truelight
245bc59c68
(svn r1196) -Fix: Preview Vehicle had a small glitch. Fixed now.
20 years ago
tron
7c2448ecea
(svn r955) Replace uint16 for orders with struct Order
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This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read.
This changes preserves binary compatibility wrt savegames.
20 years ago
truelight
b8f6d41418
(svn r942) -Merged branch/network back into the trunk
20 years ago
truelight
0434287ef8
(svn r939) -Fix: Fixed compiler errors
20 years ago
tron
acbd1801c7
(svn r815) Include strings.h only in the files which need it.
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This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
20 years ago
pasky
3ee0dee12a
(svn r767) Introduce USERSTRING_LEN (128) and try to make sure we don't overflow it anywhere (as long as we keep USERSTRING_LEN above 7 or so).
20 years ago
tron
13f0b6c0cf
(svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
20 years ago
tron
b65bda506c
(svn r635) Fix choosing a spritegroup from deterministic variational spritegroups if there is no structure to search (i.e. in purchase lists) (pasky)
20 years ago
tron
2f35fea097
(svn r625) Almost complete support for deterministic variational vehicle spritegroups. (pasky)
20 years ago
darkvater
051e094921
(svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).
20 years ago
tron
249a170ace
(svn r607) -Patch: [ 985102 ] static cleanup
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Thanks to lvoge
20 years ago
darkvater
183c33931d
(svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
20 years ago
darkvater
e656a91736
(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
20 years ago
darkvater
22f627c8e1
(svn r557) -newgrf: Rename all 'superset' tokens to 'group' and some other small renamings (pasky and octo).
20 years ago
dominik
eb445b5189
(svn r298) Fix: Engines from other climates do not appear any more when never_expire_vehicles is enabled
20 years ago
dominik
39f1c6dda3
(svn r262) Fix: [ 1028234 ] Monorail and MagLev infrastructure not available in 1920s any more
20 years ago
signde
d6cab2e06d
(svn r221) -Feature: console command and variable hooking
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-Fix: added another network.c stub
-Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater]
-Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater]
-Fix: resetengines is hooked to be not available in network games
-Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui
-Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
20 years ago
darkvater
d03afadad2
(svn r206) -Fix: [1001540] i lost all wagons. Half-assed fix for lost wagons. But now users can at least fix this problem. Consolecommand: "resetengines"
20 years ago
truelight
eb49a19460
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
20 years ago
dominik
d15aa14334
(svn r115) Fix: monorail/maglev became available around 1927
20 years ago
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
20 years ago