Commit Graph

69 Commits

Author SHA1 Message Date
bjarni
e40723568a (svn r8381) -Fix (r8377): [build vehicle window] cleaned up the train refitable detection. It had two variables doing the same thing, but not always set to the same (oops) 2007-01-23 21:24:26 +00:00
bjarni
ff2ce417a3 (svn r8379) -Cleanup: [build vehicle window] removed overloading with DrawVehiclePurchaseInfo() and renamed them into type specific names 2007-01-23 20:55:04 +00:00
bjarni
116cbcedb1 (svn r8378) -Fix (r8331): [build vehicle window] extended the widget with the details with one line since some newgrf trains needs it 2007-01-23 20:23:13 +00:00
bjarni
5a47d11689 (svn r8377) -Fix (r8331): [build vehicle window] train cargo capacity now only add "(refitable)" if the engine in question is refitable 2007-01-23 20:01:04 +00:00
bjarni
aa2b69262b (svn r8364) -Codechange (r8362): added an assert to catch conditions where a request wants to draw more vehicles than the list contains 2007-01-23 01:00:56 +00:00
bjarni
a6a65f6c3e (svn r8362) -Codechange: [vehicle build window] moved the engine drawing loop to a function of it's own
-Fix (r8335): [vehicle build window] ship sprites were moved two pixels to the left
2007-01-22 23:23:30 +00:00
bjarni
f19c84dc25 (svn r8343) -Cleanup: [build vehicle windows] added a few comments and removed two switch-cases, that we can do without 2007-01-22 14:08:14 +00:00
belugas
bfa5822bd8 (svn r8339) -Fix(r8331): MSVC seems to be a little more strict (or less intelligent) then other compilers when it comes to operator precedence.
A copy of code from train_gui.cpp to build_vehicle_gui.cpp was not exactly the same.
The earlier version did not require parenthesis to specify correct operator precedence.
2007-01-22 02:59:50 +00:00
bjarni
71d22b2f5e (svn r8338) -Codechange: merged road vehicle build window into the other ones
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp
2007-01-22 02:09:51 +00:00
bjarni
09c9fe501f (svn r8337) -Cleanup: removed some more switch-cases in build_vehicle_gui.cpp and added arrays + VehTypeToIndex() instead 2007-01-22 01:35:53 +00:00
bjarni
be5f289275 (svn r8336) -Codechange: added function to translate vehicle types to 0,1,2... for use for index to arrays
Used this function to get rid of some switch-cases in build_vehicle_gui.cpp
-Fix (r8335): ship build window didn't remember assending/decending sort setting
2007-01-22 01:13:10 +00:00
bjarni
c39e513076 (svn r8335) -Feature: the build ship window is now also resizable horizontally and contains sorting options
-Codechange: the build ship window is merged into build_vehicle_gui.cpp
2007-01-22 00:26:46 +00:00
bjarni
e6e1334eb3 (svn r8334) -Fix (r8331): build window buttons now both resize as intended 2007-01-21 23:24:25 +00:00
bjarni
ade2af8ac6 (svn r8333) -Codechange: when invalidating a build window list, set a flag instead of rebuilding the list and then rebuild it the next time it's redrawn
This should save CPU time in the (maybe unlikely) event that the list is invalidated more than once between two redraws
2007-01-21 23:13:46 +00:00
bjarni
f87494587e (svn r8332) -Codechange: moved DrawAircraftImage() and CcBuildAircraft() from build_vehicle_gui.cpp to aircraft_gui.cpp 2007-01-21 22:57:52 +00:00
bjarni
884af9d856 (svn r8331) -Feature: the train and aircraft build windows are now resizable in horizontal direction as well
-Codechange: merged train and aircraft build window code
2007-01-21 22:50:43 +00:00
peter1138
ca9843424b (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
rubidium
a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
KUDr
07c30785ab (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00