translators
053420399a
(svn r21950) -Update from WebTranslator v3.0:
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catalan - 1 changes by arnau
2011-02-03 18:45:07 +00:00
smatz
f3e550e9bd
(svn r21949) -Change: randomize the vehicle a small UFO targets, do not use the one with lowest index
2011-02-02 23:06:38 +00:00
smatz
a4bf3be864
(svn r21948) -Fix: road vehicle was moved under the bridge when it was destroyed by an UFO while on a bridge
2011-02-02 22:40:04 +00:00
smatz
3bfad0243b
(svn r21947) -Fix (r21195): crash when converting a savegame with vehicles crashed in a tunnel entry, or with vehicles reversing there
2011-02-02 22:20:48 +00:00
rubidium
547421496e
(svn r21946) -Fix [FS#4447]: assertion/funny behaviour when a road vehicle reverses while overtaking, so abort the overtake attempt when reversing the road vehicle
2011-02-02 22:13:13 +00:00
rubidium
bbe94dc497
(svn r21945) -Codechange: simplify setting the overtaking counter and remove the magic from its numbers
2011-02-02 22:06:14 +00:00
smatz
a42c0ea88b
(svn r21944) -Codechange: give name to one magic constant
2011-02-02 22:01:01 +00:00
rubidium
8118f74575
(svn r21943) -Codechange: document and unmagicify some bits of road vehicle overtaking
2011-02-02 21:56:56 +00:00
smatz
54161949d1
(svn r21942) -Codechange: no need to convert GOINGUP/GOINGDOWN flags if they are cleared afterwards during savegame conversion
2011-02-02 19:22:35 +00:00
translators
e846701b3c
(svn r21941) -Update from WebTranslator v3.0:
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maltese - 22 changes by peter88823
2011-02-02 18:45:05 +00:00
planetmaker
0364726bbb
(svn r21940) -Fix [FS#4460]: Not all vehicles should be tested to be inside a tunnel upon savegame load (SmatZ)
2011-02-02 16:46:42 +00:00
smatz
b15719bbd2
(svn r21939) -Fix (r16357): the check for valid depot wasn't strict enough
2011-02-02 14:50:57 +00:00
alberth
0ebc548a89
(svn r21938) -Codechange: AfterLoadGame() is no longer friend of Vehicle.
2011-02-01 21:18:27 +00:00
translators
1a971fb6d6
(svn r21937) -Update from WebTranslator v3.0:
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turkish - 32 changes by leventpasha
2011-02-01 18:45:06 +00:00
terkhen
9765a297e7
(svn r21936) -Fix [FS#4457](r19231): Do not remove existing road/tram bits when overbuilding stops of the opposite road type.
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-Change: Build only the required road/tram bits when building stops with drag and drop.
2011-02-01 10:48:10 +00:00
terkhen
2e1eafbdc3
(svn r21935) -Fix (r19231): Allow to overbuild road stops which are built over trams.
2011-02-01 10:43:25 +00:00
frosch
49ea0e9092
(svn r21934) -Fix (r21933): The original plan was to run the regression before committing.
2011-01-31 20:56:02 +00:00
frosch
a97d52a29a
(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
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-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00
rubidium
67a5cd0b18
(svn r21932) -Document: some tidbits related to vehicles
2011-01-31 20:27:33 +00:00
translators
8f67baae2e
(svn r21931) -Update from WebTranslator v3.0:
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vietnamese - 81 changes by myquartz
2011-01-31 18:45:07 +00:00
alberth
da0b09557c
(svn r21930) -Codechange: Remove unused vehicle GetTypeString() functions.
2011-01-30 21:32:21 +00:00
planetmaker
df8c4bdbfa
(svn r21929) -Fix [FS#4554]: The town window would not be invalidated in the scenario editor if the ground changed and thus the required cargos for town growth
2011-01-30 19:14:48 +00:00
translators
3d34b9e4a2
(svn r21928) -Update from WebTranslator v3.0:
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portuguese - 5 changes by JayCity
2011-01-30 18:45:06 +00:00
alberth
1e65afc62a
(svn r21927) -Change: Comment-style fixes.
2011-01-30 12:58:54 +00:00
frosch
f48838ef3f
(svn r21926) -Fix [FS#4450](r21924): v != w.
2011-01-29 23:42:40 +00:00
alberth
eea2f90da7
(svn r21925) -Doc: Doxygen additions and markup corrections to vehicle-related functions.
2011-01-29 21:37:11 +00:00
terkhen
734994c9ba
(svn r21924) -Codechange: Unify some parts of the articulated vehicle code.
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-Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required.
2011-01-29 17:30:25 +00:00
terkhen
50b0e10026
(svn r21923) -Codechange: Unify articulated vehicle iteration functions.
