Commit Graph

54314 Commits (3497d0dcdb44a38df5da48788151f1ae9dfe479c)
 

Author SHA1 Message Date
translators 22035b7eab Update: Translations from eints
english (us): 10 changes by 2TallTyler
chinese (simplified): 1 change by lysinelai
korean: 13 changes by telk5093
catalan: 1 change by DiogoMCampos
2 years ago
Jonathan G Rennison b1a1760bcc Allow planting trees on diagonal areas 2 years ago
Jonathan G Rennison 160dcc345a Add wrapper class for diagonal or orthogonal tile iteration 2 years ago
Charles Pigott 67f02e20de
Change: Display text files in black (#10291) 2 years ago
glx22 012fd2be0d Codechange: Suppress warnings when asserts are disabled 2 years ago
glx22 ffc1f7ce56 Fix 57717a2: [CMake] Don't apply 'cl' workaround to 'clang-cl' 2 years ago
Jonathan G Rennison b88ab5f271 Fix direction of semaphore no-entry signal sprites for W-E track 2 years ago
clienthax 25f247047d
Update: emsdk to 3.1.28 and lzma (for emsdk) to 5.4.0 (#10234)
Co-authored-by: Patric Stout <truebrain@openttd.org>
2 years ago
translators f90156f74c Update: Translations from eints
romanian: 2 changes by bnegrut
spanish: 2 changes by MontyMontana
2 years ago
translators 918b2cb3ee Update: Translations from eints
english (au): 10 changes by krysclarke
italian: 3 changes by Rivarossi
russian: 3 changes by Ln-Wolf
finnish: 3 changes by hpiirai
spanish: 15 changes by MontyMontana
portuguese: 6 changes by azulcosta
portuguese (brazilian): 2 changes by DiogoMCampos
2 years ago
Jonathan G Rennison bc9532b760 Version: Committing version data for tag: jgrpp-0.50.1 2 years ago
Jonathan G Rennison d97968a4f9 Rename ChildScreenSpritePositionMode enum values 2 years ago
Loïc Guilloux fe30f66570
Fix #9720: Delay start of GS/AI to after loading of savegame (#9745) 2 years ago
Jonathan G Rennison 0093ebe3a7 Debug: Add engine variant ID and extra flags to debug info 2 years ago
Jonathan G Rennison b9dad1818b Add setting to disable NewGRF inflation flag 2 years ago
Jonathan G Rennison 64c210f770 Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/newgrf.cpp
#	src/saveload/oldloader_sl.cpp
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
2 years ago
Jonathan G Rennison f82bee12bc Road stops: Fix wrong animation callback when cargo taken 2 years ago
Jonathan G Rennison b4e00a8c46
Merge pull request #461 from telk5093/jgrpp
Update: Korean translation up to e882ba6063
2 years ago
Woelfi Von Wolfhausen 80444e7c55
Grammar in German lang-file (#441) 2 years ago
Jonathan G Rennison a72d99821a Fix crash on hovering link graph link where both ends have same position
See: #468
2 years ago
PeterN f7e2b6ef12
Change: Make vehicle list dropdown buttons resize to fit strings. (#10286) 2 years ago
Jonathan G Rennison 4df56ec1ef Implement new shortened train flipping for template trains 2 years ago
Jonathan G Rennison 5bea50c413 Debug: Add rail engine misc flags to debug info 2 years ago
Jonathan G Rennison 541beb386c Scheduled dispatch: Allow wrapping at midnight when bulk inserting slots
For 24 hour dispatch schedules

