rubidium
1892994ab2
(svn r14771) -Fix (r14764): resolving of error types to error messages kinda failed :(
16 years ago
rubidium
0b806c7bbc
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
16 years ago
rubidium
e83cca7d13
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
16 years ago
rubidium
2b5362de13
(svn r14731) -Fix: don't initialise UDP multiple times without closing it.
16 years ago
rubidium
54f23ed0b3
(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
...
-Note: 255 should really be enough for now... making it any more means network protocol bumps.
16 years ago
rubidium
c1b2f17bc8
(svn r14725) -Change: make it clearer why (and that) MAX_CLIENTS isn't the amount of slots in the array, but one less as a dedicated server takes a slot too.
16 years ago
rubidium
97662a0fff
(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
16 years ago
rubidium
768fdee77a
(svn r14722) -Codechange: s/DEREF_CLIENT/GetNetworkClientSocket/
16 years ago
rubidium
cb8b31c3c1
(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for.
16 years ago
rubidium
3ddde0c8d6
(svn r14720) -Codechange: s/FOR_ALL_CLIENTS/FOR_ALL_CLIENT_SOCKETS/ as the latter describes the name more precisely.
16 years ago
rubidium
9a96557763
(svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used)
16 years ago
rubidium
bdd92008cf
(svn r14718) -Change: remove some direct network core variable accesses from non-network locations.
16 years ago
rubidium
7403790ba4
(svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex
16 years ago
rubidium
648d7072a4
(svn r14714) -Codechange: only allocate the company network "state" variables (password/months not used) when needed, i.e. only for servers.
16 years ago
rubidium
d146b48063
(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
16 years ago
rubidium
6d23f48bb6
(svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays.
16 years ago
skidd13
9b282b3e51
(svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible
16 years ago
smatz
ad0a578b69
(svn r14486) -Fix (r13343)(r14484): compilation with desync debug was broken
16 years ago
rubidium
96156a8ab1
(svn r14423) -Codechange: also do r14221 for the strings.
16 years ago
rubidium
e589c7e580
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
16 years ago
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
16 years ago
rubidium
a20b833516
(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
16 years ago
rubidium
c816cc37fd
(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
16 years ago
rubidium
31d69a49e8
(svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
16 years ago
rubidium
eb5fb4443a
(svn r13988) -Codechange: move the to IP resolving functions to a separate file.
16 years ago
rubidium
cde65455ac
(svn r13731) -Codechange: make a pool of the array of players.
16 years ago
rubidium
6898a76c5f
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
16 years ago
rubidium
03afcec36f
(svn r13712) -Fix: enforce the length restrictions of company and president name in the commands too.
16 years ago
belugas
a324f30783
(svn r13682) -Codechange: -Codechange: remove a now useless variable(dih).
16 years ago
rubidium
35f3284a60
(svn r13433) -Codechange: remove a now useless global variable.
...
-Fix: MP advertising was not advertising.
16 years ago
rubidium
994779e9e2
(svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
...
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
16 years ago
rubidium
387f4cfbe1
(svn r13344) -Codechange: remove some code duplication.
16 years ago
rubidium
bae02e8c67
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
16 years ago
rubidium
02dbab8721
(svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
16 years ago
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
16 years ago
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
16 years ago
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
rubidium
080af12d8b
(svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
16 years ago
rubidium
bf3b61cfa3
(svn r13228) -Codechange: split console.h.
16 years ago
rubidium
e0e1bf76a2
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
16 years ago
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
16 years ago
smatz
89a8dc8cf7
(svn r12944) -Codechange: use rev.h instead of externs at many places
16 years ago
rubidium
d46d8d9c9d
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
16 years ago
rubidium
ca1f8fbe2e
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
16 years ago
rubidium
3e90a16cfc
(svn r12017) -Fix: when you have more than 9 network interfaces you'll enter the wonderfull world of overflows.
17 years ago
rubidium
1b7051768c
(svn r12004) -Codechange: refactor the random functions to reduce code duplication.
17 years ago
rubidium
9ac26e1bf1
(svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server.
