Rubidium
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580d0a6343
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Codechange: make use of Tile in for all direct map accesses
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2023-02-28 07:11:48 +01:00 |
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S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
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rubidium
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982f5a6aa2
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(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
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2014-09-21 11:23:33 +00:00 |
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frosch
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69a0c91d63
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(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
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2013-10-12 16:35:50 +00:00 |
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frosch
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35d7e8bca4
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(svn r25833) -Codechange: Move ObjectType from map array into pool item.
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2013-10-12 16:30:42 +00:00 |
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frosch
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2080a8c16f
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(svn r25832) -Codechange: Reduce variety of object type test functions.
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2013-10-12 16:30:22 +00:00 |
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planetmaker
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c24374f99c
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
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rubidium
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536bb704b7
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(svn r20639) -Add: random bits to object tiles
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2010-08-27 22:26:21 +00:00 |
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rubidium
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30f2afac9b
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
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2010-08-26 22:01:16 +00:00 |
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rubidium
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4efa2efdbb
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(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame
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2010-08-26 14:45:45 +00:00 |
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rubidium
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7f86dcca90
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(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)
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2010-08-26 14:36:00 +00:00 |
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rubidium
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89b2b9370a
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(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
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2010-08-13 12:45:26 +00:00 |
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rubidium
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ab5b0ceff2
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(svn r20446) -Codechange: unify the location of the water class
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2010-08-11 14:14:06 +00:00 |
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rubidium
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3da3d131c6
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
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2010-08-08 10:59:30 +00:00 |
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