smatz
3793b966c3
(svn r16380) -Codechange: rename pool.hpp to pool_type.hpp
2009-05-22 15:39:22 +00:00
smatz
50624d5c0f
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
smatz
7eb14aa49f
(svn r16377) -Codechange: unify FOR_ALL_* macros, use separate index variable instead of var->index
2009-05-22 14:23:36 +00:00
smatz
6636ed7589
(svn r16354) -Codechange: use 'new' pool accessors and methods for Engine too
2009-05-18 19:32:16 +00:00
smatz
cf986c3099
(svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolSize()
2009-05-16 23:44:36 +00:00
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
frosch
c297a99eff
(svn r15763) -Codechange/Fix: Add Engine::GetDisplayDefaultCapacity() and use it everywhere, so CB 36 is also used everywhere.
2009-03-18 19:32:13 +00:00
frosch
959c297fb9
(svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the term 'compatible newgrf' again some sense and to not crash because of trivial changes.
2009-03-08 16:51:08 +00:00
frosch
abe4692da2
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
...
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
rubidium
02c52430c8
(svn r15521) -Codechange: add helper function to get the display tractive effort of a vehicle.
2009-02-19 09:45:44 +00:00
frosch
9c2ba4f96a
(svn r15306) -Codechange: Deduplicate code by adding Engine::GetDisplayMaxSpeed(), GetPower() and GetDisplayWeight(). (and using them)
2009-02-01 16:10:06 +00:00
glx
470da22ac3
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
2009-01-25 00:57:03 +00:00
glx
9b73303b4d
(svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company
2009-01-24 20:14:15 +00:00
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
peter1138
ba8905fd2c
(svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value.
2008-07-25 17:33:53 +00:00
rubidium
fae2695854
(svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers.
2008-07-25 10:00:03 +00:00
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00