tron
5885b31bb4
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
2005-01-29 12:19:05 +00:00
darkvater
1a92141896
(svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately).
2005-01-23 15:25:17 +00:00
tron
44f48ce915
(svn r1610) Remove trailing whitespace (last time ever, i hope)
2005-01-23 13:09:35 +00:00
tron
189ca73707
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
2005-01-22 20:23:18 +00:00
celestar
f0e616ea2b
(svn r1573) -Fix: Station and depot building mode is now terminated if the
...
corresponding windows are closed [ 1104277 ]
2005-01-20 08:36:15 +00:00
tron
ae796740aa
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
2005-01-16 11:24:58 +00:00
darkvater
ff23795f5b
(svn r1485) -Fix: [1031451] Catchment area shows when buying sign. Catchment area wasn't reset when road station window was unselected
...
-Fix: small GUI glitch in terraform toolbar
2005-01-12 00:50:08 +00:00
dominik
bfc670b4d9
(svn r1435) Fix: [ 1094092 ] Toolbars accessible via keyboard in spectator mode
2005-01-08 20:55:21 +00:00
tron
67161506ad
(svn r1386) Move TileIndexDiff to map.h
...
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
2005-01-05 13:32:03 +00:00
truelight
a94fe04a9a
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
...
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
dominik
60052ffb45
(svn r1254) - Fix: [ 993500 ] High bridge rendering error
...
- Changed button to open landscaping toolbar
2004-12-23 18:14:12 +00:00
darkvater
b4c80052fe
(svn r1243) -Fix: Scenario road-building toolbar also stickified. Thx for the notice teeone
2004-12-23 11:36:22 +00:00
darkvater
222d6ca952
(svn r1212) -Feature: sticky windows all build-toolbars
2004-12-22 00:18:40 +00:00
tron
765ecfed84
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
2004-12-15 22:18:54 +00:00
darkvater
c8ca2a8604
(svn r1095) -Fix: scenario editor road-build-gui works again altough shortcuts are screwed.
...
-Feature: Pressing enter on 'Abandon Game' returns to main menu (one less click \o/)
2004-12-15 11:42:05 +00:00
dominik
23612e41f2
(svn r1084) Generalized hotkey catching when textfield windows are open. Now only hotkeys attached to the main toolbar are working if you have a textfield open.
2004-12-14 17:38:48 +00:00
dominik
2690ba03b2
(svn r1040) Fix: All character hotkeys are disabled now when a window for typing is open
2004-12-12 22:05:08 +00:00
dominik
6d8a0c52f5
(svn r1030) Some toolbar icons are arranged differently:
...
- Landscaping buttons have to be accessed from the landscaping toolbar
- Landscaping toolbar can be opened from all other toolbars
- The order of buttons in the docks toolbar now matches the other toolbars
- Landscaping toolbar has new keyboard shortcuts
2004-12-12 17:42:04 +00:00
Celestar
5b0743d66b
(svn r979) Allow more realistically sized catchment areas
2004-12-08 15:46:13 +00:00
truelight
b8f6d41418
(svn r942) -Merged branch/network back into the trunk
2004-12-04 17:54:56 +00:00
tron
e56c3cddd8
(svn r925) Use sound enums
...
Also play the correct sound when a toyland road vehicle breaks down
2004-12-04 09:26:39 +00:00
tron
908adfc191
(svn r829) Fix small glitch: Immediately redraw the tile selection square when using the hotkey to toggle removal
2004-11-26 21:52:18 +00:00
tron
acbd1801c7
(svn r815) Include strings.h only in the files which need it.
...
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-25 10:47:30 +00:00
tron
d641175e3c
(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
...
This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier
2004-11-05 23:12:33 +00:00
truelight
eb49a19460
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
2004-09-10 19:02:27 +00:00
darkvater
56435c8775
(svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)
...
-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types
2004-09-07 21:48:09 +00:00
darkvater
48965f84b6
(svn r6) -Fix [1006530] BuildRoadOutsideStation fix. Fix bug [994720] road depot - bus/lorry station (Truelight+Darkvater :P )
2004-08-10 14:50:42 +00:00
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00