Commit Graph

65 Commits

Author SHA1 Message Date
yexo
2b871fe953 (svn r19200) -Doc: update the map array documentation 2010-02-22 14:17:26 +00:00
yexo
b378e82676 (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 2010-01-04 18:33:43 +00:00
yexo
051e54c9a7 (svn r18711) -Doc: update landscape documentation about m1 (tile owner) 2010-01-04 14:33:32 +00:00
smatz
96a5db36f8 (svn r18650) -Fix: in the case of level crossing, location of the owner of road was documented wrongly (Eddi) 2009-12-27 21:45:27 +00:00
rubidium
55ddce8da2 (svn r17493) -Codechange: store the depot index on the map 2009-09-10 14:33:07 +00:00
rubidium
565b99db22 (svn r16911) -Update: map array documentation 2009-07-22 09:21:48 +00:00
rubidium
7831346ef8 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
belugas
3671ed9e4f (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 2009-01-28 19:57:23 +00:00
frosch
3d467cabe5 (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-11-23 14:17:41 +00:00
smatz
07e3c096b3 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
rubidium
a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
frosch
42f33890aa (svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick. 2008-09-15 18:50:48 +00:00
rubidium
fe4f23dba2 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00
rubidium
ec7cc49825 (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
frosch
16c80d031c (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
peter1138
b2095f37ac (svn r12746) -Codechange: Add map storage for station animation frame 2008-04-17 06:52:56 +00:00
frosch
08f0179916 (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. 2008-03-06 14:21:10 +00:00
smatz
a86921da41 (svn r12099) -Documentation: add new RailGroundType to landscape.html 2008-02-10 12:01:14 +00:00
frosch
e95e887772 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 2008-02-06 15:32:06 +00:00
peter1138
1d891a8b15 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
2008-02-02 09:28:43 +00:00
frosch
a1c543e064 (svn r12029) -Feature: Allow trees on shore. 2008-01-31 17:54:13 +00:00
frosch
ef35cefddc (svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. 2008-01-31 15:18:07 +00:00
frosch
b329781ab2 (svn r11984) -Fix: Also draw corner shores under rail tracks. 2008-01-25 16:51:35 +00:00
peter1138
9ca929c812 (svn r11934) -Codechange: add persistent random data for river and canal tiles. 2008-01-20 18:30:53 +00:00
rubidium
cbb2d39860 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 2007-12-07 21:14:54 +00:00
rubidium
2c67320bae (svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch. 2007-10-20 21:05:18 +00:00
rubidium
4dca543135 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 2007-09-23 19:27:35 +00:00
rubidium
3dd6362bb8 (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
glx
2958f0c53a (svn r10006) -Fix (FS#362): allow different signal types on one tile 2007-05-31 21:21:04 +00:00
rubidium
253aa1b0b0 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 2007-05-31 15:15:00 +00:00
rubidium
b82676be2a (svn r9913) -Update: the landscape documentation to reflect the changes to the road bits. 2007-05-24 21:59:12 +00:00
maedhros
73ff939ddb (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
belugas
e595130668 (svn r9106) -Documentation: forgotten usage of m2 (storing TownID) in statue unmovable tile type 2007-03-11 01:22:21 +00:00
belugas
ed55f5f073 (svn r8956) -Documentation : complete reference of m6 usage is now available.
A few little cleanups here and there.
2007-03-01 20:10:49 +00:00
belugas
7fd21fb29b (svn r8951) -Cleanup: Another bunch of re-formating and re-ordering.
Among which, tiles area now read m1..m6, while the bits are always enumerated from 7 to 0
Hoping it will stay that way...
2007-03-01 04:24:19 +00:00
rubidium
4908115355 (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. 2007-02-27 23:36:28 +00:00
rubidium
62281f3853 (svn r8798) -Fix (8735): update documentation to reflect the used bits for drive through stations. 2007-02-18 11:15:13 +00:00
belugas
2b307647da (svn r8752) -Cleanup: Reformat, re-arrange, correct tag errors on landscape.html.
No addition nor correction on actual data
2007-02-15 22:03:48 +00:00
belugas
294723d03f (svn r8365) -Cleanup: Remove unneeded and dead links, install Owner informations, add attribute m6.
More to come on that matter...
2007-01-23 02:31:49 +00:00
peter1138
85c466b1d1 (svn r8103) -Docchange: Include station tile types used by RichK's airports 2007-01-13 16:09:53 +00:00
rubidium
5f88e81641 (svn r7642) -Codechange: unify all the different locations where the animation state is stored into a single location. 2006-12-30 11:57:52 +00:00
celestar
d95e2c2dd1 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals) 2006-12-27 12:38:02 +00:00
Darkvater
bd5f2b66cd (svn r6443) -Fix (r6001): Please update the documentation if you mess with the _m[] bits! 2006-09-12 10:42:04 +00:00
tron
9e28713c4c (svn r5326) Remove the indicator bit for custom waypoint graphics, because it just contains redundant information
Yup-yup-ed by: peter1138
2006-06-21 11:30:28 +00:00
peter1138
530b413612 (svn r4724) - Newstations: Add per-tile random data for station tiles. 2006-05-03 21:25:49 +00:00
peter1138
857b8b045b (svn r4450) - NewStations, rename *CustomStationSprite() to *CustomStationSpecIndex() to reflect their use, and alter the test for determining if a station has customised graphics. 2006-04-16 17:29:37 +00:00
celestar
a7d8ad0004 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
Darkvater
4e09974975 (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
Darkvater
7e604b72db (svn r3451) - Fix documentation; PBS bits were missing for bridge 2006-01-27 14:55:43 +00:00
Darkvater
663b1c6c00 (svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination
- Fix: wrong documentation of trees (Tron)
2006-01-26 18:36:14 +00:00