rubidium
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2edd403656
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(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
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2008-03-31 00:06:17 +00:00 |
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peter1138
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6184676ec7
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(svn r12410) -Codechange: abstract out the test for catenary on electric rails
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2008-03-25 12:10:13 +00:00 |
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smatz
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ac4ec8c2d2
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(svn r12386) -Fix [FS#1841](r2428): train could break apart when reversed while partially in a depot
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2008-03-19 20:50:19 +00:00 |
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belugas
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cd411ab75a
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(svn r12342) -Fix(r12340): In order to avoid confusion, SIGN should be used for signs and SIGNAL for signals :)
Always check your terms with your nearest british ;)
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2008-03-05 11:41:26 +00:00 |
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belugas
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a6ee46a5a0
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(svn r12340) -Codechange: Remove some magic numbers (sprite IDs here) with some more meaningful values.
This allows to remove an unnecessary subtraction in the MAYBE_DAW_SIGNAL macro, who was waiting for an offset, at the first place.
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2008-03-05 02:49:06 +00:00 |
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peter1138
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e1cc80b01c
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(svn r12334) -Codechange: Don't change road owner without DC_EXEC. Didn't affect anything in this case but is bad form.
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2008-03-04 12:13:15 +00:00 |
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peter1138
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5049fbb081
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(svn r12329) -Fix [FS#1819]: Disallow building level crossings over one-way roads as this allowed competitors to remove the one-way state.
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2008-03-03 19:15:53 +00:00 |
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frosch
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b7993793c8
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(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
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2008-02-20 17:49:50 +00:00 |
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smatz
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509b3a3247
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(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
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2008-02-18 18:35:36 +00:00 |
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smatz
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29125c0e68
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(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
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2008-02-18 16:11:31 +00:00 |
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frosch
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a40d761d7f
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(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
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2008-02-15 18:40:42 +00:00 |
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frosch
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fd0f57a794
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(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
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2008-02-15 18:34:26 +00:00 |
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belugas
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65a13a3022
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(svn r12145) -Codechange: includes should be at the top of the source file
-Codechange: undefine a defined macro once work is finished, just in case
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2008-02-15 17:38:18 +00:00 |
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frosch
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43c0f7ea8e
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(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
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2008-02-14 15:59:16 +00:00 |
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peter1138
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63e306006b
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(svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially.
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2008-02-12 20:14:14 +00:00 |
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smatz
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9deab65bae
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(svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile
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2008-02-10 11:35:05 +00:00 |
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smatz
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802c949755
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(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
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2008-02-09 15:07:31 +00:00 |
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frosch
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b329781ab2
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(svn r11984) -Fix: Also draw corner shores under rail tracks.
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2008-01-25 16:51:35 +00:00 |
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frosch
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6f6708e844
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(svn r11983) -Codechange: Add some helper functions for slopes and use them.
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2008-01-25 15:47:58 +00:00 |
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smatz
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5a7c903770
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(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
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2008-01-23 22:34:04 +00:00 |
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smatz
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8d077b16d8
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(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
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2008-01-17 20:41:33 +00:00 |
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smatz
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822242f411
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(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
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2008-01-17 19:49:06 +00:00 |
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frosch
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c579bffed2
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(svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too.
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2008-01-17 17:13:47 +00:00 |
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smatz
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c8178d43c1
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(svn r11883) -Fix (r11864): assert when trying to remove rail from a house or industry tile
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2008-01-16 22:26:45 +00:00 |
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smatz
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9556623281
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(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
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2008-01-16 01:18:15 +00:00 |
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smatz
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245f05a7cc
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(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
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2008-01-15 15:00:01 +00:00 |
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rubidium
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d4e6a6bf57
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(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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2008-01-13 01:21:35 +00:00 |
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smatz
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f44a9a5d5b
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(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
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2008-01-09 23:00:59 +00:00 |
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rubidium
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998d7644f6
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(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
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2008-01-09 21:05:03 +00:00 |
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rubidium
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46650c54b6
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(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
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2008-01-09 16:55:48 +00:00 |
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peter1138
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a27a240b87
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(svn r11791) -Cleanup: move railtype data into table/, like other data files.
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2008-01-09 16:02:13 +00:00 |
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rubidium
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0e517fe023
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(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
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2008-01-09 09:45:45 +00:00 |
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rubidium
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b0ac283aec
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(svn r11774) -Change: do not include variables.h in a header when it is not needed.
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2008-01-07 00:57:19 +00:00 |
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smatz
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7302d8c88b
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(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
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2008-01-04 19:45:29 +00:00 |
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peter1138
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06d578d07e
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(svn r11720) -Codechange: [NewGRF] Add support for bit 30 of station tile layouts; forcing a sprite to always be opaque.
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2007-12-29 21:06:54 +00:00 |
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rubidium
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e5e75bd8f8
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(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
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2007-12-29 09:24:26 +00:00 |
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smatz
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8e1f21e29b
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(svn r11715) -Fix: do not use GetTrackBits() for depots and waypoints while converting railtype
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2007-12-28 15:27:12 +00:00 |
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rubidium
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384503e7d3
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(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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2007-12-27 13:35:39 +00:00 |
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rubidium
|
2786d789a1
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(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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2007-12-26 11:45:43 +00:00 |
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rubidium
|
6a9e77e079
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(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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2007-12-21 22:50:51 +00:00 |
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rubidium
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9e9cfe6e59
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(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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2007-12-21 21:50:46 +00:00 |
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rubidium
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5b49e75453
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(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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2007-12-19 23:26:02 +00:00 |
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rubidium
|
8896bea306
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(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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2007-12-19 19:44:29 +00:00 |
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smatz
|
0b08f7370d
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(svn r11657) -Fix: show better error message when trying to convert rail
-Codechange: merge DoConvert functions into one, make test and exec runs the same for tunnels/bridges
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2007-12-17 22:29:27 +00:00 |
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smatz
|
145517fb8e
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(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
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2007-12-16 19:30:42 +00:00 |
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smatz
|
3cee0abdba
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(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
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2007-12-16 15:38:51 +00:00 |
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smatz
|
acf6e08f78
|
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
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2007-12-15 23:11:18 +00:00 |
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smatz
|
d0ad7688f2
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(svn r11638) -Codechange: use faster check in SignalVehicleCheck for tunnel/bridge
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2007-12-15 19:46:34 +00:00 |
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smatz
|
dfba33819b
|
(svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
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2007-12-08 19:53:30 +00:00 |
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rubidium
|
08ab4e1850
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(svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
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2007-12-01 21:40:18 +00:00 |
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