darkvater
397cc50f61
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
20 years ago
tron
872f49ae8a
(svn r538) -Feature: Windows snap at each other
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This is inspired by [1063636].
20 years ago
dominik
21b905e963
(svn r271) another town name confusion fix
20 years ago
darkvater
cbcf002a91
(svn r267) -Fix: Moved EUR back in its place, savegames should not list Romanian Lei anymore, and 2002 currency is also to EUR again
20 years ago
darkvater
c6f48d3de6
(svn r234) -Fix: added missing romanian.txt to VC6, VS.NET and Jamfile project file
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-Feature: Added romanian town names and currency (Magic_Pixel)
20 years ago
darkvater
e295e46e3e
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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-CodeLayout: Remove trailing spaces and Windows linebreaks
20 years ago
truelight
eb49a19460
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
20 years ago
darkvater
216abe4e93
(svn r189) -Fix: [1024750] Fix: network.c - timeout error. When one client timed out, all clients were disconnected (sign_de)
20 years ago
darkvater
debb158c95
(svn r180) -Fix: some more warning fixes for C99 (Tron)
20 years ago
darkvater
85628544ee
(svn r157) -Feature: [1009708] Percent-based service intervals. Send a vehicle to depot after it has lost X% of its reliability (mivlad)
20 years ago
dominik
9d869aa314
(svn r125) Add: [ 1014684 ] Czech town names (supr)
20 years ago
dominik
7f07900fb9
(svn r118) Changed default options (road side, distance units, currency) to most commonly used options
20 years ago
dominik
0bd907e88d
(svn r106) New network core (by sign_de)
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Features:
* network core is dynamicly loaded when needed (-n isn't needed anymore)
for easy switching between single and multiplayer. But commandline
shortcuts are still enabled:
-n = autodetect network server
-n [ip] = connect to the server
* udp now uses 2 different ports
- you can run 1 server and serveral clients on one pc
- the clients udp-socket gets unloaded when the
network game starts
- the servers udp-sockets remains online to allow the
network gui to detect itself
* new gameinfo structure
this struct is available for every online/lan game
* dynamic NetworkGameList
20 years ago
dominik
4f253c2656
(svn r92) Feature: invisible trees when in transparent mode (patch entry)
20 years ago
truelight
788ace088d
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
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-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
20 years ago
darkvater
31911a9325
(svn r69) -Feature: align toolbar left/center/right patch (TrueLight)
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-Feature: added callback feature to patches options
20 years ago
darkvater
255a1ad941
(svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch (truesatan)
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-Fix: Placing/editing signs signs is possible in paused mode
20 years ago
darkvater
3fe3a023e5
(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
20 years ago
dominik
43d691df17
(svn r56) Improved order checker + patch setting for it (celestar)
20 years ago
truelight
210ada1b51
(svn r27) -Fix: [1006715] Autorenew issues
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-Add: PE_CURRENCY to patchmenu
20 years ago
truelight
0806a1ef75
(svn r21) Remove: PE_BYTE (bit-bools) in favour of PE_BOOL
20 years ago
dominik
a9413b12a2
(svn r12) Change: removed patch no_train_service. Instead you can set the default service interval for any vehicle type to 'disabled'.
20 years ago
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
20 years ago