smatz
|
6537d13c8a
|
(svn r12033) -Fix: do not show train speed as zero after loading paused game
|
17 years ago |
smatz
|
1d59439166
|
(svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants
-Fix: refit button widget was not correctly updated
|
17 years ago |
smatz
|
ac7bc24b0e
|
(svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places
|
17 years ago |
rubidium
|
2817e5425b
|
(svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type.
|
17 years ago |
rubidium
|
576f8ad93e
|
(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
|
17 years ago |
smatz
|
245f05a7cc
|
(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
|
17 years ago |
rubidium
|
dc87b05e8c
|
(svn r11834) -Codechange: only include settings_type.h if needed.
|
17 years ago |
rubidium
|
d4e6a6bf57
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
17 years ago |
peter1138
|
ab8382c0db
|
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
|
17 years ago |
rubidium
|
ac528411df
|
(svn r11818) -Codechange: split player.h into smaller pieces.
|
17 years ago |
smatz
|
a1266da782
|
(svn r11809) -Fix [FS#1643]: set expenses type when selling all vehicles in depot
|
17 years ago |
smatz
|
f44a9a5d5b
|
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
|
17 years ago |
rubidium
|
46650c54b6
|
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
|
17 years ago |
rubidium
|
0e517fe023
|
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
|
17 years ago |
rubidium
|
a3ccdcea36
|
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
|
17 years ago |
rubidium
|
a8a3a7e3f2
|
(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
|
17 years ago |
rubidium
|
b0ac283aec
|
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
|
17 years ago |
peter1138
|
aab495604a
|
(svn r11735) -Fix [FS#1574]: Don't reset loading indicator IDs when only reloading NewGRFs.
|
17 years ago |
rubidium
|
e5e75bd8f8
|
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
|
17 years ago |
rubidium
|
384503e7d3
|
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
|
17 years ago |
rubidium
|
b9046c97fb
|
(svn r11702) -Codechange: move all date related stuff to date*.
|
17 years ago |
rubidium
|
2786d789a1
|
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
|
17 years ago |
rubidium
|
429521a7d1
|
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
|
17 years ago |
rubidium
|
bf98e25e43
|
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
|
17 years ago |
rubidium
|
a773d45885
|
(svn r11684) -Codechange: split gfx.h in a type and functional header.
|
17 years ago |
rubidium
|
8f0e68285b
|
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
|
17 years ago |
rubidium
|
6a9e77e079
|
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
|
17 years ago |
rubidium
|
9e9cfe6e59
|
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
|
17 years ago |
rubidium
|
433a9f3c09
|
(svn r11675) -Codechange: split the string types from the string functions.
|
17 years ago |
rubidium
|
5b49e75453
|
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
|
17 years ago |
rubidium
|
7db6c7db38
|
(svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places.
|
17 years ago |
smatz
|
acf6e08f78
|
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
|
17 years ago |
smatz
|
701e9d27fc
|
(svn r11639) -Codechange: simplify EnsureNoVehicleOnGround
|
17 years ago |
smatz
|
4b22e57b33
|
(svn r11637) -Fix: mark viewports dirty when removing visible vehicle chain
|
17 years ago |
smatz
|
4b7f8f04a3
|
(svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge
|
17 years ago |
rubidium
|
dedb15786c
|
(svn r11632) -Fix [FS#1541]: vehicles were still followed when sold.
|
17 years ago |
smatz
|
5acc147c1c
|
(svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too
|
17 years ago |
skidd13
|
bdc7fd2d76
|
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
|
17 years ago |
rubidium
|
9a70ec1cb2
|
(svn r11506) -Fix [FS#1471]: selling vehicles could cause the window of others to scroll to that location.
|
17 years ago |
skidd13
|
eeaa348f8b
|
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
|
17 years ago |
skidd13
|
71c4325c50
|
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
|
17 years ago |
skidd13
|
50bfe1a19d
|
(svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define
|
17 years ago |
skidd13
|
8be526e499
|
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
|
17 years ago |
belugas
|
2571f02594
|
(svn r11417) -Fix[FS#1421]: Let the main viewport stay where the vehicle was last seen while been center-followed
|
17 years ago |
rubidium
|
3a8cdc37ce
|
(svn r11400) -Fix [FS#1409]: assign orders during cloning after refitting as it needs the cargo types to be the same.
|
17 years ago |
rubidium
|
6cc287c669
|
(svn r11362) -Fix [FS#1380]: cloning vehicles with non-standard sub-cargotypes (i.e. livery refits) failed.
|
17 years ago |
glx
|
1256cbade3
|
(svn r11353) -Codechange: add support for newgrf callback 32
|
17 years ago |
glx
|
4041d8108a
|
(svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn
|
17 years ago |
rubidium
|
79cee7e08f
|
(svn r11314) -Fix [FS#1356]: stop following a vehicle when you sell/destroyed it.
|
17 years ago |
rubidium
|
95f2181a1d
|
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
|
17 years ago |