Jonathan G Rennison
ac1071f4fc
Merge branch 'master' into jgrpp
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# Conflicts:
# src/station_cmd.cpp
# src/vehicle_gui.cpp
2022-09-21 18:07:02 +01:00
PeterN
607ef09fa5
Fix: File list mouse hover behaviour. ( #10040 )
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Hover highlight was visible even if the mouse pointer was in a different
window. Resolved by using OnMouseOver() instead of OnMouseLoop().
2022-09-21 12:08:11 +01:00
dP
548f0496a9
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2022-09-21 12:42:29 +02:00
Tyler Trahan
164ec3ac07
Fix: Disable "turn around" button for other companies' road vehicles ( #10033 )
2022-09-21 12:39:56 +02:00
Tyler Trahan
07443969f9
Fix ca19a0d: Network hosts also use favorite face
2022-09-21 12:39:07 +02:00
Tyler Trahan
6d84b1e108
Fix ca19a0d: Send the proper network command when loading favorite face
2022-09-21 12:39:07 +02:00
Tyler Trahan
a4e00c5cb5
Fix #9989 : Zero Net Profit is neither negative nor positive ( #9991 )
2022-09-21 12:38:03 +02:00
Jonathan G Rennison
5e413c9dcd
Fix #9804 : Only apply sprite_zoom_min setting when sprites available ( #9988 )
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Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode
This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2022-09-21 12:37:11 +02:00
Jonathan G Rennison
20f7ff8ac0
Codechange: Fix unnecessary string reallocation in IConsoleLine constructor
2022-09-21 12:32:07 +02:00
Jonathan G Rennison
0a7ffae0d9
Fix #10010 : Memory leak in IConsolePrint in non-dedicated case
2022-09-21 12:32:07 +02:00
PeterN
0bac74ec2b
Fix #10038 : Missing upper bounds check when loading custom playlists ( #10039 )
2022-09-21 08:31:59 +01:00
PeterN
f59f0195e3
Fix: Wrong string used to determine size of zoomed out station sign. ( #10036 )
2022-09-20 20:54:42 +01:00
Peter Nelson
fa5e2ca276
Cleanup: Tweak panel layout of Online Players window.
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This ensures panel borders not hidden behind other widgets.
2022-09-20 07:51:25 +01:00
Peter Nelson
8e9ca5ebcb
Fix: Online Players list mouse hover behaviour.
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Hover highlight was visible even if the mouse pointer was in a different
window, and the window refreshed itself every frame if the mouse pointer
was not over its matrix widget.
Resolved by using OnMouseOver() instead of OnMouseLoop(), and only
redrawing if the hover position has changed.
2022-09-20 07:51:25 +01:00
Jonathan G Rennison
6c80944c38
VarAction2: Fix variable propagation when a group had only pending bits
2022-09-20 00:31:07 +01:00
Jonathan G Rennison
f381e45d5b
VarAction2: Fix DSE for non-leaf procedure groups
2022-09-19 23:25:50 +01:00
Jonathan G Rennison
a58d910a0b
Debug: Include cost multipliers in rail and road type debug info
2022-09-19 19:36:16 +01:00
Jonathan G Rennison
3d8187261a
Debug: Include values when logging GRF base cost changes
2022-09-19 19:35:53 +01:00
Jonathan G Rennison
97bbeb30b9
Version: Committing version data for tag: jgrpp-0.48.3
2022-09-18 13:36:10 +01:00
Jonathan G Rennison
681b9e08f0
Fix fc5e2071
: Incorrect translation string codes
2022-09-18 13:03:29 +01:00
Jonathan G Rennison
08bb440b47
Merge branch 'master' into jgrpp
2022-09-18 13:02:28 +01:00
translators
81388d9425
Update: Translations from eints
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chinese (simplified): 7 changes by XiaoJi-Game
2022-09-17 18:56:59 +00:00
Jonathan G Rennison
9c255850a5
Add AI/GS method to get annual expense category value
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See: #425
2022-09-16 21:26:25 +01:00
Jonathan G Rennison
2ff11017dc
Fix #432 : Fix false positive warning in CheckCaches with very old saves
2022-09-16 20:30:14 +01:00
Jonathan G Rennison
bc3b928d34
Fix improved breakdowns being enabled after loading old/other savegame
2022-09-16 20:28:58 +01:00
Jonathan G Rennison
c7e4dbf2f6
Fix displayed capacities/weights of articulated vehicles in build window
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Simplify handling of multi-part capacities and refits
See: https://github.com/OpenTTD/OpenTTD/issues/9954
See: https://github.com/OpenTTD/OpenTTD/issues/10032
