(svn r23000) -Feature: Base graphics sets can now specify a preferred blitter which OpenTTD uses to decide which blitter to load.
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13 years ago |
michi_cc
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7c325fcb78
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(svn r22874) -Fix [FS#4747]: Check size of various buffers before allocation. (monoid)
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13 years ago |
rubidium
|
51fba23ad7
|
(svn r22830) -Codechange: move more logic to after the scanning of NewGRFs
|
13 years ago |
rubidium
|
c8167de1c2
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(svn r22822) -Codechange: make a distinction between base sets and newgrfs for their directory
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13 years ago |
rubidium
|
9aa6000b15
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(svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter
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13 years ago |
rubidium
|
cdb0d6cecc
|
(svn r22799) -Fix (r22792): compile failure when there is no networking support
|
13 years ago |
rubidium
|
ac549d4093
|
(svn r22795) -Codechange: load the intro game the first time without NewGRFs
|
13 years ago |
rubidium
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c99364e025
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(svn r22792) -Codechange: use scan callback for initial NewGRF scanning
|
13 years ago |
rubidium
|
1ca06f2aae
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(svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h
|
13 years ago |
rubidium
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176d0b9f4a
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(svn r22786) -Codechange: rename genworld mutices to model_progress mutices
|
13 years ago |
rubidium
|
727580274b
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(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
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13 years ago |
frosch
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31ad03e4d2
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(svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario.
|
13 years ago |
frosch
|
c1b1513815
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(svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings.
|
13 years ago |
alberth
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cae2d84af3
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(svn r22512) -Add: Save heightmap.
|
14 years ago |