celestar
3aa1e38be6
(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
2006-04-03 05:32:11 +00:00
tron
892a4c587d
(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo
2006-04-02 12:49:18 +00:00
tron
f2087afbba
(svn r4230) The road is asked for, not the rail. Undo part of r4164. (Pointed out by peter1138)
2006-04-02 07:05:35 +00:00
tron
7fbd940c82
(svn r4187) Simplify the code for building/removing a piece of road a bit
2006-03-31 06:16:04 +00:00
belugas
80570009dd
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
2006-03-30 19:16:44 +00:00
tron
d9e705ae52
(svn r4164) Use acessor functions
2006-03-30 09:08:43 +00:00
belugas
85d4d3a414
(svn r4160) CodeChange : Revert part of 4157, spotted by Tron
2006-03-29 21:10:42 +00:00
belugas
3633d56923
(svn r4157) CodeChange : Keep on cleaning up Celestar's elrail merge
2006-03-29 20:35:39 +00:00
celestar
a7d8ad0004
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-29 16:30:26 +00:00
tron
9ad72f2d47
(svn r4111) Fix/Remove some stale comments
2006-03-26 11:08:44 +00:00
celestar
842eac5d7f
(svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to put and get the status of a level crossing
2006-03-24 15:24:16 +00:00
tron
88d27219b4
(svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile
2006-03-24 12:00:24 +00:00
tron
5701e1a237
(svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way
2006-03-21 22:06:32 +00:00
tron
eb85fcb57b
(svn r3990) Remove another call to FindLandscapeHeight()
2006-03-20 13:34:01 +00:00
tron
75a9419f04
(svn r3986) Add [GS]etCrossingRoadOwner
2006-03-19 19:33:19 +00:00
tron
a751a796e1
(svn r3984) Add a function to get the road axis of a level crossing
2006-03-19 17:15:33 +00:00
tron
4b74fa1923
(svn r3981) More work for the rail accessing functions and enums
2006-03-19 13:48:08 +00:00
tron
77e5cf4bc1
(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
2006-03-19 12:06:12 +00:00
tron
89090790c2
(svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()
2006-03-17 10:10:31 +00:00
tron
b8da06ddb1
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
2006-03-16 15:16:27 +00:00
tron
e8ccd9641f
(svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges
2006-03-13 12:55:20 +00:00
tron
abca252ff5
(svn r3812) Remove a pointless goto
2006-03-10 11:27:52 +00:00
tron
463cf2ec6b
(svn r3795) Add a function to request the orientation of a depot
2006-03-08 15:29:23 +00:00
tron
f3fb21c96c
(svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
2006-03-06 13:11:08 +00:00
tron
d793292778
(svn r3770) Remove the _road_special_gettrackstatus hack. Egladil and me deem it unnecessary
2006-03-05 17:24:04 +00:00
tron
f007ad282c
(svn r3766) Add a function to get the RoadBits from an arbitrary tile
2006-03-05 12:22:20 +00:00
tron
cc4f5b4e6f
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
2006-03-05 10:19:33 +00:00
tron
2e684c3537
(svn r3699) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers
2006-03-01 15:03:47 +00:00
tron
3fc68907e3
(svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the code by using them
2006-03-01 12:31:39 +00:00
tron
793613a286
(svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes
2006-03-01 09:40:34 +00:00
tron
b404072ccc
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
2006-03-01 08:56:38 +00:00
tron
6c1576143b
(svn r3695) Add 2 MarkTileByTile() which I forgot in r3689 (noticed by Belugas)
2006-03-01 06:39:04 +00:00
tron
0d044cabca
(svn r3689) Add functions to turn a tile into either a normal road tile, a level crossing or a road depot
2006-02-28 21:19:50 +00:00
tron
530a44436c
(svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
2006-02-28 13:18:14 +00:00
tron
03212c6488
(svn r3686) Dispel some strange magic regarding level crossings and foundations:
...
if a level crossing is on a sloped tile, it has to be on a level foundation
2006-02-28 11:49:12 +00:00
tron
263741bf9b
(svn r3680) Fix some magic numbers which got damaged in r1768
...
-Fix: Correctly restore the roadside after roadworks are finished
2006-02-27 17:24:31 +00:00
tron
6a74cb2787
(svn r3660) Convert further road bits and type references to the functions/enums
2006-02-23 12:24:19 +00:00
tron
c3c0afb902
(svn r3659) Add function to get the road bits of a level crossing
2006-02-23 11:53:48 +00:00
tron
df156dacb2
(svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces
2006-02-23 08:20:28 +00:00
tron
b79872366d
(svn r3657) Fix indentation and remove now unused variable, which i forgot in r3655
2006-02-23 07:32:46 +00:00
tron
6f719ec50a
(svn r3656) Simplify the overly complicated check for road pieces under a bridge
2006-02-23 07:31:36 +00:00
tron
ce71415584
(svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
2006-02-23 07:26:49 +00:00
tron
5389e0e6d6
(svn r3650) Fix braino in r3649, spotted by Mihamix
2006-02-21 18:15:59 +00:00
tron
6bf65d401b
(svn r3649) Turn several if-cascades into switch()es
2006-02-21 18:07:35 +00:00
tron
4b46883751
(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
2006-02-21 07:41:54 +00:00
tron
ea73b46684
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
2006-02-13 21:15:00 +00:00
tron
453b30e387
(svn r3564) Several smaller changes:
...
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
tron
b844aa2db3
(svn r3520) Remove unused parameters from some functions
2006-02-02 07:15:46 +00:00
tron
84fb96fe85
(svn r3511) More whitespace ([FS#46] by Rubidium)
2006-02-01 07:36:15 +00:00
tron
22dc05faf2
(svn r3510) Fiddle with whitespace and parentheses
2006-02-01 06:32:03 +00:00