17 years ago
rubidium
9c0c798dd8
(svn r11834) -Codechange: only include settings_type.h if needed.
17 years ago
rubidium
0ca79e2fb8
(svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral.
17 years ago
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
17 years ago
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
rubidium
97d6e0e6c0
(svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area').
17 years ago
rubidium
b09d957f31
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
17 years ago
glx
7a890182c0
(svn r11762) -Fix: compilation with DEBUG_DUMP_COMMANDS was broken
17 years ago
rubidium
db73addb43
(svn r11702) -Codechange: move all date related stuff to date*.
17 years ago
rubidium
f82aeb82c5
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
17 years ago
skidd13
7bcc4d28e1
(svn r11695) -Codechange: Converted the md5 algorithm to OOP
...
-Codechange: Adapt the md5 algorithm to the OpenTTD source
17 years ago
rubidium
81bf9f8503
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
17 years ago
rubidium
3074bca136
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
17 years ago
rubidium
766551b0bc
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
17 years ago
rubidium
8427b8bad2
(svn r11675) -Codechange: split the string types from the string functions.
17 years ago
rubidium
2b9f51219f
(svn r11584) -Change: add some extra checking in the hope to find the cause of FS#1482.
17 years ago
rubidium
e9924421bf
(svn r11089) -Codechange: add revision detection to MSVC.
17 years ago
rubidium
4ef6e75609
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
17 years ago
rubidium
b1ab5f3e1c
(svn r10498) -Fix [FS#1008]: remove inconsistency between a warning and the actual behaviour.
17 years ago
rubidium
db5c9fc9a0
(svn r10462) -Add: a command dumper/loader that could be enabled compile-time and server side only to aid debugging some desyncs, i.e. dump the stream of commands so it could be replayed in exactly the same way later. This should primarily be used to make desyncs more easily reproducable, so it can be properly debugged.
17 years ago
glx
bbc9a67f6f
(svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
17 years ago
rubidium
d99a269493
(svn r9378) -Fix [FS#688] (r9038): cancel in password queries reduces amount of players in the network game when they haven't joined the game yet.
18 years ago
rubidium
4169bfba06
(svn r9050) -Codechange: Foo(void) -> Foo()
18 years ago
celestar
7d08af73f0
(svn r9016) [SunOS] -Fix: Don't use a struct-member that doesn't exist.
...
-Documentation: Updated readme.txt for SunOS 5.10 (aka Solaris 10)
Note: With this commit, building and running on Solaris 10 works, thus
we officially support this OS now :)
18 years ago
rubidium
3e9cc1a651
(svn r8949) -Codechange: only test the first NETWORK_REVISION_LENGTH - 1 characters when determining network compatability. This makes it possible to have 'long' branch names while still being able to play network games.
18 years ago
truelight
c8c9c0c831
(svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo
...
-Add: added general header-inclusing for PSP
18 years ago
truelight
bc5d3ef3b0
(svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
...
For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982
Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9
And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems.
18 years ago
rubidium
fe996cb13d
(svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP.
18 years ago
rubidium
922a623402
(svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet functions of NetworkTCPSocketHandler.
18 years ago
rubidium
51c2af6e5e
(svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
18 years ago
rubidium
752ca4ebf7
(svn r8520) -Fix/Feature: requery gameservers that did not respond to their first query.
18 years ago
rubidium
6787514d62
(svn r8461) -Feature: check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console.
18 years ago
rubidium
89865658b1
(svn r8372) -Fix (8361): NUM_LANDSCAPE comes (via some detour) from openttd.h, which does not exist in the masterserver/updater.
18 years ago
Darkvater
4b3cbf1a14
(svn r8168) -Regression (r6783): ParseConnectionstring didn't use the port parameter if a player was also specified. (both IP#Player:Port and IP:Port#Player btw)
18 years ago
rubidium
98e462e564
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
18 years ago
rubidium
cf01dc9b16
(svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
18 years ago
rubidium
a7d0cdf95f
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
18 years ago
KUDr
07c30785ab
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
18 years ago