Commit Graph

259 Commits

Author SHA1 Message Date
peter1138
1ba264866a (svn r7357) -Codechange: new NewGRF set up window which allows modification of NewGRF settings. 2006-12-04 14:27:54 +00:00
peter1138
3b6d2ed064 (svn r7348) -Feature: Initial support for saving NewGRF settings with savegames. Back up your savegames... 2006-12-04 08:30:04 +00:00
matthijs
f3358b9813 (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
- Codechange: Rename pool.[ch] to oldpool.[ch].
2006-12-03 17:27:43 +00:00
KUDr
acf4891180 (svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified a bit:
- using one engine list instead of 3
- removed engine filters (loco, wagons, helicopters, etc.)
- EngineList code isolated from GUI (moved to helpers.cpp - reusing CBlobT code which does exactly what is needed for EngineList)
- removed unnecessary  "optimization" (rebuild and sort engine list on each WE_PAINT)
2006-11-30 16:03:12 +00:00
rubidium
9a8c149321 (svn r7196) -Feature: use fontconfig so one can set the font family name in openttd.cfg instead of the full path to the font. 2006-11-17 22:15:55 +00:00
peter1138
f660d48e6a (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come. 2006-11-16 22:05:33 +00:00
tron
dd29f9d964 (svn r7101) Evaluate the necessary flags for libpng once per make run, not every time the CFLAGS/LIBS variables are used 2006-11-07 15:58:54 +00:00
tron
b92ccb7a98 (svn r7100) Evaluate the necessary flags for SDL once per make run, not every time the CFLAGS/LIBS variables are used 2006-11-07 15:53:20 +00:00
bjarni
95f5034da1 (svn r6722) -Codechange: [aircraft build window] moved aircraft build window to a file of it's own
Also made some changes to it so it should be easier to unify all the build vehicle windows
2006-10-10 15:02:38 +00:00
peter1138
8b2e4e970a (svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported. 2006-09-27 18:17:01 +00:00
bjarni
40eecb3391 (svn r6513) -Codechange: unified the code to draw depot windows
This change is intended to make it easier to make depot behaviour consistent
   and faster to code when adding more features in the future
   The user interface should hopefully not be affected by this
2006-09-26 16:47:51 +00:00
glx
b3dae23976 (svn r6410) -remove unittest 2006-09-06 13:58:31 +00:00
rubidium
1bc3eb117b (svn r6104) -Fix: make install did not create a directory for the heightmaps
-Fix: make install should not copy scenario as it is an empty map
2006-08-24 22:04:24 +00:00
truelight
be345323f6 (svn r6089) -Backport r6088: added -s (source) and -d (destination) to strgen (Darkvater) 2006-08-24 12:08:25 +00:00
truelight
c42942e515 (svn r5978) -Add: allow a switch in Makefile.config to disable threads in OpenTTD (no matter what system you are on). Only useful for testing. 2006-08-20 13:48:04 +00:00
truelight
7abad2b20e (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
  - Load heightmaps (either BMP or PNG)
  - Progress dialog while generating worlds (no longer a 'hanging' screen)
  - New dialogs for NewGame, Create Scenario and Play Heightmap
    - Easier to configure your landscape
    - More things to configure (tree-placer, ..)
  - Speedup of world generation
  - New console command 'restart': restart the map EXACTLY as it was when you
      first started it (needs a game made after or with this commit)
  - New console command 'getseed': get the seed of your map and share it with
      others (of course only works with generated maps)
  - Many new, world generation related, things
  - Many internal cleanups and rewrites
  Many tnx to those people who helped making this:
     Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
  Many tnx to those who helped testing:
     Arnau, Bjarni, and tokai (alfabetic)
  And to all other people who helped testing and sending comments / bugs
  Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
tron
ced2b50c05 (svn r5923) Fix 'make depend' which was broken in r3574 (it just did nothing) 2006-08-16 06:05:44 +00:00
rubidium
9fc837ad85 (svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
2006-08-14 14:21:15 +00:00
Darkvater
fe6e29cd2f (svn r5872) - Feature: Add an icon to the SDL openttd executable. 2006-08-13 08:18:11 +00:00
Darkvater
48ea9fde32 (svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs.
- Fix: forgot to remove GetLanguageList from functions.h in previous commit
2006-08-05 00:16:24 +00:00
truelight
13b05605e0 (svn r5493) -Fix: 'grep -o' isn't supported on all targets. 'sed' is, so use thatone (tokai) 2006-07-13 18:34:45 +00:00
belugas
351c878365 (svn r5464) [Behaviour Fix] : When starting the game, the system will now verify the presence of music files in gm forlder.
