PeterN
07473bfd2e
Fix: Don't use a loop to test if classid is valid. ( #10818 )
...
Additionally the Object class test was broken.
1 year ago
Peter Nelson
941dbadf9e
Codechange: Add and use GetScrolledItemFromWidget to get a list item.
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This function returns an iterator, either to the selected item or the
container's end.
This makes handling the result more robust as indices are not used.
1 year ago
Peter Nelson
f5158c8b79
Feature: Add search filter and name text to build waypoint window.
1 year ago
Peter Nelson
dc50ff807c
Change: Remove incorrect minimal size.
1 year ago
Peter Nelson
b54d7f15ac
Change: Reduce size of waypoint matrix to 3 x 2.
1 year ago
Peter Nelson
0513a6ccb0
Change: Use separate names for default stations/roadstops.
1 year ago
Peter Nelson
93d49fa8b3
Fix: Make scrollwheel work on panel behind waypoint matrix.
1 year ago
PeterN
882f06bf14
Fix: Support more than 256 stations/waypoints/roadstops per class. ( #10793 )
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It was already possible to define more than 256 per class, but not possible
to use them as the index used in GUI and passed through commands was limited
to a byte.
1 year ago
Peter Nelson
d2034d9c38
Codechange: Scrollbar methods now accept size_t.
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This clears up a lot of casts from size_t to int.
1 year ago
Peter Nelson
0880616851
Codechange: Remove various STRING strings.
1 year ago
Peter Nelson
4767641c8c
Codechange: Remove various INT strings.
1 year ago
Tyler Trahan
ba3de0383a
Codechange: Pass more std::string to StringFilter::AddLine() ( #10743 )
1 year ago
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
1 year ago
Patric Stout
3ebc7ad16e
Codechange: migrate all game-time-related timers to the new framework
1 year ago
PeterN
f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )
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This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
2 years ago
Rubidium
f001e84e5e
Codechange: use RAII to automatically restore _cur_dpi after use
2 years ago
Rubidium
fe2bcd2a58
Codechange: migrate size related functions to Map structure
2 years ago
PeterN
387c57b023
Fix eb4ba1991: Signal icons incorrectly positioned in UI. ( #10199 )
2 years ago
Peter Nelson
ed60c88b0a
Change: Use power-of-2 scaling for some dimensions in GUI.
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These are related to drawing sprites that are normally drawn on the
landscape, and should therefore still follow power-of-2 scaling to fit
correctly.
2 years ago
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2 years ago
Peter Nelson
b6ed595176
Codechange: Prefer suggested widget padding.
2 years ago
Peter Nelson
1f1378c129
Change: Align picker previews to button centre.
2 years ago
Peter Nelson
6f95e04005
Change: Use Rect helpers for widget drawing.
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This replaces repetitive and sometimes unwieldy use of constants.
2 years ago
Peter Nelson
f5f035a22b
Codechange: Make use of Rect Width/Height helpers.
2 years ago
Peter Nelson
eb4ba1991b
Change: Use CenterBounds function in more places.
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CenterBounds may have a 1 pixel difference so the result is not exactly
the same.
2 years ago
Peter Nelson
ef8322ba25
Change: Add panel widget to waypoint GUI.
2 years ago
Peter Nelson
0e3400894f
Cleanup: Remove redundant WWT_PANEL SetDataTips.
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WWT_PANEL defaults to 0x0 data and no tooltip, so no need to declare
the same in the widget tree.
2 years ago
Tyler Trahan
db98cedb7e
Fix #9883 : Show cost/income float over end tile of rail or road construction
2 years ago
Peter Nelson
af6c4d50ce
Change: Tidy up coverage area label widget layout.
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Label is now centered properly and uses standard spacing.
2 years ago
Peter Nelson
8626090b24
Codechange: Draw station acceptance text in its own widget.
2 years ago
SamuXarick
374f0c7d11
Fix 6fe445e: Removing rail station parts without ctrl pressed was also removing tracks
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The behaviour of holding ctrl key is swapped
2 years ago
Tyler Trahan
7f0efbe00e
Feature: Remember the last-used signal between games ( #9792 )
3 years ago
Jonathan G Rennison
6ccf020dc2
Fix #9802 : Assertion failure in BuildRailWaypointWindow constructor
3 years ago
Michael Lutz
8503854655
Codechange: Pass unpacked command arguments to command callbacks (except Script).
3 years ago
Michael Lutz
46bd2f1ced
Codechange: Un-bitstuff remaining transport infrastructure commands.
3 years ago
Michael Lutz
55170ae703
Codechange: Un-bitstuff rail commands.
3 years ago
Michael Lutz
6fe445e6c0
Codechange: Un-bitstuff station/depot/waypoint commands.
3 years ago
Michael Lutz
eab18f06a4
Codechange: Pass additional data as byte stream to command callbacks.
3 years ago
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
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When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
3 years ago
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
3 years ago
Michael Lutz
996b16de70
Codechange: Use lambdas instead of CommandContainer to manage station picker commands.
3 years ago
Michael Lutz
4fc055d6e9
Codechange: Align parameter order of command callbacks to command handlers.
3 years ago
Michael Lutz
a38bbefe1b
Codechange: Untangle command code, flags and error string for DoCommand*.
3 years ago
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
3 years ago
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
3 years ago
Charles Pigott
0853c1979b
Feature: Button to toggle showing advanced signal types ( #9617 )
3 years ago
Tyler Trahan
7469f00c5b
Feature: Hide block signals in GUI by default ( #8688 )
3 years ago
glx22
5799402f7a
Codechange: Rename window related DeleteXXX to match new behaviour
3 years ago
glx22
994bf19aef
Fix f6d5c01: Delay deletion when closing windows
3 years ago
rubidium42
08308d808c
Codechange: use separate pre and post callbacks for int settings
3 years ago