truebrain
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da63ce43fa
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(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
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13 years ago |
frosch
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1d5c43b154
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(svn r23517) -Fix (r23336, etc.): Give map generation window the same priority as the start server window.
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13 years ago |
rubidium
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56f37d9386
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(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
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13 years ago |
rubidium
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330ea6f277
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(svn r23466) -Fix [FS#4871, FS#4874]: assertion triggered when resizing a window during ReInit by an amount that's not a multiple of the resize interval
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13 years ago |
rubidium
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8576d825c7
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(svn r23429) -Fix [FS#4842]: prevent windows to be resized beyond the bounds of the (main) window
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13 years ago |
alberth
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7e02f9072b
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(svn r23426) -Change [FS#4685] (r23423): Put currency window above game options.
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13 years ago |
alberth
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41730e91bf
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(svn r23423) -Revert (r23421): NewGRF windows may not be moved to normal priority.
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13 years ago |
alberth
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6baa785b5f
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(svn r23421) -Fix [FS#4865, FS#4861] (r23393): The priority of WC_GAME_OPTIONS windows were too high, causing hiding of currency window as well.
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13 years ago |
michi_cc
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b68ced52c4
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(svn r23410) -Add: A window with a detailed overview over the infrastructure of a company.
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13 years ago |
planetmaker
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5665252eff
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(svn r23400) -Fix (r23393, r23382): Text query window was hidden in numerous cases
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13 years ago |
yexo
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523d781cbc
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(svn r23393) -Fix (r23382): AI / NewGRF sub-windows were now hidden under their parent windows
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13 years ago |
yexo
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40437f7e16
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(svn r23382) -Fix [FS#4845] (r23336): NewGRF window and content download window were always hidden under the saveload window
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13 years ago |
rubidium
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4cbd3f4c5d
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(svn r23336) -Fix [FS#4709]: bring some more order in the ordering of the windows, e.g. don't let a save or load dialog get hidden by a new message (monoid)
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13 years ago |
rubidium
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4509f814b3
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(svn r23244) -Feature: if the installation is ananas, try to get the b without b installed
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13 years ago |
peter1138
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cacf7ecf2b
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(svn r23017) -Codechange: Add support for resized scrollbars.
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13 years ago |
rubidium
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a800080068
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(svn r22803) -Fix (r22796): clicking should not work either when hiding windows
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13 years ago |
rubidium
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6cc959b344
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(svn r22794) -Codechange: let window drawing determine which windows may be drawn when a modal progress is busy
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13 years ago |
rubidium
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1ca06f2aae
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(svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h
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13 years ago |
rubidium
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727580274b
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(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
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13 years ago |
frosch
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da43dd69a4
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(svn r22485) -Fix: EnsureVisibleCaption() did not update viewport positions of windows with viewports but without caption. (only triggerable since r22484)
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14 years ago |
frosch
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55041d1c17
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(svn r22484) -Fix: The caption of centered windows could be moved out of the main window and thus become inaccessible when resizing the main window.
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14 years ago |
rubidium
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9a466d0e04
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(svn r22358) -Codechange: WC_TOOLBAR_MENU isn't the right name when its only used for client list popups
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14 years ago |
frosch
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bac3db14d2
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(svn r22294) -Fix (r20922)[FS#4571]: Reset Window::scrolling_scrollbar when raising scrollbar buttons.
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14 years ago |
frosch
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335744a1af
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(svn r22242) -Codechange: Let OnInvalidateData() decide itself what to do immediately in command scope, and what to do asynchronously in GUI-scope.
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14 years ago |
frosch
|
9816d168c9
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(svn r22227) -Fix [FS#4546-ish]: Call sheduled OnInvalidate()-calls before doing OnHundrethTick()-calls.
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14 years ago |
frosch
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04f56cf6ed
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(svn r22140) -Fix (r22135): I like the letter 'l' nevertheless. (Alberth)
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14 years ago |
frosch
|
074548f8f3
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(svn r22135) -Fix [FS#4523]: When commands need to invalidate windows, process these events asynchronously before the next redraw. Calling window code directly from command scope uses wrong _current_company and might issue nested DoCommands() which interfer with the running command.
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14 years ago |
terkhen
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c4104567a1
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(svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar.
|
14 years ago |
frosch
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291ef7e082
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(svn r21977) -Codechange: Always cal Window::OnMouseWheel(), independent of viewport scroll/zoom settings.
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14 years ago |
rubidium
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05199a641a
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(svn r21890) -Cleanup: remove some unneeded includes
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14 years ago |
rubidium
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5e64756152
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(svn r21837) -Fix [FS#4419]: LMB dragging would switch over to other viewports instead of staying locked to the viewport you started on
|
14 years ago |
alberth
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7300014322
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(svn r21822) -Codechange: Merge event handling code.
|
14 years ago |
alberth
|
0c1dd3cbc6
|
(svn r21821) -Codechange: Clean up the jump conditions.
|
14 years ago |
alberth
|
4686422978
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(svn r21820) -Codechange: Concatenate both functions.
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14 years ago |
alberth
|
7045458003
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(svn r21819) -Codechange: Swap order of HandleMouseDrag() and HandleDragDrop(), and split the w vardecl in the former.
|
14 years ago |
alberth
|
14fa773093
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(svn r21760) -Fix (r20452): Restore wheeling of vertical scrollbars.
|
14 years ago |
alberth
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a1049fbe66
|
(svn r21667) -Codechange: Introduce _thd.Reset().
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14 years ago |
alberth
|
fdf0be0da8
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(svn r21665) -Codechange: Make GetCallbackWnd a method of _thd.
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14 years ago |
smatz
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76a57e9766
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(svn r21632) -Codechange: call ResetObjectToPlace() even when current place_mode is HT_NONE
|
14 years ago |
alberth
|
d9d3da8fdb
|
(svn r21620) -Codechange: Don't consider direction bits when checking for an active highlight mode.
|
14 years ago |
rubidium
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c789be8c7c
|
(svn r21480) -Change [FS#4292]: make it possible to start actions that require selecting stuff (landscaping, vehicle cloning, etc) in the viewport while paused. As side-effect you'll get an error message explaining the command can't be executed because the game is paused instead of seemingly nothing happening when you click. Addition side effect of this is that you can make use of the measurement tooltip while paused
|
14 years ago |
rubidium
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004b2b6001
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(svn r21477) -Fix [FS#4300]: tooltips were removed when their related window got closed
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14 years ago |
rubidium
|
97623b6fc1
|
(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor
|
14 years ago |
rubidium
|
434abd6dea
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(svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting
|
14 years ago |
rubidium
|
bf6b6b8bc9
|
(svn r21244) -Fix [FS#4240] (r21179): the news message always stayed in the middle; let it follow the setting of the statusbar instead
|
14 years ago |
rubidium
|
9bdf6a36f4
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(svn r21179) -Fix [FS#4201] (r69): if the main toolbar's location is configurable, why isn't the statusbar's location configurable?
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14 years ago |
rubidium
|
5ec2bcc0d9
|
(svn r21157) -Codechange: remove information about the text direction out of the language "list"
|
14 years ago |
alberth
|
063931d435
|
(svn r21060) -Doc: Improved wording of comments (mostly by __ln__)
|
14 years ago |
rubidium
|
bb07520982
|
(svn r21057) -Fix [FS#4182] (r20922): network client "fast forward" incrementing counter multiple times in same "GUI" tick causing an invalid state
|
14 years ago |
glx
|
828ae03331
|
(svn r21015) -Fix [FS#4176]: don't let the resize button go past the bottom of the screen
|
14 years ago |