See: #467
2 years ago
Jonathan G Rennison 87056562e5 Change ChildScreenSpriteToDraw relative flag to an enum
Use separate modes for prior and upstream non-relative modes
2 years ago
Jonathan G Rennison 14f4f6d104 Remove now unused vehicle.flip_direction_all_trains setting 2 years ago
Jonathan G Rennison 58d841486e Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/windows/font_win32.cpp
#	src/script/api/script_object.hpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
2 years ago
Francis Herne 6caed5f15e
Add: Slope-aware and roadtype-specific one-way sprites. (#10282) 2 years ago
translators 7a18631291 Update: Translations from eints
italian: 10 changes by bagnacauda
romanian: 91 changes by bnegrut
russian: 6 changes by Ln-Wolf
finnish: 9 changes by hpiirai
portuguese: 8 changes by azulcosta
2 years ago
PeterN 9e56e16147
Fix: Local authority window rating list height ignored icon sizes. (#10285)
Only font height was taken into account, so the list was broken if icon
sizes were taller than font height.
2 years ago
PeterN 961e66df30
Fix #10224: Don't fiddle with fast-forward when saving. (#10230)
The original comment about saving with fast-forward on was written 18 years
ago, and predates lots of changes to how saveload work.
2 years ago
Michael Lutz 3d3ed87d99
Fix: Bad alignment of button icons when using the original baseset. (#10200) 2 years ago
PeterN 4f26f6b8aa
Cleanup: Simplify GRFLabel linked-list with std::vector. (#10284) 2 years ago
Daniel Robinson c53f29df53
Fix #10181: Show error message on failed industry prospecting (#10202) 2 years ago
Didac Perez Parera 35d55bd534
Feature: Expand all towns in the scenario editor (#10215) 2 years ago
Tyler Trahan 4ffe7e0477
Fix #10198: Rearrange Intro GUI to make button rows narrower (#10203) 2 years ago
Tyler Trahan 8063fcb6e0
Feature: Ctrl-click to bulk edit timetable speeds/waiting times (#10265) 2 years ago
Peter Nelson efa20dd969 Change: Support engine property 0xC6 in purchase list. 2 years ago
Peter Nelson cbf48c4dd9 Change: Add extra random seed to StartupEngines().
This means that calling reset_engines will rerandomise introduction dates
and reliability.

Probably not necessary.
2 years ago
Peter Nelson 74180efe7f Change: Attempt to improve randomisation of reliability 2 years ago
Peter Nelson 3485709f53 Add: Additional vehicle flags to control variants. 2 years ago
Peter Nelson 898dadadb2 Change: Mark build/autoreplace windows dirty less often in monthy loop.
These window classes were marked dirty for every engine that had
reliability calculated every month.
2 years ago
Peter Nelson 85814b29d4 Feature: Vehicle add-ons can now group engines in purchase list.
Grouped engines are collapsed by default but can be expanded. This allows
similar engines to be grouped together to avoid cluttering the list.

Suggested uses for this are e.g.:
* Liveries; same stats but different paint job.
* Re-gearing; engine design is mostly the same but different stats.

... but avoiding complex hidden cargo subtype refit systems.

Grouped engines are otherwise separate, so can be independently
autoreplaced, even between variants.
2 years ago
peter1138 94167dfd34 Change: Add variant hierarchy to build vehicle window list. 2 years ago
Peter Nelson c11db7d593 Change: Clear last variant when engine becomes unavailable. 2 years ago
peter1138 d7f561a400 Change: Add variant property to engines. 2 years ago
PeterN c8cc61d889
Fix #10150: Force FS_SMALL for small viewport signs. (#10283)
* Fix #10150: Force FS_SMALL for small viewport signs.

This is a workaround for string widths being different with mixed
font-sizes.

* Fix: Flag small sign shadow as small text.

(This method of drawing shadows is hilarious and needs replacing, but
this is a quick fix.)
2 years ago
PeterN 23eec0b7b3
Fix #8971: Resize QueryStrings with interface scale change. (#10281)
* Fix: Use width of caret symbol '_' for text entry.

This replaces an arbitrary pixel width with the space actually required.

* Fix #8971: Update QueryString sizes with interface scale change.
2 years ago
Jonathan G Rennison 546ad0b43c VarAction2: Mark applicable road stops variables as expensive 2 years ago
Jonathan G Rennison 8af4ac8a4c GRF: Add road stops variable for road info of nearby plain road tile
See: #464
2 years ago