Commit Graph

5217 Commits

Author SHA1 Message Date
matthijs
231111ce3d (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
- Codechange: Rename pool.[ch] to oldpool.[ch].
2006-12-03 17:27:43 +00:00
peter1138
e205c58ddc (svn r7330) -Fix (r7304): Data invalidation doesn't always happen as the local
player, resulting in an empty vehicle purchase list. Specify the player 
as an argument to IsEngineBuildable()
2006-12-03 15:48:21 +00:00
KUDr
3f3a14d24b (svn r7329) -Fix (r7157): Invalid viewport position on quick zoom 2006-12-03 13:40:16 +00:00
rubidium
306204c71d (svn r7328) -Fix: memory corruption. The 'Load Heightmap' window does not have TerraGenesis configuration buttons and it does have only 29 widgets, not at least 33. Thanks to Tefad for finding this bug. 2006-12-03 13:06:49 +00:00
KUDr
7395780daf (svn r7327) -Fix: [YAPF] missing YAPF cache notification when building road on rail (new crossing) or removing road from crossing 2006-12-03 12:17:35 +00:00
peter1138
039794e83c (svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros) 2006-12-02 16:56:32 +00:00
peter1138
6a4d8fdd33 (svn r7325) -Feature: Add support for action 5 type 0x0D, coast sprites. 2006-12-02 09:54:49 +00:00
peter1138
0d5b0eb4f7 (svn r7324) -Codechange: reset newgrf signal location data 2006-12-02 09:52:34 +00:00
peter1138
9bfd73889a (svn r7323) -Fix (r7182): When translating NewGRF strings, look at the first
character and move ahead if needed, instead of taking the first 
character and moving back.
2006-12-02 09:34:18 +00:00
Darkvater
eb61fde8e3 (svn r7322) -Update win32 project files for ukrainian and bulgarian language files. Also add
unicows.lib to Release build of VS2003.
2006-12-01 19:25:50 +00:00
peter1138
563ff44a6c (svn r7321) -Translations: Move bulgarian and ukrainian out of unfinished as they are, respectively, 99% and 97% complete. 2006-12-01 13:59:51 +00:00
peter1138
613706ea96 (svn r7320) -Translations: add russian to MS VC project files 2006-12-01 13:18:18 +00:00
peter1138
47801ed883 (svn r7319) -Fix (r7182): (NewGRF) Add space for terminator when translating TTDPatch strings (thanks eddi) 2006-12-01 12:57:31 +00:00
rubidium
1bcbf650b0 (svn r7318) -Fix: change some unfinished strings: STRING->{CARGO,POWER,WEIGHT,WEIGHT_S} and remove strings that are no longer in english.txt. 2006-12-01 11:23:29 +00:00
KUDr
b450652dbe (svn r7317) -Fix: (r7299) warning: unused variable num_engines (peter1138) 2006-12-01 08:23:15 +00:00
Darkvater
53f8810b86 (svn r7316) -Codechange: Make train-build-gui and aircraft-build-gui (unified) look more alike. 2006-12-01 00:28:15 +00:00
Darkvater
a7ff2cc7c7 (svn r7315) -Fix: Have the first engine in the list be selected once again when the window is opened
and remove a useless loop that tested if selected engine is still in list (moved to list
 generation).
2006-12-01 00:26:42 +00:00
Darkvater
f40eccae9b (svn r7314) -Cleanup: const, whitespace, coding style and variable usage. 2006-12-01 00:14:10 +00:00
Darkvater
04f9944746 (svn r7313) -Codechange: Calling invalidate data on a window will surely warrant a redraw, so call
that after the WE_INVALIDATE_DATA event and remove (some of) the superflouous calls.
2006-12-01 00:09:13 +00:00
Darkvater
9b4d3ff4b8 (svn r7312) -Fix: When loading a game from a dedicated server the local player global variable was
wrongly set to 0. In theory this allowed a dedicated server to also play. I see no
 history for this bug, but it has been there since the introduction of the dedicated
 server probably. Thanks peter1138 for bringing it to my attention and thanks myself
 for rewriting the code so this bug could surface ;p
2006-11-30 22:23:11 +00:00
peter1138
af017c198c (svn r7310) -Codechange: Change scrolling dropdown box to use 1 scroll unit = 1 line
of text, instead of 1 row of pixels. This fixes behaviour of scrolling 
with the scrollbar buttons and the mouse wheel.
2006-11-30 21:46:47 +00:00
KUDr
04773f5eb4 (svn r7309) -Codechange: sort train engines/wagons by number first and then by custom rule 2006-11-30 21:37:06 +00:00
KUDr
81ba2ad919 (svn r7308) -Codechange: call GenerateBuildList() only when needed instead of on each redraw (peter1138) 2006-11-30 21:33:09 +00:00
KUDr
952cb2ee5c (svn r7306) -Codechange: constness (Darkvater) 2006-11-30 19:37:16 +00:00
peter1138
0b77d51762 (svn r7305) -Codestyle: Indentation fixes 2006-11-30 18:47:57 +00:00
peter1138
c45423695b (svn r7304) -Codechange: Reinstate caching of sorted purchase list. Dropping from 9m to 1.5m cycles for a redraw of a full list is not frivolous. 2006-11-30 18:23:25 +00:00
peter1138
d0d47e9202 (svn r7303) -Codechange: Sort wagon list as well as engine list. 2006-11-30 18:16:08 +00:00
KUDr
d921066f15 (svn r7301) -Fix: (r7299) Forgotten $Id$ and eol-style (peter1138) 2006-11-30 17:12:10 +00:00
KUDr
e5d46a9316 (svn r7300) -Fix: (r7299) removed unused strings from lang files 2006-11-30 16:03:57 +00:00
KUDr
1235172cc7 (svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified a bit:
- using one engine list instead of 3
- removed engine filters (loco, wagons, helicopters, etc.)
