glx
1a8afc5fb4
(svn r11627) -Fix [FS#1532] (r11145): poping from text reference stack must be done in a precise order. But some compiler (MSVC) over optimised it and inverted this order.
2007-12-13 02:04:09 +00:00
skidd13
1d9c27e235
(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves
2007-12-12 21:56:10 +00:00
smatz
5acc147c1c
(svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too
2007-12-12 14:37:35 +00:00
belugas
e0646af976
(svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up.
2007-12-12 02:28:08 +00:00
smatz
ed54703db8
(svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other
2007-12-11 22:50:13 +00:00
rubidium
78ae599790
(svn r11622) -Codechange: support the unicode version of the 'control' characters.
2007-12-11 21:25:48 +00:00
rubidium
a5bcce4fc8
(svn r11621) -Fix [FS#1525]: there were still some cases where one could not build a tram track, but the tram could become blocked.
2007-12-11 20:28:53 +00:00
belugas
a85c832919
(svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
2007-12-11 19:59:53 +00:00
smatz
359c9aea3f
(svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering
2007-12-11 19:09:36 +00:00
glx
fb1d768924
(svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them
2007-12-11 17:44:55 +00:00
belugas
6f73382317
(svn r11617) -Feature(ette): Add the same game-mode keyboard shortcuts in scenario more.(Bilbo)
2007-12-11 03:41:33 +00:00
rubidium
a1dbb10c26
(svn r11616) -Fix [FS#1526]: sometimes large values could go off the chart.
2007-12-10 22:26:24 +00:00
glx
ac7c79f039
(svn r11615) -Fix (r11609): temperate banks can only be built in towns (over a house)
2007-12-10 17:26:49 +00:00
skidd13
9124331b0d
(svn r11614) -Fix: The about dialog scrolling was connected to the mouse instead of the internal ticks
2007-12-09 22:14:41 +00:00
rubidium
f854b129af
(svn r11612) -Change: update some documentation.
2007-12-09 21:23:20 +00:00
glx
6a83f9141b
(svn r11611) -Codechange: it is now possible to use a define to enable asserts and show them in crash.log for MSVC release builds
2007-12-09 21:20:21 +00:00
glx
46c0edc80b
(svn r11610) -Cleanup (r8572): remove orphan comment
2007-12-09 20:20:52 +00:00
rubidium
6aaa72c918
(svn r11609) -Fix [FS#1524]: wrong error messages were shown when trying to build some industries in the scenario editor.
2007-12-09 18:51:25 +00:00
rubidium
c3ea7e4dc4
(svn r11608) -Fix: do not trigger industries, but only the industry's tiles.
2007-12-09 18:27:40 +00:00
skidd13
f20e414e2e
(svn r11607) -Codechange: Enumify the industry widgets
...
-Feature: Enable doubleclick in the found new industries window to build an industries
2007-12-09 17:07:50 +00:00
rubidium
079c0fd66a
(svn r11606) -Revert (r11584): since FS#1482 is solved, we do not need the extra checking and such anymore.
2007-12-09 15:17:49 +00:00
rubidium
5dc0e86d1b
(svn r11605) -Fix [FS#1482, FS#1523]: wrong count of Kirby trains when a ship was build.
2007-12-09 15:15:26 +00:00
smatz
5cd0013e5c
(svn r11604) -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches
2007-12-08 21:57:24 +00:00
smatz
dfba33819b
(svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
2007-12-08 19:53:30 +00:00
bjarni
58b4a981e1
(svn r11602) -Change: [OSX] changed default PPC SDK to 10.4 (from 10.3) when building universal binaries
...
10.5 support needs this and it will not break 10.3 support
2007-12-08 18:53:49 +00:00
smatz
2a62aa1ccd
(svn r11601) -Codechange: more strict break conditions for _userstring, assert when it overflows anyway (eg. code change without proper check change)
2007-12-08 18:50:39 +00:00
glx
b47bce651e
(svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions.
