Commit Graph

147 Commits (27105127f6f9161e42f9e329e2db8ea417558c9f)

Author SHA1 Message Date
peter1138 aad67b5736 (svn r15312) -Codechange: Handle closing of drop down menus when clicking in a window in a single place, instead of in the OnClick event for some windows. This standardises behaviour so that clicking anywhere in a window will close its drop down menu, which happened before for some windows but not all. In addition the dubious feature of hiding a drop down menu by opening the same menu has been removed. This only caused wasted CPU cycles as a whole new list was generated and then destroyed. Breathe. 16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
rubidium c9436c8d88 (svn r15162) -Fix: the join status window didn't get properly created 16 years ago
rubidium 5f3772a42c (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 16 years ago
rubidium 3a13b75e37 (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 16 years ago
rubidium b1a33a494f (svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings. 16 years ago
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 16 years ago
rubidium c08f520acf (svn r14943) -Cleanup: remove some rogue spaces/replace some rogue tabs with spaces 16 years ago
glx 502607410e (svn r14816) -Fix: signed/unsigned warnings (MSVC) 16 years ago
rubidium e5c1a7b5c3 (svn r14804) -Codechange: unify opening the OSK (Zuu) 16 years ago
rubidium d1bb5e5f36 (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
16 years ago
rubidium afddfcb2b1 (svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
-Note: 255 should really be enough for now... making it any more means network protocol bumps.
16 years ago
rubidium f7a52c4444 (svn r14728) -Fix [FS#2470]: don't select anything when opening the client list.
-Fix: don't show clients that are "only" in the lobby.
16 years ago
rubidium d501a20065 (svn r14722) -Codechange: s/DEREF_CLIENT/GetNetworkClientSocket/ 16 years ago
rubidium b4734ee9a4 (svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used) 16 years ago
rubidium abc903d625 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 16 years ago
rubidium 782b80eff7 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 16 years ago
rubidium 798fa3ec81 (svn r14588) -Fix [FS#2414]: the range for kicking/banning clients is based on the maximum number of clients, not the maximum number of companies. 16 years ago
skidd13 706dd0f86c (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 16 years ago
rubidium 633b15caf3 (svn r14542) -Codechange: replace some sprintf with s[en]printf to make sure they will not overflow their buffers. 16 years ago
glx a6bfd7f15b (svn r14534) -Codechange [FS#2382]: Enumify magic return values of HandleEditBox function (Zuu) 16 years ago
frosch fd049f0a64 (svn r14531) -Fix (r12425): OSK accessed wrong widgets of password query window. 16 years ago
rubidium f43dc3e758 (svn r14517) -Feature: arrow key scrolling in the server list (Roujin) 16 years ago
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium 6a931d67cd (svn r14390) -Codechange: replace magic constants with symbolic constants. 16 years ago
smatz 606f4defdc (svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString() 16 years ago
smatz c0cdfea97d (svn r14228) -Fix (r14209): double click on the 'last joined' server didn't work 16 years ago
smatz 7fa98e33ce (svn r14209) -Feature(tte): doubleclick to join selected server/company 16 years ago
rubidium d0c1a989a4 (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 16 years ago
rubidium 6995365535 (svn r14046) -Codechange: make the size of querystring "widgets" more configurable. 16 years ago
belugas 96892e081a (svn r13970) -Codechange: Replace numbers with Colours enum on network, toolbar and dropdown guis.
Mostly forgotten ones.
16 years ago
belugas 69671d3aef (svn r13907) -Codechange: Replace a number with Colours enum on DrawFrameRect usage 16 years ago
rubidium 52982de589 (svn r13796) -Fix [FS#2161]: one couldn't start the last scenario in the "start server window"'s list of scenarios. 16 years ago
rubidium 5f280d0e50 (svn r13732) -Feature: add a few extra columns with information to the server list. Patch by Pegasus. 16 years ago
rubidium 3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
rubidium ab234cf90c (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
16 years ago
rubidium 657bbf305e (svn r13433) -Codechange: remove a now useless global variable.
-Fix: MP advertising was not advertising.
17 years ago
glx dc22170c99 (svn r13380) -Fix (r13327): MSVC signed/unsigned warning 17 years ago
rubidium abf2b0efc3 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
17 years ago
skidd13 8a40ca49c6 (svn r13359) -Codechange: convert _fios_items to a SmallVector
-Cleanup: some reincarnations of _fios_items in the code
17 years ago
rubidium 2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 17 years ago
rubidium c33164831d (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 17 years ago
smatz a0c62f1752 (svn r13330) -Fix: 'Player name' dialog was broken in two ways 17 years ago
skidd13 bed7719967 (svn r13328) -Fix (r13327): Don't access an item when there isn't any 17 years ago
skidd13 a8abdaec92 (svn r13327) -Codechange: NetworkGameWindow uses GUILists Sort() now 17 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 17 years ago
peter1138 0ce9343fb6 (svn r13291) -Fix (r13266): qsort passed wrong sizeof data 17 years ago