A song can now be removed from the programmed list (in custom list 1 and 2) by clicking on it.
Added music.c[ch] files, to make it all a bit cleaner.
Now, the name of the gm file is associated with the title of the song.
2006-07-07 02:44:51 +00:00
truelight
c69253b04e (svn r5456) -Fix: detect the version of the TARGET, not the HOST please 2006-07-04 13:51:17 +00:00
peter1138
ad69195dec (svn r5426) - Makefile: Make the configure script work properly for setting target compilers; Set CC_TARGET / CXX_TARGET
up the same way as CC_HOST / CXX_HOST, and add or fix their options within the configure script. In the 
Makefile, instead of overriding CC / CXX with the target compilers if they are set, set the target compilers 
with the default compilers if none are set (bit of a mouthful), and use the target compilers explicitly.
2006-06-29 07:19:24 +00:00
peter1138
825eb1cccb (svn r5197) - Use svn info to automatically find the last modified revision number and get branch information and place it in the revision string. Increase NETWORK_REVISION_LENGTH to accommodate the branch tag. 2006-06-09 14:40:30 +00:00
bjarni
d5bb8a3267 (svn r4997) -Fix: [OSX] reverted the OSX part of rev 4994 as it caused dyld (lib) crashes
now OSX strips after linking again
2006-05-27 23:16:37 +00:00
truelight
7bd65117af (svn r4994) -Fix: changed the stripping parts a bit. OSX is no longer an exeption 2006-05-27 20:51:57 +00:00
truelight
c2966591f7 (svn r4993) -Fix: if 1 file is C++, link the whole project with g++ 2006-05-27 20:22:20 +00:00
truelight
4941e487c2 (svn r4991) -Fix: don't compile UNITTEST by default, it isn't needed
-Fix: do not use hardcoded names for things like 'strip', keep it configurable!!
2006-05-27 18:17:10 +00:00
truelight
a887a529a0 (svn r4989) -Fix: make the OSX Makefile stuff to work with the compile-farm 2006-05-27 17:51:11 +00:00
KUDr
308f27a3de (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00
belugas
69f47611db (svn r4902) Newgrf : Introduction of the newgrf_cargo files.
Clearing engine and newgrf_engine from cargo related structures.
Apart from moving stuff cargo related, there is nothing really newcargo for now.
2006-05-18 02:43:23 +00:00
peter1138
6d79e910b7 (svn r4733) - NewGRF: remove remnants of old resolver code. 2006-05-04 03:38:09 +00:00
celestar
9ba3c2da4b (svn r4516) -Fix: Committed one file too much. Thanks egladil for immidiate spotting 2006-04-22 05:42:54 +00:00
celestar
f1d85ec3c4 (svn r4515) -Codechange: TPFMode2 is currently only used for TRANSPORT_WATER. So remove all stuff that deals with other transport types and assert TRANSPORT_WATER 2006-04-22 05:36:22 +00:00
belugas
bbb2c58456 (svn r4493) Newgrf : Action 04. Beginning of implementation.
Some TODOs left, but the core is there.
Thanks to Peter1138 for code, advice and patience
And to Patchman for letting us define a lot of langids :)
2006-04-21 03:00:20 +00:00
peter1138
103a2aa116 (svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This
reduces the amount of house keeping we do and the chance of memory 
leaks.
2006-04-20 20:51:57 +00:00
Darkvater
d68a25daa8 (svn r4220) - Fix (r4219): of course iconv is enabled on >= 10.3 not >; fixed comment (thanks Bjarni) 2006-03-31 21:34:02 +00:00
Darkvater
38cd74a0bd (svn r4219) - Add support for WITH_ICONV. It is enabled by default for OSX > 10.3 for all others set it with WITH_ICONV in Makefile.config or with --with-iconv with configure. --with-config=/somedir will search for iconv include files somewhere (or in Makefile.config with WITH_ICONV_PATH). Custom library loading is not (yet) supported 2006-03-31 21:22:41 +00:00
peter1138
45a0557b37 (svn r4217) Replace SDL-CONFIG and LIBPNG-CONFIG with SDL_CONFIG and LIBPNG_CONFIG 2006-03-31 21:06:55 +00:00
bjarni
5bbf004936 (svn r4197) reentered STATIC_ZLIB_PATH (removed in 4183) since it turned out that it's used after all 2006-03-31 10:04:18 +00:00
bjarni
f70c45782e (svn r4183) -Codechange: [Makefile]: removed MANUAL_CONFIG as it's not used anymore
This should hopefully fix the issue where WITH_SDL can be defined while SDL-CONFIG is not
	Added an error if WITH_SDL is defined but SDL-CONFIG is not. The same goes for WITH_PNG even though nobody reported this as a problem
	removed STATIC_ZLIB_PATH as it turns out that nobody used it
2006-03-30 20:14:06 +00:00
celestar
6c44bf5012 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
bjarni
f6662e056d (svn r4149) -Codechange: [OSX] rewrite of how universal binaries are compiled
Now OSX stores object files in .OSX and instead of making FAT object files, there are one for each architecture
	Each architecture got their own targets to make a non-FAT binary and in the end, lipo will merge them into one binary

	It's now possible to select which architectures you want to support by defining OTTD_PPC, OTTD_PPC970 (G5) and/or OTTD_i386
	All combos are supported. UNIVERSAL_BINARY and TRIPLE_BINARY can still be used even though it's possible to gain the same result by using the new flags
	Making a universal build when you already got part of it compiled (say the PPC part), it will reuse it and only compile the i386 part to save time
	Note: in some cases when you switch flags, you risk that openttd is not updated. Delete it and try again. The Makefile can't solve this except if it forces linking each time

	This fixes: FS#87 universal binary building borked in 0.4.7
	Now universal binaries work on OSX 10.3.9 again

	Building universal binaries no longer needs to store flags in Makefile.config as the new design makes it possible to figure everything out automatically
2006-03-29 16:28:41 +00:00
Darkvater
c9bf9b7553 (svn r4125) - Feature: Add a general TIC() TOC() mechanism using rdtsc or something similar on non-i386 architectures to performance-tune (critical) code. Some systems are probably missing, but those can be added later. 2006-03-26 21:15:09 +00:00
celestar
9b3b545259 (svn r4113) Moved all relevant map functions for stations to station_map.[ch]
Some work with animated tiles remains. Thanks to Tron for parts of the code and lots of proof-reading and suggesting
2006-03-26 14:41:39 +00:00
tron
6b40512a3c (svn r4076) Back out r4074. It doesn't work and leads to make endlessly calling itself. NOTE: Delete Makefile.config to recover. 2006-03-24 06:40:49 +00:00
bjarni
41f4c473da (svn r4074) -Feature: [Makefile] the makefile can now detect if iconv is present in the system
if detected, WITH_ICONV will be defined in the C code
	WITH_ICONV is also added to Makefile.config
	OSX do not use this flag setting in Makefile.config, as it is set at compile time based on target OS version
	the actual C code is not changed as the current iconv code is hardcoded for OSX and would break if any other OS got iconv
	This detection system is by request of Darkvater
2006-03-23 23:54:43 +00:00
bjarni
14b12efa4a (svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3
this have the sideeffect that 10.2.8 will still have the "failure to save with certain chars in the filename bug", but at least it can compile again
2006-03-22 13:06:50 +00:00
bjarni
556e144628 (svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
now it saves correctly, but the load window still display some chars wrong (fix by ln-)
2006-03-18 15:55:24 +00:00