2007-12-08 15:47:23 +00:00
bjarni
2256d9d378
(svn r11599) -Change: [OSX] 10.4 will now use quickdraw for window mode instead of quartz
...
The reason is that quickdraw is way faster (try fast forward)
10.5 will still use quartz as it can't handle quickdraw.
2007-12-08 15:21:37 +00:00
rubidium
625a4f8e9a
(svn r11598) -Change [FS#1518]: some tooltips of the main toolbar did not 'enumerate' all options in a drop down menu.
2007-12-08 14:54:43 +00:00
rubidium
f1e4914b5f
(svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.
2007-12-08 14:50:41 +00:00
belugas
73c58d8a40
(svn r11596) -Codechange: Use the Window member HandleButtonClick and remove its now useless counterpart function
2007-12-08 03:10:50 +00:00
belugas
b23f824f18
(svn r11595) -Codechange: add a new member to Window struct, based on its function counterpart HandleButtonClick.
2007-12-08 02:55:47 +00:00
glx
04f0700357
(svn r11594) -Fix: don't allow changing network only patches settings from console when not in network game
2007-12-08 01:36:40 +00:00
belugas
af4d07b978
(svn r11593) -Cleanup: remove some forgotten pieces of evidence of a mischief
2007-12-08 01:30:18 +00:00
belugas
8c89641dbe
(svn r11592) -Codechange: Use the Window member RaiseButtons and remove the now useless RaiseWindowButtons function
2007-12-08 01:20:47 +00:00
belugas
6fb71047d6
(svn r11591) -Codechange: remove now unused widget accessors.
2007-12-08 01:02:19 +00:00
glx
8aaa4e7da6
(svn r11590) -Fix (r11193): IsSlopeRefused() result was half wrong
2007-12-07 21:16:38 +00:00
rubidium
cbb2d39860
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
2007-12-07 21:14:54 +00:00
glx
c21f588a14
(svn r11588) -Codechange: use the new member introduced in r11551
2007-12-07 18:05:49 +00:00
skidd13
98bd772119
(svn r11587) -Fix (r11457): The one way road button wasn't reset on abort
2007-12-07 17:51:27 +00:00
glx
10e17c30a3
(svn r11586) -Fix: make another widget 'accessor' function const when it should be const.
2007-12-07 17:42:15 +00:00
skidd13
7159007a35
(svn r11585) -Codechange: Enumify the widgets of the newGRF gui and a slight cleanup there
2007-12-07 12:22:34 +00:00
rubidium
42dbdbb7f9
(svn r11584) -Change: add some extra checking in the hope to find the cause of FS#1482.
2007-12-06 22:29:47 +00:00
rubidium
dd68a34e26
(svn r11583) -Fix [FS#1484]: windows could get completely missing when one resized the window to something very small.
2007-12-06 20:55:48 +00:00
smatz
720854ed16
(svn r11582) -Fix: tiles were not marked dirty in some cases when removing a lock
2007-12-06 20:48:15 +00:00
rubidium
3d38b2c8ba
(svn r11581) -Codechange: add some missing cargo classes and some documentation.
2007-12-06 20:36:46 +00:00
skidd13
2c3c6593d4
(svn r11580) -Feature: Memorise the resizing of the build bridge selection window during runtime
2007-12-06 18:29:31 +00:00
belugas
6c70cf2d82
(svn r11579) -Revert(r11578): some cases of key propagation are not handled correctly.
...
A better solution will be deviced, but not now. Let's not cause a ton of bug reports
2007-12-06 15:58:39 +00:00
belugas
7edf28529d
(svn r11578) -Codechange: Introduce the window default flag WDF_TEXTENTRY which specifies that the window holding it is actually one that enables an edit box.
...
Use this flag when dispatching a key event instead of using some hard coded window IDs.
This should ease a little bit the creation of new edit aware windows.
2007-12-06 02:31:47 +00:00
smatz
49d632c31b
(svn r11577) -Fix: invalidate 'list trains/roadvehs/ships/planes' widgets when station part is added/removed
2007-12-05 19:13:42 +00:00