2022-09-16 20:10:53 +01:00
translators
0c8db77154
Update: Translations from eints
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dutch: 6 changes by Afoklala
2022-09-16 19:03:57 +00:00
Jonathan G Rennison
f61562efef
Fix network clients setting old company settings for new companies
2022-09-16 16:13:47 +01:00
Jonathan G Rennison
175ef00985
Avoid dangling company purchase timeout when no clients connected to company
2022-09-16 16:05:17 +01:00
Jonathan G Rennison
839746d2bb
Fix template train move/sell command category for build while paused
2022-09-16 13:06:08 +01:00
Jonathan G Rennison
fc5e20719d
Fix #423 : Max TE/weight should not be shown for maglevs
2022-09-16 12:32:44 +01:00
translators
b38051c9ad
Update: Translations from eints
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galician: 11 changes by pvillaverde
polish: 5 changes by pAter-exe
2022-09-15 18:58:38 +00:00
Jonathan G Rennison
5825fec5bf
Fix #427 : Recursive DoCommandP call issuing CMD_DECLINE_BUY_COMPANY
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Ignore shift and pause states for CMD_DECLINE_BUY_COMPANY command
2022-09-14 21:57:37 +01:00
Jonathan G Rennison
bd2593ca48
Add function to enqueue a DoCommandP call
2022-09-14 21:55:28 +01:00
Jonathan G Rennison
5cb6d2240a
Add command flag to disable shift-key estimate mode in DoCommandP
2022-09-14 21:42:39 +01:00
translators
984e0b1263
Update: Translations from eints
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spanish (mexican): 5 changes by absay
catalan: 6 changes by J0anJosep
2022-09-14 18:59:16 +00:00
Jonathan G Rennison
ece0a43146
Merge branch 'master' into jgrpp
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# Conflicts:
# src/newgrf_station.cpp
2022-09-14 19:43:12 +01:00
Fedello
3150151aa6
[Feat] Updated Galician translations up to v0.48.2 ( #428 )
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* [Feat] Subsidy fix
* [Feat] Updated Galician Translation 0.48.2
* [Doc] Command used to obtain translations
Co-authored-by: pvillaverde <pvillaverde@qualigy.com>
2022-09-14 19:41:30 +01:00
translators
d29289addb
Update: Translations from eints
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english (us): 6 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
portuguese: 6 changes by azulcosta
2022-09-13 18:59:58 +00:00
Loïc Guilloux
57717a20d3
Fix #9966 : workaround a VS2022 optimisation bug ( #10029 )
2022-09-13 12:27:49 +02:00
dP
64453cb134
Fix: Incorrect player name in online players window ( #10013 )
2022-09-12 09:18:41 +01:00
Stephan Sokolow
e5643c65c1
Change: Use the Simulation subcategory in openttd.desktop ( #10015 )
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Add the XDG Menu Spec-defined Simulation "Additional Category" so launchers can subcategorize the Games menu/section more effectively.
2022-09-12 09:18:13 +01:00
Andy
129979acf7
Change: 'string' is spurious in 'Filter string:' labels for filter UI widgets ( #10022 )
2022-09-12 09:17:18 +01:00
Andy
039f90d05f
Feature: add sticky pin to Object Selection UI panel ( #10019 )
2022-09-11 22:15:02 +02:00
frosch
e2c46fda3f
Fix: [NewGRF] Ensure that stations always have an even number of sprite layouts.
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The drawing code has a special fallbacks for zero layouts, but fails hard for one layout.
(odd numbers >= 3 are weird, but do not fail as badly as 1)
2022-09-11 21:26:06 +02:00
frosch
5c66de860d
Fix: [NewGRF] Result bit 0 of callback 14 was not ignored in the GUI.
2022-09-11 21:26:06 +02:00
frosch
f7022925d3
Cleanup: [NewGRF] Callback 14 used a weird value for var10 in the GUI.
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The value 0x2110000 probably originated from a mixup between callback 14 (sprite layout) and 24 (tile layout).
The latter does indeed use a var10 value like that.
2022-09-11 21:26:06 +02:00
Andy
a06d323f03
Feature: add shade widget to Object Selection UI panel ( #10020 )
2022-09-11 21:22:06 +02:00
Jonathan G Rennison
143230d8f2
Allow changing road vehicle driving side when all road vehicles in depots
2022-09-11 11:51:32 +01:00
Jonathan G Rennison
a8d5e56696
Crashlog: Only output dump files for MSVC builds
2022-09-11 10:28:57 +01:00