Jonathan G Rennison
1f36c3f3e4
Merge branch 'master' into jgrpp
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# Conflicts:
# src/ai/ai_gui.cpp
# src/build_vehicle_gui.cpp
# src/genworld_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/newgrf_sound.cpp
# src/roadveh.h
# src/sound.cpp
# src/station_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_gui.cpp
2 years ago
Jonathan G Rennison
0e5a09974a
VarAction2: Fix detection of callback handlers which don't inspect var C
2 years ago
Jonathan G Rennison
1364f52405
Fix go to nearest depot orders using the location of a particular depot
2 years ago
Jonathan G Rennison
cd6ab2c385
Departure boards: Fix crash with vehicles which only have implicit orders
2 years ago
Jonathan G Rennison
5a419e4bdd
VarAction2: Detect callback switches which include other adjusts
2 years ago
Jonathan G Rennison
3d7e5d5369
Avoid unnecessary viewport redraws for unused tile loop house triggers
2 years ago
Jonathan G Rennison
bcb917d8c2
VarAction2: Avoid CB quick exit dropping CBID_RANDOM_TRIGGER callbacks
2 years ago
Jonathan G Rennison
e8de55adcb
Don't start tile animation if it would be stopped immediately
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See: https://github.com/OpenTTD/OpenTTD/issues/10192
2 years ago
Jonathan G Rennison
96a6a565a5
Don't mark tile dirty when setting animation frame to its current value
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See: https://github.com/OpenTTD/OpenTTD/issues/10192
2 years ago
Jonathan G Rennison
a42557fed7
Departure boards: Fix windows not being refreshed when changing settings
2 years ago
Jonathan G Rennison
73efbc7bdd
Departure boards: Fix scheduled dispatch departure time when wait time set
2 years ago
Jonathan G Rennison
03a9912a2b
Vehicle list commands now take into account cargo type filter
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Start/stop
Send to depot type commands
Add to new group
Change order target
2 years ago
Jonathan G Rennison
728b902e9f
No longer use CDECL for GUIList::FilterFunction
2 years ago
Jonathan G Rennison
b52bb3ca44
Show viewport route overlay for shared order vehicle list windows
2 years ago
Jonathan G Rennison
4990a25e48
Add a "if breakdowns enabled" mode to the no depot order warn setting
2 years ago
Jonathan G Rennison
cf6f509859
Add setting flag to enable bool -> int config file load conversion
2 years ago
Jonathan G Rennison
6cf62af092
Change vehicle route overlay settings
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Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2 years ago
Jonathan G Rennison
7ec5450ed1
Settings GUI: Move viewport signal settings to their own section
2 years ago
Jonathan G Rennison
f46998696f
Merge pull request #451 from telk5093/jgrpp
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Update: Korean translation up to 0.49.1
2 years ago
Jonathan G Rennison
1ddccee0d7
Fix timetable state conditional order not initing timetable field
2 years ago
Jonathan G Rennison
cb9c657f59
Fix selected state of dispatch is/not first/last dropdown in order window
2 years ago
Jonathan G Rennison
cbf41a6343
Fix crash when clicking counter or schedule non-train conditional order
2 years ago
Jonathan G Rennison
ff3e275c43
Change no_depot_order_warn setting default to off
2 years ago
Jonathan G Rennison
e92aaade42
NetworkCompanyIsPassworded should return false in single player mode
2 years ago
Jonathan G Rennison
1e769d050f
Leave PLYP chunk unchanged when loading/saving server saves in non-MP
2 years ago
Jonathan G Rennison
dc03bac241
Saveload: Change SlLoadFromBuffer to take a template functor
2 years ago
TELK
bb3549ced9
Update: Korean translation up to 0.49.1
2 years ago
Jonathan G Rennison
8264e2ca4f
Fix missing includes in network_internal.h
2 years ago
Jonathan G Rennison
8020f6d481
Add road stop flags to only show in the road or tram build menus
2 years ago
Jonathan G Rennison
6f963a1268
Include company infrastructure totals in state checksum
2 years ago
Jonathan G Rennison
5e00d535bc
Debug: Detect which frame's state first diverged after a desync
2 years ago
Jonathan G Rennison
7582993d00
Crashlog: Show frame counters with sync dates
2 years ago
Jonathan G Rennison
1572b66ecf
Debug: Show frame counter in command log when networking
2 years ago
Jonathan G Rennison
7c3c92f8b8
Fix #10155 : SyncCompanySettings sending old instead of new setting values ( #10158 )
2 years ago
Tyler Trahan
1e0d5998db
Fix #10154 : Don't inconsistently set random company face in network games
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(cherry picked from commit 638b75d4763a412085157eea7e09e9d74db268cd)
2 years ago
Jonathan G Rennison
3176313576
Avoid blocking network and game when writing desync savegames
2 years ago
Jonathan G Rennison
3665c01539
Fix crash if client's connection fails during error sending
2 years ago
Jonathan G Rennison
ff0bed96a4
Fix SyncCompanySettings not sending correct setting values
2 years ago
Jonathan G Rennison
8724904a1f
Avoid out of bound shift in NetworkCompanyIsPassworded(COMPANY_SPECTATOR)
2 years ago
Joel-Milligan
59645c6733
Change: Remove scrollbar from town authority actions panel ( #9928 )
2 years ago
Jonathan G Rennison
64b437fa89
Fix: Data race with mixer thread performance measurements
2 years ago
Jonathan G Rennison
0fae0599b7
Fix: Data race on effect volume setting with mixer thread
2 years ago
Jonathan G Rennison
a962d7476b
Fix: Data races on MixerChannel active states
2 years ago
Artin Alavi
5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor ( #10152 )
2 years ago
translators
3f579fa7dc
Update: Translations from eints
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dutch: 12 changes by Afoklala
2 years ago
Jonathan G Rennison
2b5456a664
Squirrel: Change SQRefCounted allocator to avoid undefined behaviour
2 years ago
Jonathan G Rennison
449ed7aa51
Fix drawing of dirty block overlays
2 years ago
Jonathan G Rennison
8c2dd8d7fb
Fix handling of LinkGraphOverlay dirty flag
2 years ago
Jonathan G Rennison
2af2c56d19
Allow various settings to be changed in multiplayer
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If the corresponding TTDPatch flag bit has not been observed by a NewGRF
2 years ago
Jonathan G Rennison
2f4f862480
Viewport: Do bounding boxes and link graph/route overlays in threaded part
2 years ago