Commit Graph

62 Commits (1ceb349779223715b9019523520d53007a32d7f5)

Author SHA1 Message Date
rubidium 5c5b357043 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 15 years ago
peter1138 3bafe9b0e2 (svn r15513) -Cleanup: Unavailable varaction variable value does not matter, but at least it can be consistent. 16 years ago
peter1138 f1620f6984 (svn r15512) -Cleanup: Codestyle fixes. 16 years ago
rubidium 89e1afdaa0 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
smatz 9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 16 years ago
frosch a64298ebb9 (svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.
-Fix [FS#2419]: The modifiers were not applied in all cases.
16 years ago
rubidium 1ce81ff587 (svn r14563) -Fix [FS#2395]: in the case that an industry NewGRF, a shared TTDPatch and
OpenTTD feature with it's origin in TTDPatch to replace/add/change vehicles
(including e.g. maximum speed, graphics and introduction year), stations,
bridges, industries, town houses or any other graphics used by either
TTDPatch or OpenTTD, would tell that building an industry is okay, which
is queried using a so-called callback that allows the NewGRF author to
test all kinds of information about the neighbourhood where the industry
might get build, it would corrupt, i.e. overwrite with invalid data, the
structure that is used to build up an error message. This then might result
in trying to resolve an invalid StringID, an internal numeric representation
of all translateable strings, which would in it's turn trigger a safety
check that is added to ensure invalid StringIDs are never resolved.
16 years ago
frosch 1505c8f384 (svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint).
Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them.
16 years ago
rubidium b5e467978b (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 16 years ago
frosch d54d8bf295 (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
frosch 6684bc12d5 (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 16 years ago
smatz 811ae0ac3f (svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
This is to balance performance, code complexity and NewGRF requirements
16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
rubidium 97f78133d2 (svn r12844) -Fix: the industry tick trigger should only be triggered once every 256 ticks, not every tick... Also bail out of the triggers a little earlier if you know they are not going to happen anyway. 16 years ago
rubidium 5a17e6b395 (svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations. 16 years ago
rubidium ba0532b595 (svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions. 16 years ago
belugas 13dcf2ed7e (svn r12759) -Fix(r12358): There is no need to mask callback result for pre-version7 since CBID_INDTILE_SHAPE_CHECK (cb2F) is really 15 bits. 16 years ago
smatz fcf4a7067d (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 16 years ago
glx 90616adcb0 (svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only. 16 years ago
frosch 3eaf7af980 (svn r12358) -Fix: Callback 2F returns 15 bit results starting from grf version 7. 17 years ago
frosch a13899ee8e (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID 17 years ago
frosch ae996a270b (svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID 17 years ago
frosch 90ee6a16ab (svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'. 17 years ago
rubidium df12937f19 (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 17 years ago
rubidium 90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
belugas 88f11bbfeb (svn r11804) -Fix(r11797,FS#1636): Industry tiles should receive the same medecine as indstries themselves regarding the resolver's object 17 years ago
rubidium 285a4a106f (svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed... 17 years ago
rubidium 71d4004a85 (svn r11776) -Codechange: more header splittings to reduce the dependencies. 17 years ago
rubidium 81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 8d1b25beee (svn r11651) -Codechange [FS#1555]: implement GRF parameter querying for industries and fix a 'bug' as side effect. 17 years ago
rubidium aa39d2a618 (svn r11608) -Fix: do not trigger industries, but only the industry's tiles. 17 years ago
skidd13 c0a2c0c23e (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 17 years ago
skidd13 98f66552be (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 17 years ago
rubidium c1cf9f3396 (svn r11410) -Codechange: implement random triggers for industries. 17 years ago
belugas f26a591e6c (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago
rubidium 464ee0a02a (svn r11375) -Fix [FS#1397]: the industry recolour map was always applied when recolouring was turned on, instead of only applying it when the colour translation is '0'. 17 years ago
rubidium eaff35a821 (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. 17 years ago
belugas 22fd539413 (svn r11241) -Fix: Obiwan error on industry animated tiles. Spotted and fixed by Csaboka 17 years ago
rubidium bcd2e7448b (svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed. 17 years ago
rubidium 5093d8b1cd (svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases). 17 years ago
rubidium 7adec5da36 (svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent. 17 years ago
rubidium 6a2029f4f8 (svn r11187) -Fix: what holds for houses in r11149 also holds for industries. 17 years ago
rubidium c25847af12 (svn r11158) -Codechange: reduce the amount of Random calls needed when we do not have NewGRF industries that actually need the random bits. 17 years ago
rubidium 4705536d7d (svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas.
-Fix: GetIndustryIDAtOffset crashed when the industry->xy tile was not an industry tile.
17 years ago
rubidium 2b89ecca47 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 17 years ago
rubidium 81555c732d (svn r11139) -Codechange: add support for persistent storage for NewGRFs. 17 years ago
rubidium 222e105ec7 (svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch. 17 years ago
belugas e9f06607d1 (svn r10904) -Fix: When using a temporary industry, make sure you do not clear some unreachable tiles upon its destruction.
-Codechange: do not perform something that by all means will not change. A zero offset is really meaningless...
17 years ago
rubidium 903a0a08c2 (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 17 years ago
rubidium a26ef1ee3a (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code. 17 years ago