tron
a3b8eb37b8
(svn r4412) When a vehicle is in a depot or tunnel it's always flagged as VS_HIDDEN. So after checking for VS_HIDDEN and the result is false there's no need to check if it's flagged as being in a depot or tunnel
2006-04-14 10:48:54 +00:00
belugas
c09109cc67
(svn r4411) CodeChange : Define and use some Gfx for both stations and industries. More are still to come
...
Also, a bit of code cleaning, as pointed by Tron
2006-04-14 01:54:07 +00:00
miham
d8a72375af
(svn r4410) WebTranslator2 daily commit [2006-04-13]
...
[hungarian] 6 strings changed by Miham
[french] 21 strings changed by Belugas
[polish] 151 strings changed, 8 strings fixed by Meush
2006-04-13 17:33:32 +00:00
miham
9d26fb9d83
(svn r4408) [Language update by miham] Quick fixed polish.txt
2006-04-12 21:11:28 +00:00
miham
2eeee52a32
(svn r4405) WebTranslator2 automatic commit
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[french] 1 string has been fixed by Belugas
[polish] 36 strings has been fixed, 3 strings has been updated by meush
2006-04-12 20:35:02 +00:00
belugas
22e69aed4f
(svn r4404) Reverted part of r4403. GetRailStationAxis need assertion on IsRailwayStation. Thanks glx for spotting it
2006-04-12 20:33:01 +00:00
belugas
e09b87f56e
(svn r4403) CodeChange : Add GetStationGfx and make use of [G|S]etStationGfx accessors. Also, use GetStationGfx instead of directly accessing the map for functions in station_map.h
2006-04-12 20:01:52 +00:00
tron
011178034e
(svn r4402) Fix a faulty entry in the table for slopes under bridges, remove a now unnecessary test which hid the faulty entry till now and undo r4398 (don't do this!)
2006-04-12 19:05:31 +00:00
belugas
b0906708a0
(svn r4399) CodeChange : Add and make use of [G|S]etIndustryAnimationLoop accessors.
2006-04-12 18:10:54 +00:00
celestar
9aa247b0b4
(svn r4398) -Fix: Quick and Dirty solution for FS#116. Just for the nightlies
2006-04-12 17:58:58 +00:00
miham
7dca43ef41
(svn r4397) [WT2] Commiting hungarian changes
2006-04-12 17:53:52 +00:00
celestar
2e25c5218e
(svn r4392) -Codechange: Use water map accessors in bridge code
2006-04-12 15:23:32 +00:00
celestar
cd53476cc4
(svn r4391) -Fix: faulty ")" in previous commit
2006-04-12 15:21:33 +00:00
celestar
7b797c50db
(svn r4390) -Codechange: Upon merging elrails, one direct map access to the railtype went unnoticed...
2006-04-12 15:08:48 +00:00
matthijs
7dca474b5f
(svn r4389) -Fix: [NPF] Don't mark tiles when debugging in multiplayer, this will cause desyncs.
2006-04-12 15:08:27 +00:00
celestar
86138ce3cc
(svn r4387) -Codechange: Use map accessors even for debugging purposes (npf).
...
-Codechange: Removed unused code from NPF
2006-04-12 14:17:07 +00:00
celestar
cb001ea14d
(svn r4386) -Codechange: Add and make use of IsCustomWaypoint
2006-04-12 13:25:32 +00:00
celestar
093984ea30
(svn r4385) -Codechange: remove map5 from the TileInfo struct as it is now unused. This effort is starting to pay off ...
2006-04-12 12:58:53 +00:00
celestar
e81a1821f1
(svn r4384) -Codechange: rail drawing code
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-Added a function to obtain the axis of a waypoint
-Moved the waypoint layout tables from the depot layout tables into an own one
-Use GetRailTileSubtype
2006-04-12 12:50:40 +00:00
peter1138
7b6e932d82
(svn r4383) - Codechange: Remove extraneous code from 4354; no need to get RailTypeInfo when we already have it...
