Commit Graph

323 Commits

Author SHA1 Message Date
frosch
b522f73ba8 (svn r14925) -Fix [FS#2500]: Abort dragging of vehicles in the group window when they are deleted. 2009-01-08 21:16:19 +00:00
smatz
67bf6a0998 (svn r14835) -Change: apply the 'warn if train's income is negative' setting to other vehicle types, too 2009-01-04 18:34:23 +00:00
smatz
9a09e5c4a0 (svn r14831) -Codechange: use {VEHICLE} instead of Train/Ship/Road veh/Aircraft/{STRING} {COMMA} in lang files (part by Swallow) 2009-01-04 17:42:46 +00:00
smatz
7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
rubidium
0d54db5f9f (svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus) 2009-01-03 13:52:06 +00:00
rubidium
b3f2f40db7 (svn r14785) -Fix [FS#2132]: vehicle list for station gets closed when station view is closed even when the vehicle list is stickied. Other vehicle lists are not deleted when their 'opening' window gets closed so do the same with the station view. 2009-01-02 20:59:04 +00:00
rubidium
87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
smatz
53679122af (svn r14753) -Fix (r1): after buying a company, one could have more vehicles with the same UnitID 2008-12-26 23:53:07 +00:00
smatz
f4d10ec033 (svn r14751) -Codechange: put VehicleEnterTile declaration where it should be and use correct return type 2008-12-26 22:44:13 +00:00
rubidium
3ebe66a5e4 (svn r14748) -Codechange: unduplicate window updating when deleting vehicles. 2008-12-26 21:08:51 +00:00
rubidium
f18043ee21 (svn r14747) -Codechange: remove DeleteVehicleChain in favour of the vehicle destructor as that was already doing the same for a few vehicle types. 2008-12-26 20:45:02 +00:00
rubidium
1721222080 (svn r14745) -Codechange: move "depot_list" and "leave_depot_immediately" out of the vehicle struct (saving up to 16 bytes per vehicle) as it is only used to tell a calling function entered a depot (for autoreplace). 2008-12-26 18:26:11 +00:00
michi_cc
808d9255a8 (svn r14559) -Fix [FS#2387]: A train could be blocked inside a depot if it was reversed just after leaving the depot. 2008-11-02 19:32:24 +00:00
rubidium
42df5cbc03 (svn r14524) -Add: stop-in-depot as part of orders (PhilSophus) 2008-10-24 14:49:45 +00:00
rubidium
d832626bb9 (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth) 2008-10-19 15:39:12 +00:00
rubidium
272b2ef0e9 (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
smatz
1906aa2bbb (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker) 2008-10-07 20:57:41 +00:00
rubidium
b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
frosch
67db5087cd (svn r14406) -Fix [FS#Eddi]: Autoreplace did not work for vehicles in free wagon chains. 2008-09-27 14:58:46 +00:00
smatz
6987e6015a (svn r14395) -Fix [FS#2285]: crashes and GUI desyncs when order is deleted/modified while the timetable window is open
-Fix: close any dropdown and child windows in the Order and Timetable windows when selected order is deselected, deleted, ...
2008-09-24 16:40:06 +00:00
rubidium
7ef5406946 (svn r14371) -Fix [FS#2313]: loading indicator didn't stay with the front engine when turning a train in a station. 2008-09-21 18:28:35 +00:00
frosch
2bf182fb36 (svn r14369) -Fix: Enforce non-front engines to be stopped.
This could be caused by old savegames resp. their conversion, and causes
trouble for e.g. autoreplace.
2008-09-21 14:03:47 +00:00
smatz
192d348f78 (svn r14343) -Fix [FS#2300]: invalid v->u.air.targetairport could cause crashes at several places when the station pool got smaller 2008-09-16 15:15:41 +00:00
smatz
5f4ff33ce3 (svn r14337) -Codechange: use CmdRename* and CMD_RENAME_* for vehicle, president and company renaming commands, too 2008-09-15 22:58:41 +00:00
smatz
1266b1a73f (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 2008-09-15 19:02:50 +00:00
rubidium
7c8a50d7d8 (svn r14324) -Fix [FS#2241]: free any blocks that a helicopter may have on an oilrig when the helicopter gets forcefully removed (bankruptcy). For other airports this isn't needed as they can't be used by multiple companies. 2008-09-14 16:49:21 +00:00
michi_cc
fa3f2ae035 (svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the reservation of another train inside the wormhole. 2008-09-09 19:02:47 +00:00
rubidium
9474db5cb6 (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
2008-09-07 11:23:10 +00:00
rubidium
c8e8911ef6 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
frosch
12f38e56df (svn r14132) -Fix (r14039): Only reserve a path on leaving a station if the current block really is a PBS block. (michi_cc) 2008-08-22 22:48:12 +00:00
glx
ef0458c739 (svn r14110) -Fix: desyncs due to bubbles in toyland 2008-08-20 16:51:08 +00:00
rubidium
99efe9aaae (svn r14097) -Fix [FS#2085]: one couldn't get a list of vehicles sharing an order when the number of orders was 0; you could see that the vehicles had a shared order though. 2008-08-17 21:07:09 +00:00
rubidium
abd9f74871 (svn r14096) -Codechange: merge the shared order's vehicle list management to a single location. 2008-08-17 19:56:17 +00:00
frosch
ca3f1f6406 (svn r14095) -Fix (r14076): Trains shall not stop instantly. 2008-08-17 18:48:18 +00:00
rubidium
b6b9cd9d51 (svn r14089) -Fix [FS#2219]: trains not being able to find a route to a depot when the front is already in the depot. 2008-08-17 11:04:37 +00:00
frosch
9751fbe4dc (svn r14085) -Cleanup (r14083): Remove no longer used functions. 2008-08-16 14:15:32 +00:00
frosch
f7826f8a37 (svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the autoreplace kernel. 2008-08-16 14:02:20 +00:00
frosch
844a83ed58 (svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE. 2008-08-15 13:57:43 +00:00
rubidium
2d94337e1a (svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client. 2008-08-13 06:22:04 +00:00
rubidium
8726c2fd99 (svn r14039) -Fix [FS#2217]: reversing an overlength train at a station would try to find a route out and sometimes reset the unload counter making it wait 2.5 years before departing instead of waiting until the train would actually leave the station (michi_cc) 2008-08-10 21:56:47 +00:00
rubidium
e9c33fb288 (svn r13950) -Add [YAPP]: Trains can now also be in a 'stuck' state when waiting on a path reservation. (michi_cc) 2008-08-02 22:53:21 +00:00
rubidium
ad36ea6b29 (svn r13912) -Codechange: remove some casts by returning the proper type instead of void*. 2008-08-01 15:07:31 +00:00
smatz
aae2aa64c4 (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 2008-07-24 15:19:26 +00:00
rubidium
d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
rubidium
d974acac89 (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
-Fix [FS#2102]: but now in a hopefully beter way.
2008-07-08 15:10:23 +00:00
rubidium
03d32e12fb (svn r13680) -Fix: NPF crashing when a ship tried to find a nearby depot when on an aqueduct. 2008-07-07 16:04:38 +00:00
rubidium
3a793ceea9 (svn r13678) -Fix (r13677): electric trains from pre elrail savegames would get stopped on load. 2008-07-06 11:08:40 +00:00
smatz
58d63ec726 (svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt 2008-06-11 15:56:55 +00:00
rubidium
2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00