Commit Graph

88 Commits

Author SHA1 Message Date
peter1138
4d0c443953 (svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use. 2008-02-12 13:23:57 +00:00
glx
42b305661b (svn r12116) -Fix (r12083): little typos in source.list 2008-02-11 21:01:43 +00:00
smatz
f19eca0905 (svn r12115) -Codechange: move malloc/realloc error messages to separate file to spare 4-8kB of binary size 2008-02-11 20:23:38 +00:00
belugas
9343ad44fd (svn r12089) -Cleanup: re-order, yet another time, the files in msvc projects 2008-02-09 02:46:49 +00:00
belugas
bf15bc9c57 (svn r12083) -Cleanup: Adding some more files in MSVC projects 2008-02-07 18:02:22 +00:00
belugas
30a8c150d0 (svn r12082) -Cleanup: MSVC projects do not care about the directory of the file while sorting. Only the "Absolute" name matters 2008-02-07 17:24:38 +00:00
belugas
034150c199 (svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h
It is more descriptive name and it will not upset the generate script anymore
2008-02-07 17:01:06 +00:00
belugas
431c3ce3c1 (svn r12078) -Cleanup: Add missing headers on project files 2008-02-07 04:47:38 +00:00
belugas
8a3f6830a3 (svn r12077) -Cleanup: Remove files not used anymore from project files 2008-02-07 03:45:02 +00:00
smatz
5a7c903770 (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead 2008-01-23 22:34:04 +00:00
peter1138
ea808b2bfa (svn r11850) -Fix (r11848): forgot to update vc project files 2008-01-14 16:40:31 +00:00
smatz
f44a9a5d5b (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-09 23:00:59 +00:00
rubidium
b0ac283aec (svn r11774) -Change: do not include variables.h in a header when it is not needed. 2008-01-07 00:57:19 +00:00
skidd13
6cb68b9144 (svn r11699) -Cleanup: Remove some headers from the project files which aren't there anymore 2007-12-25 18:25:25 +00:00
rubidium
5b49e75453 (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
smatz
3cee0abdba (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 2007-12-16 15:38:51 +00:00
smatz
eda5921284 (svn r11576) -Codechange: enumerize and comment station GUI 2007-12-05 17:08:10 +00:00
skidd13
71c10f7df7 (svn r11527) -Codechange: Split the bitmath functions of to their own files 2007-11-26 17:50:22 +00:00
skidd13
737aec4db6 (svn r11490) -Codechange: Split the math functions to their own header
-Codechange: Replace the rest of the math macros with functions
2007-11-22 18:01:51 +00:00
skidd13
83601671c7 (svn r11488) -Codechange: Spilt the random functions out to seperate file
-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
2007-11-21 19:13:38 +00:00
glx
c8516f2af8 (svn r11445) -Codechange: reorder <configuration> in openttd_vs80.vcproj, so there are less diff when it is modified by MSVC 2007-11-16 22:11:30 +00:00
belugas
f55fdfb7c4 (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium
01edaeec57 (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 2007-09-26 16:12:43 +00:00
belugas
8dc42819f7 (svn r11165) -Fix(r11164): an unwelcome change in MSVC projects/openttd_vs80.vcproj, plus a fix in source.list 2007-09-26 02:29:34 +00:00
belugas
fa075ed7bc (svn r11164) -Fix(r11161): a rogue space roaming in the night... removed 2007-09-26 02:20:58 +00:00
rubidium
c68c83dffa (svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs. 2007-09-22 12:59:43 +00:00
glx
fbbba11e13 (svn r11110) -Fix (r11107): somebody forgot to update project files ;) 2007-09-14 23:46:49 +00:00
glx
f2dc723da5 (svn r11090) -Fix (r11089): incorrect version format and failure with paths containing spaces 2007-09-12 22:05:53 +00:00
rubidium
9e7931f6ea (svn r11089) -Codechange: add revision detection to MSVC. 2007-09-12 07:11:48 +00:00
truelight
34e48f7886 (svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
2007-09-09 23:16:01 +00:00
rubidium
3dd6362bb8 (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
glx
46a975a01b (svn r10590) -Fix: cargo_packet.* were not sorted correctly in project files 2007-07-16 13:51:17 +00:00
peter1138
68c6add8cc (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model. 2007-07-05 12:23:54 +00:00
KUDr
6878ca0213 (svn r10420) -Fix [MSVC]: Disabled 'Treat Warnings As Errors' for VC8 2007-07-03 23:07:33 +00:00
KUDr
a88a1b6f53 (svn r10391) -Add: debug support - structured dump of variables/classes/structures (with anti-recursion repository) into string 2007-06-29 23:30:14 +00:00
KUDr
91d6051adb (svn r10389) -Add: CStrA, CStrCiA, CStrW, CStrCiW - case sensitive/insensitive ANSI/UNICODE string classes that support formatted (sprintf like) output. 2007-06-29 22:33:58 +00:00
rubidium
e5c352818d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 2007-06-22 11:58:59 +00:00
truelight
38da76acb7 (svn r10264) -Fix: forgot to add texteff.hpp to the project files 2007-06-22 09:44:21 +00:00
maedhros
cf0118ee63 (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 2007-06-20 19:17:22 +00:00
glx
a1942409da (svn r10231) -Cleanup: MSVC project files 2007-06-20 03:01:27 +00:00
glx
23af871615 (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
truelight
003375d375 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
rubidium
347c28b71a (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-17 15:48:57 +00:00
rubidium
1f0513ae51 (svn r10179) -Fix: spritecache wasn't in source.list, thus wasn't in the MSVC project files.
-Fix: Pig Latin wasn't in the MSVC project files.
2007-06-17 12:30:43 +00:00
rubidium
9f01009b39 (svn r10170) -Codechange: remove some duplication of code. 2007-06-16 12:03:36 +00:00
truelight
b7443d800b (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
2007-06-13 16:21:11 +00:00
truelight
e7221d1fa9 (svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
2007-06-13 10:31:40 +00:00
belugas
30863358f9 (svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
2007-06-13 02:29:08 +00:00
truelight
f3f744d36a (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight
d2d25295ce (svn r10101) -Codechange: the class is named 8bppSimple, so name the files like that too 2007-06-11 15:13:30 +00:00