- EngineList code isolated from GUI (moved to helpers.cpp - reusing CBlobT code which does exactly what is needed for EngineList)
- removed unnecessary  "optimization" (rebuild and sort engine list on each WE_PAINT)
2006-11-30 16:03:12 +00:00
KUDr
3e6f89ca7e (svn r7296) -Fix: [YAPF] setting yapf.rail_look_ahead_max_signals to zero causes YAPF to behave incorrectly. Set its min value to 1. (Danny) 2006-11-30 13:52:31 +00:00
miham
eb1653836c (svn r7295) [Translations] Reverted last commit 2006-11-30 08:27:24 +00:00
miham
9d95a5e6a3 (svn r7294) WebTranslator2 update to 2006-11-30 09:06:04
hungarian  - 1 changed by miham (1)
2006-11-30 08:06:34 +00:00
miham
5cec4f8716 (svn r7293) WebTranslator2 update to 2006-11-30 08:56:49
brazilian_portuguese - 4 fixed by tucalipe (4)
catalan    - 4 fixed, 31 changed by arnaullv (35)
croatian   - 13 fixed by blozo (13)
french     - 4 fixed by glx (4)
german     - 1 fixed by Neonox (1)
hungarian  - 7 fixed by miham (7)
2006-11-30 07:57:27 +00:00
Darkvater
eb461dba75 (svn r7292) -Codechange: Also validate an strip of colours the console string passed to the dedicated
console or logfile.
2006-11-29 21:38:19 +00:00
peter1138
57bc016b1c (svn r7291) -Translation: use SMALL[LEFT|RIGHT]ARROW for two strings 2006-11-29 20:56:30 +00:00
peter1138
a9b1ba4083 (svn r7290) -Translation: update Russian for changes since 0.4.8: new commands and string removed or modified in English 2006-11-29 20:53:14 +00:00
peter1138
8286e34527 (svn r7289) -Translation: use only {STRING}, not {STRINGx} in non-English 2006-11-29 20:26:45 +00:00
peter1138
cb434e5cb3 (svn r7288) -Translation: Fix currency symbols in Russian 2006-11-29 20:21:21 +00:00
peter1138
a5c8874b77 (svn r7287) -Translation: Add Russian translation based on ttdrussia 0.4.8 release, thanks to Davydov M.A. 2006-11-29 17:57:14 +00:00
peter1138
b286561162 (svn r7286) -Translation: Remove unfinished latin transliterated Russian translation. 2006-11-29 17:37:28 +00:00
peter1138
a38f6a1cff (svn r7285) -Fix (r7282): Our vehstatus is a byte, not a word. 2006-11-29 11:48:47 +00:00
peter1138
5f51f8e8a0 (svn r7284) -Fix (r2361): off by one when calculating vehicle newgrf variable 41 result, partly blamed by vague documentation... (thanks lakie) 2006-11-28 23:44:12 +00:00
Darkvater
b23191ddae (svn r7283) -Revert (r1932): Remove scancode 41 for linux console because it is 49. If some linux
flavour does use 41, use proper #ifdef guards around it, because right now 'f' also
 toggles console.
2006-11-28 21:13:45 +00:00
peter1138
86d4052b1e (svn r7282) -Fix (r625): ttdpatch vars are little endian 2006-11-28 21:03:28 +00:00
Darkvater
3311f57b20 (svn r7281) -Codechange: [win32] Add win32.h to project file 2006-11-28 20:55:42 +00:00
Darkvater
7c945bf828 (svn r7280) -Codechange: Replace some sprintf() functions with the safer snprintf() functions 2006-11-28 20:55:16 +00:00
Darkvater
dcbbda0cb9 (svn r7279) -Codechange: [win32] Add Windows95/98 support by using MSLU. Only workaround is that the
wide version of EnumDisplaySettings crashes on win95 no matter what, so use ANSI version.
 NOTE: MSLU support is only added to VS2003 project file because VS2005 compiles won't
 even run on Windows95.
2006-11-28 20:01:46 +00:00
Darkvater
d8d210056d (svn r7278) -Codechange: [win32] Add UNICODE support so it should compile on OS's using UNICODE
API exclusively.
2006-11-28 19:58:13 +00:00
Darkvater
4e71091137 (svn r7274) -Codechange [utf8]: Add input/output unicode support. This actually only changes win32
since it uses UTF16 for file access. To keep os-specific code to a minimum, OpenTTD
 uses UTF8 internally everywhere, converting to OS-type when needed (save/load/screenshot/etc.)
2006-11-28 14:42:31 +00:00