2006-04-12 12:33:21 +00:00
celestar
46eab6aec6
(svn r4382) -Codechange: Make use of SetSignalType where appropriate
2006-04-12 12:24:39 +00:00
celestar
25f3a06141
(svn r4381) -Codechange: Forgot an occurence for rail ground types
2006-04-12 12:22:43 +00:00
celestar
e53edaf173
(svn r4380) -Codechange: Make use of GetTrackBits where appropriate
2006-04-12 12:12:51 +00:00
celestar
7109274de4
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
2006-04-12 11:58:07 +00:00
celestar
ce320ceb55
(svn r4378) -Add and make use of an accessor function two-way => one-way => one-way => two-way signal cycling
2006-04-12 09:36:27 +00:00
celestar
3207d63244
(svn r4377) -Add and make use of a function that finds out whether a signal is an entry or and exit signal to a presignal block (as combos act as both)
2006-04-12 09:12:33 +00:00
celestar
62ded2f58d
(svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdir
2006-04-12 08:28:03 +00:00
celestar
5ba4345b87
(svn r4375) -Codechange: Move the signal drawing bit to an own function and rename DrawSignalHelper to DrawSingleSignal
2006-04-12 08:06:08 +00:00
tron
85b907c3ef
(svn r4374) Never directly commit something you prepared the evening before, mysteriously it will break in the morning, fix r4373
2006-04-12 05:26:36 +00:00
tron
5671f5d258
(svn r4373) Rewrite GetSlopeZ_TunnelBridge() and slightly change its behavior:
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- Report the correct z alongside the ramp when a foundation is present
- Always report the z under the bridge for a bridge middle part, except if the z hack is used
This should fix some weird behavior of the tile selector near bridges
2006-04-12 05:19:19 +00:00
belugas
4a2615958e
(svn r4368) Revert clear_map.h changes in r4367.Error of manipulation
2006-04-11 22:15:57 +00:00
belugas
6f708b2efe
(svn r4367) CodeChange : Remove another direct map access in station_cmd.c. Replace an array of TileIndexDiffC by a use of loop with TileDiffXY. Thanks to Rubidium
2006-04-11 22:09:21 +00:00
miham
7d837329db
(svn r4365) Oops, sorry, reverted accidentally committed french.txt
2006-04-11 20:56:03 +00:00
miham
8caebaf887
(svn r4364) [Translator2] Fixed generation of langfiles, committing hungarian changes done by miham
2006-04-11 20:54:47 +00:00
miham
f056735dc2
(svn r4363) [WT2] Reverted changes, sorry
2006-04-11 20:04:36 +00:00
miham
8dac0f4e72
(svn r4362) [Translator2] Commit for hungarian language by Miham (manual)
2006-04-11 20:00:38 +00:00
Darkvater
fa3a9102e4
(svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
2006-04-11 17:05:50 +00:00
Darkvater
4e8a960c72
(svn r4360) - CodeChange: add shortcut to SlGetArrayLength of the gamma-function along the lines of the Write/Read functions
2006-04-11 17:03:13 +00:00
belugas
fbf6dd2cb9
(svn r4359) MSV6 Release mode now compiles (problem of UINT_MAX. stdafx.h should be the first include). Thanks to KUDr for solution and testing
2006-04-11 15:18:22 +00:00
celestar
595a436683
(svn r4358) -Codechange: Don't use a TileInfo where a TileIndex will do
2006-04-11 13:19:05 +00:00
celestar
dfd8ade37d
(svn r4357) -Codechange: Moved global _signal_base_sprites into the only function where it is used and use a better array arrangement for it
2006-04-11 13:10:16 +00:00
peter1138
f942a6e1f5
(svn r4356) - NewGRF: Load more newstation properties.
2006-04-11 13:00:06 +00:00
peter1138
55550c33a8
(svn r4355) - NewGRF: Minor clean up; use the correct return type and remove extraneous brackets.
2006-04-11 10:53:07 +00:00
peter1138
b87b68842a
(svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
2006-04-11 10:45:06 +00:00
celestar
f472ed0ecc
(svn r4353) Codechange: Move global _signal_position into the only function that uses it and convert the bit-hacking into a struct
2006-04-11 10:19:50 +00:00
peter1138
432ef5cad9
(svn r4352) - NewGRF Codechange: dynamically allocate the memory used to store custom station data. This saves us approximately 40KB per GRF file, if there are no stations defined.
2006-04-11 10:05:52 +00:00
tron
28dfdd7863
(svn r4351) Simplify ReverseTrackdir() to use a simple arithmetic operation instead of a table lookup
2006-04-11 04:49:23 +00:00
belugas
ddd96570ca
(svn r4350) CodeChange : Add and use accessors [G|S]etIndustrype. Define and use IndustryGfx type instead of uint
2006-04-10 21:00:56 +00:00
tron
93789afac7
(svn r4349) Remove GetCrossingTransportType(), it's slightly overkill
2006-04-10 20:46:37 +00:00
tron
a9b607f259
(svn r4348) Move IsLevelCrossing() from rail.h to road_map.h
2006-04-10 20:38:59 +00:00