Commit Graph

69 Commits (296987153b51c3583a1a1b85375d4f07126d9ec3)

Author SHA1 Message Date
smatz 8808f3beea (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 16 years ago
smatz 871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 16 years ago
smatz ed1e54bd84 (svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolSize() 16 years ago
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 16 years ago
yexo 660f90d37b (svn r16151) -Codechange: move some includes around to prevent including half the AI api in non-noai related code. 16 years ago
yexo 1884ba20bc (svn r15562) -Change: Use GetName() to determine the unique AI name instead of GetInstanceName() to make branching of AIs easier. 16 years ago
smatz 9c59b711b7 (svn r15401) -Fix [FS#2619](r15027): AI::Stop changed _current_company, but didn't restore its original value 16 years ago
rubidium 1c30c8c801 (svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular references (by enabling the GC). 16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
frosch 80ee3d3440 (svn r15262) -Fix: AIEvents were not freed, when they were not queued for any AI. 16 years ago
Yexo 3d35b3c2cc (svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui. 16 years ago
truebrain 7e8d9a3e66 (svn r15122) -Codechange: add a security assert, to make sure something never happens 16 years ago
truebrain ef62688522 (svn r15095) -Add [NoAI]: allow AI Libraries to be in .tar files (subdir required, as with AIs
-Add [NoAI]: allow multiple versions of the same AI co-exist
-Change [NoAI]: updated the whole method of AI (Library) finding and loading; it is now much more clear and transparent
-Change [NoAI]: the name of the AI is now the name used by CreateInstance()
-Change [NoAI]: make the AI finder a bit more clever, mostly related to version finding
16 years ago
smatz e00cf92f47 (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
16 years ago
truebrain 2d3fc8141d (svn r15074) -Fix: make Rubidium happy 16 years ago
truebrain 890074a03e (svn r15063) -Fix [NoAI]: starting companies now listen correctly to 'start_date' set to the AI slot (Yexo)
-Add [NoAI]: add a 'deviation' value for all settings, giving a slight deviation of the value of a setting (Yexo)
16 years ago
truebrain c3249d599f (svn r15059) -Add [NoAI]: use 'start_date' from the AI configure to see when an AI should start next 16 years ago
truebrain bcbbf2c366 (svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
-Add [NoAI API CHANGE]: in main.nut the Load() function now should be Load(version, data), where 'version' is the version of your AI which made the savegame
-Codechange [NoAI]: various of function renames to make things more sane
-Add [NoAI]: push the 'version' of the AI through various of layers
-Codechange [NoAI]: various of code cleanups
-Add [NoAI]: store the version of the AI in the savegame too
16 years ago
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago