alberth
597380e099
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
8 years ago
frosch
0e8bfeb7a9
(svn r26496) -Fix (r1547): Reading console input on dedicated server relied on unspecified behaviour.
11 years ago
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
11 years ago
planetmaker
3e9c10f9e1
(svn r26449) -Add: Allow more sound sleep for dedicated servers when there's nothing to do and nobody paying attention
11 years ago
rubidium
2618d960e3
(svn r26209) -Codechange: remove some template magic and simplify some code
11 years ago
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
12 years ago
rubidium
b231e80125
(svn r23470) -Codechange: move declaration of SwitchToMode to a header instead of declaring it in 6 other files
13 years ago
michi_cc
6a2735d24e
(svn r23119) -Fix: [Win32] Don't show a crash/assertion message box for a GUI-less video driver.
13 years ago
alberth
f1cae9960f
(svn r22512) -Add: Save heightmap.
14 years ago
alberth
1dbc0a20be
(svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)'
14 years ago
rubidium
69766049ce
(svn r21396) -Codechange: rename SafeSaveOrLoad to SaveLoad (it only did load), and add support for (safe) loading with a LoadFilter
14 years ago
rubidium
ab44c91778
(svn r21252) -Codechange: introduce a constant for the number of milliseconds per game tick and use it
14 years ago
rubidium
c0ba81e617
(svn r20783) -Change/Fix: do autosave-on-exit as well when using kill/CTRL-C to terminate a dedicated OpenTTD
14 years ago
frosch
4bd32799f1
(svn r20286) -Codechange: Unify end of doxygen comments.
14 years ago
rubidium
b8487afe54
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
14 years ago
rubidium
45213e5708
(svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location
14 years ago
frosch
9e53f1e004
(svn r19933) -Fix [FS#3804]: Keep _current_company and _local_company in sync during GUI operation.
15 years ago
rubidium
465e3be105
(svn r19593) -Codechange: improve loading/executing the desync logs
15 years ago
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
15 years ago
rubidium
9c579a5adf
(svn r18792) -Fix [FS#3522] (r18709): crash when using the 32bpp blitter with a dedicated server
15 years ago
frosch
29d6491605
(svn r18545) -Fix [FS#3292]: Assign '_screen.dst_ptr' as soon as it is allocated.
15 years ago
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
7fb95e2c2b
(svn r17228) -Codechange: some coding style fixes
15 years ago
rubidium
9f4d64bda0
(svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP.
16 years ago
rubidium
bee930f9b3
(svn r16024) -Codechange: harden string copying on places where it's possible
16 years ago
rubidium
b25a4f8231
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
16 years ago
rubidium
86ca408d46
(svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns.
16 years ago
yexo
3bb872e7dd
(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum.
16 years ago
yexo
901230bde1
(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte.
16 years ago
rubidium
a4567f243d
(svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D).
16 years ago
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
16 years ago
rubidium
eeb38a8e3a
(svn r15176) -Fix [FS#2554]: querying the content server could free when resolving the hostname or connecting takes long/is timing out.
16 years ago
rubidium
b650a86e58
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
16 years ago
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
16 years ago
rubidium
e7829c1a57
(svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy doesn't guarantee the resulting string is '\0'-terminated.
16 years ago
rubidium
ea1f180a55
(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
16 years ago
rubidium
203b5eed27
(svn r14055) -Codechange: increase buffers for (dedicated) consoles as they couldn't use the full "extent" of the new chat message limit.
16 years ago
rubidium
6c5f703cf0
(svn r13992) -Fix [FS#2189]: the dedicated console removed any character that was not a printable ASCII character instead. Now it allows UTF8 formated strings too.
16 years ago
smatz
2299181c4b
(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
17 years ago
glx
ee256e770a
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
17 years ago
rubidium
6c20f77330
(svn r13228) -Codechange: split console.h.
17 years ago
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
17 years ago
rubidium
c884d82e46
(svn r12796) -Fix: the dedicated blitter did segfault too, like the null blitter did.
17 years ago
rubidium
fde33b5547
(svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple places.
17 years ago
rubidium
392d59f6a9
(svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server.
17 years ago
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
belugas
3dd61f423a
(svn r11734) -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available.
...
-Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed.
As for the reason it did not work, each computer/OS has its reason.
17 years ago
belugas
5087a6cdd7
(svn r11713) -Codechange: Move some declarations and definitions in a more logical disposition
17 years ago
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
17 years ago
rubidium
bf98e25e43
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
17 years ago