Commit Graph

404 Commits

Author SHA1 Message Date
Charles Pigott
5b34c8019f Codechange: Remove Company/OwnerByte types 2019-04-29 17:40:22 +01:00
glx
25e534f3cf Codechange: use std::vector for _sorted_railtypes 2019-04-18 21:49:34 +02:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Henry Wilson
c01a2e2a81 Codechange: Removed SmallVector completely 2019-03-26 20:15:57 +00:00
Henry Wilson
ab711e6942 Codechange: Replaced SmallVector::[Begin|End]() with std alternatives 2019-03-26 20:15:57 +00:00
Henry Wilson
297fd3dda3 Codechange: Replaced SmallVector::Include() with include() 2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7 Codechange: Replace SmallVector::Length() with std::vector::size() 2019-03-26 20:15:57 +00:00
Henry Wilson
bfd79e59dc Codechange: Replace SmallVector::Clear() with std::vector::clear() 2019-03-26 20:15:57 +00:00
Johannes E. Krause
43ced57794 Cleanup: Remove questionable syntax in track drawing 2019-03-13 07:47:32 +00:00
PeterN
42046af933
Add: Add flag and railtype sprite type to draw pre-combined ground sprites. (#7231) 2019-03-09 02:53:43 +00:00
Joan Josep
4919c8db13 Codechange: Re-arrange VehicleEnter_Track in rail_cmd. (#7239) 2019-02-16 21:52:49 +01:00
Peter Nelson
e3b440c9c5 Add #5006: Flag to hide rail type from construction. 2019-02-06 07:40:55 +00:00
Charles Pigott
52ed3bcbaa Remove: A few bits of dead code 2018-10-31 12:41:49 +01:00
Jonathan G Rennison
df92a056df Fix #6875: Depot building cost does not include foundation build cost (#6883) 2018-08-14 22:05:47 +02:00
Peter Nelson
bf8d7df736 Change: Extend rail types to 64 (6 bit storage) 2018-07-26 13:27:40 +01:00
J0an Josep
cfb8092397 Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 2018-04-30 21:52:40 +02:00
frosch
b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
peter1138
3109f158a6 (svn r27784) -Fix [FS#6505]: Allow rail conversion even if ship is on tile (Samu). 2017-03-12 15:26:31 +00:00
frosch
1446d916f0 (svn r27726) -Fix: Improve error message when trying to build rail track over a depot. (adf88) 2017-01-08 11:45:08 +00:00
frosch
69966b6322 (svn r27690) -Fix: Old compilers do not zero-initialise POD members when explicitly calling implicitly created default constructors. 2016-12-10 15:49:25 +00:00
frosch
108a0fc0d7 (svn r27688) -Fix-ish: Initialise new railtypes with the original railtype data, though strictly NewGRF could only have modified 'label' and 'alternate_labels' at the time AllocateRailType is called, which are reset anyway. 2016-12-10 13:28:47 +00:00
frosch
3ee06b036e (svn r27687) -Fix: RailtypeInfo::alternate_labels leaked when reloading NewGRF. (adf88) 2016-12-10 13:26:29 +00:00
frosch
10293c5fb1 (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 2016-12-09 21:27:22 +00:00
frosch
d9bfe88261 (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
frosch
2d636266f5 (svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window. 2015-10-30 17:24:30 +00:00
frosch
e9b25f2ee8 (svn r27354) -Fix (r27343): Actually make it work. (rubidium) 2015-07-31 21:43:40 +00:00
frosch
74e61a1806 (svn r27343) -Feature [FS#6315]: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side. 2015-07-26 12:28:34 +00:00
frosch
9b534b4393 (svn r27309) -Change [FS#6283]: Auto-complete partial roads when building level-crossings. (adf88) 2015-06-20 13:15:35 +00:00
frosch
e3c8e8e8e8 (svn r27253) -Fix [FS#6282]: When crossing tram tracks with railroads, cost of extra roads was not being counted. (adf88) 2015-04-26 10:26:07 +00:00
frosch
3a82bae0d3 (svn r27252) -Fix [FS#6281]: Invalid infrastructure counting when crossing tram tracks with railroads. (adf88) 2015-04-26 10:23:55 +00:00
frosch
a6e4e5d444 (svn r27207) -Codechange: Replace some magic integers with the appropiate symbols. 2015-03-28 14:00:39 +00:00
frosch
e8e49e5dda (svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. 2015-02-22 14:01:24 +00:00
peter1138
51fe741987 (svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom level. 2014-09-22 08:01:25 +00:00
rubidium
9daf7e749c (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 2014-09-21 11:24:51 +00:00
rubidium
0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
frosch
41b7a04a68 (svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to. 2014-02-07 23:48:56 +00:00
fonsinchen
9dc69d7f4d (svn r26291) -Fix [FS#5866, FS#5888]: Correctly identify opposite ends of bridges and tunnels when converting rails (adf88) 2014-02-02 14:54:13 +00:00
frosch
5d4c4b9172 (svn r26279) -Fix [FS#5853]: [NoAI] Some RemoveRail methods required to set a valid railtype, though it was not used anyway. Remove the need to set one. 2014-01-26 14:54:34 +00:00
rubidium
116adbc0e1 (svn r25972) -Fix [FS#5665]: rail laying sounds of others could be heard in multiplayer (adf88) 2013-11-12 21:48:55 +00:00
frosch
2080a8c16f (svn r25832) -Codechange: Reduce variety of object type test functions. 2013-10-12 16:30:22 +00:00
frosch
812faf08b5 (svn r25302) -Fix [FS#5565]: Build railway fences next to objects, even if they are owned by the same company. 2013-05-29 17:13:53 +00:00
frosch
aa2ff3d552 (svn r25082) -Codechange [FS#5501]: Simplify some code. (adf88) 2013-03-11 18:01:23 +00:00
rubidium
35570156dd (svn r25038) -Fix [FS#5479]: minimise gaps feature caused removal to only happen at the signal build interval instead of the implicit interval of 1 2013-02-23 18:29:55 +00:00
rubidium
0c8b215935 (svn r25037) -Fix [FS#5480]: green path signals would be shown when building them 'under' a train, and they would keep showing green until they were passed again 2013-02-23 18:15:54 +00:00
planetmaker
c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch
e9afedca14 (svn r24857) -Fix: Don't let UFOs and coal mines clear water. 2012-12-26 13:01:28 +00:00
frosch
3ce8d2ce70 (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
frosch
e07e246532 (svn r24449) -Fix [FS#5254]: Coast and sea are not the same. 2012-07-30 19:38:17 +00:00
frosch
59a3bbcbe6 (svn r24439) -Fix [FS#5254]: In some cases ships could be covered with land. 2012-07-27 19:55:27 +00:00