2011-01-29 17:27:32 +00:00
terkhen
9626e0bf2b
(svn r21922) -Codechange: Unify articulated vehicle checking functions.
2011-01-29 17:26:23 +00:00
terkhen
23ffef05ce
(svn r21921) -Codechange: Move GroundVehicleSubtypeFlags as they will be needed by some Vehicle functions.
2011-01-29 17:21:39 +00:00
translators
3cd1f15523
(svn r21920) -Update from WebTranslator v3.0:
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basque - 25 changes by Thadah
greek - 6 changes by fumantsu
spanish - 1 changes by Terkhen
2011-01-27 18:45:10 +00:00
planetmaker
5e82fee690
(svn r21919) -Fix: Converting an expensive rail type to a cheap one could give more money than removing and rebuilding cost
2011-01-27 00:38:12 +00:00
rubidium
62e5afcdf8
(svn r21918) -Fix [FS#4443]: Languages improperly sorted in the "start server" window (adf88)
2011-01-26 22:42:50 +00:00
translators
a7634b399d
(svn r21917) -Update from WebTranslator v3.0:
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basque - 28 changes by Thadah
indonesian - 15 changes by adjayanto
japanese - 11 changes by kokubunzi
luxembourgish - 250 changes by Phreeze
brazilian_portuguese - 130 changes by Luis_Mizuchiro
2011-01-26 18:45:17 +00:00
rubidium
ab4c419fcf
(svn r21916) -Fix [FS#4442]: the minimum speed needed for (realistic) acceleration to work properly can sometimes be more than the (temporary) maximum speed causing Clamp to "fail". Make sure that the minimum speed always overrules the maximum speed
2011-01-26 17:37:12 +00:00
rubidium
430fda01dc
(svn r21915) -Codechange: rename RoadVehicleAccelerate to RoadVehicle::UpdateSpeed (to match the naming used by Trains), and make use of the algorithm implemented in GroundVehicle
2011-01-26 17:35:03 +00:00
rubidium
b4a175ba41
(svn r21914) -Codechange: move the algorithmic part of Train::UpdateSpeed to a function in GroundVehicle
2011-01-26 17:34:07 +00:00
rubidium
982de9cf86
(svn r21913) -Codechange: move bridge speed limiting for road vehicles to the same (logically speaking) place as for trains
2011-01-26 17:33:14 +00:00
rubidium
4fff63d790
(svn r21912) -Codechange: let road vehicles use gcache.last_speed/SetLastSpeed as well
2011-01-26 17:31:44 +00:00
rubidium
b11f1bd4ed
(svn r21911) -Codechange: move tcache.last_speed to gcache.last_speed and make SetLastSpeed a function of GroundVehicle
2011-01-26 17:31:07 +00:00
rubidium
12b64a12b0
(svn r21910) -Codechange: rename some autoreplace internal functions so they don't collide with globabl functions
2011-01-26 17:30:17 +00:00
rubidium
8017c2a3d7
(svn r21909) -Fix: some missing spaces
2011-01-26 08:14:36 +00:00
translators
2bec6123f7
(svn r21908) -Update from WebTranslator v3.0:
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german - 2 changes by dihedral
brazilian_portuguese - 36 changes by Luis_Mizuchiro
ukrainian - 3 changes by Fixer
2011-01-25 18:45:13 +00:00
translators
83ad2c4dfa
(svn r21906) -Update from WebTranslator v3.0:
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polish - 2 changes by Simek
spanish - 1 changes by Terkhen
turkish - 4 changes by niw3
ukrainian - 2 changes by Fixer
2011-01-24 18:45:17 +00:00
translators
4c37e0ec2c
(svn r21905) -Update from WebTranslator v3.0:
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japanese - 6 changes by kokubunzi
polish - 13 changes by Simek
slovenian - 2 changes by ntadej
spanish - 4 changes by Terkhen
ukrainian - 2 changes by Fixer
2011-01-23 18:45:20 +00:00
frosch
072f6d67ef
(svn r21904) -Fix: Include the capacity of non-refittable vehicles in the refitted-capacity, if their cargo matches.
2011-01-23 18:31:04 +00:00
smatz
25a22ec255
(svn r21903) -Codechange: warn only once for a train that has invalid length, not for each its wagon with invalid length
2011-01-23 17:50:24 +00:00
frosch
9a1c0f139a
(svn r21902) -Fix: Do not count articulated parts when passing the number of vehicles to refit to the command. That may exceed 8 bits.
2011-01-23 14:58:54 +00:00
frosch
3f103c35a6
(svn r21901) -Codechange: Save some bits in p2 of CmdRefitVehicle.
2011-01-23 13:25:26 +00:00
yexo
967bb84af3
(svn r21900) -Fix: [NoAI] hide automatic orders from AIs as they have no way of dealing with them
2011-01-23 13:08:50 +00:00