Commit Graph

100 Commits

Author SHA1 Message Date
michi_cc
245e32a10e (svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi) 2012-12-23 01:00:25 +00:00
frosch
08a8c3a773 (svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked. 2012-07-07 15:39:46 +00:00
frosch
e0cf1e3e94 (svn r24381) -Revert (r24380): RoadVehicle::IsInDepot was supposed to behave different to Train::IsInDepot. 2012-07-07 15:22:21 +00:00
frosch
c1dd0107c7 (svn r24380) -Fix [FS#5188]: RoadVehicle::IsInDepot did not check all articulated parts. 2012-07-07 12:48:53 +00:00
truebrain
1c9bec1999 (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
rubidium
df16ebd730 (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
smatz
33d283fdb1 (svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls 2011-12-18 17:17:18 +00:00
michi_cc
a3e6e113fe (svn r23112) -Codechange: Check if vehicle chain lengths stays constant when auto-refitting. 2011-11-04 15:04:29 +00:00
rubidium
7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
frosch
bbc3409942 (svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs. 2011-11-01 16:51:47 +00:00
alberth
b992a93996 (svn r21976) -Doc: Document several crash handling functions. 2011-02-05 16:20:55 +00:00
rubidium
bbe94dc497 (svn r21945) -Codechange: simplify setting the overtaking counter and remove the magic from its numbers 2011-02-02 22:06:14 +00:00
rubidium
8118f74575 (svn r21943) -Codechange: document and unmagicify some bits of road vehicle overtaking 2011-02-02 21:56:56 +00:00
alberth
da0b09557c (svn r21930) -Codechange: Remove unused vehicle GetTypeString() functions. 2011-01-30 21:32:21 +00:00
rubidium
430fda01dc (svn r21915) -Codechange: rename RoadVehicleAccelerate to RoadVehicle::UpdateSpeed (to match the naming used by Trains), and make use of the algorithm implemented in GroundVehicle 2011-01-26 17:35:03 +00:00
rubidium
4fff63d790 (svn r21912) -Codechange: let road vehicles use gcache.last_speed/SetLastSpeed as well 2011-01-26 17:31:44 +00:00
rubidium
7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
smatz
8b9f0d5ade (svn r21883) -Codechange: make UpdateZPosition() faster by not calling GetSlopeZ() when not needed 2011-01-21 17:35:17 +00:00
smatz
6dc24cf643 (svn r21876) -Codechange: typedef SpecializedVehicleBase and GroundVehicleBase to reduce typing 2011-01-21 14:43:38 +00:00
terkhen
d426906a01 (svn r21862) -Codechange: Unify subtype handling between road vehicles and trains. 2011-01-19 20:04:09 +00:00
terkhen
b5468e7a80 (svn r21860) -Codechange: Rename road vehicle subtype functions to match the train names. 2011-01-19 18:44:13 +00:00
terkhen
48b7916458 (svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains. 2010-12-14 21:33:53 +00:00
rubidium
097880c5e2 (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once 2010-11-20 09:09:57 +00:00
michi_cc
2d801c64a1 (svn r21106) -Change: Tuned realistic acceleration to be a bit more realistic in order to make acceleration "slower", which highlights the differences between vehicle types more. 2010-11-07 13:35:07 +00:00
terkhen
18e3a3ddfc (svn r21099) -Codechange: Store road vehicle max speed in the vehicle cache. 2010-11-06 13:05:11 +00:00
terkhen
766bf140db (svn r21092) -Codechange: Merge max speed functions. 2010-11-06 12:40:38 +00:00
terkhen
c87e023d7a (svn r21058) -Feature [NewGRF]: Add CB36 support for road vehicle properties 0x13 (Power), 0x14 (Weight) and 0x18 (Tractive effort). 2010-10-30 14:31:49 +00:00
rubidium
30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
frosch
a8f4322a03 (svn r20454) -Fix: some whitespace. 2010-08-12 08:39:06 +00:00
terkhen
7d0297f967 (svn r20302) -Add: Method for getting the air drag of a ground vehicle. 2010-08-02 14:52:51 +00:00
terkhen
1fd66d7cc4 (svn r20299) -Add: Make trains and road vehicles use a different area value to calculate air drag. 2010-08-02 14:49:23 +00:00
terkhen
14d58e9978 (svn r20298) -Fix: GetInitialMaxSpeed did not return the correct value for road vehicles. 2010-08-02 14:48:13 +00:00
rubidium
398418b8fa (svn r19812) -Codechange: give some unnamed enums a name or, in case they consisted of unrelated values use static const (u)int 2010-05-13 09:44:44 +00:00
terkhen
b443a3ee0a (svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%. 2010-03-06 12:58:33 +00:00
terkhen
c958c2c31f (svn r19345) -Feature: Realistic acceleration for road vehicles. 2010-03-06 12:56:57 +00:00
terkhen
e770b3d6bb (svn r19344) -Codechange: RoadVehicle uses UpdateInclination instead of its own function. 2010-03-06 12:55:56 +00:00
terkhen
06a3faa651 (svn r19343) -Codechange: Make RoadVehicle a child class of GroundVehicle.
-Add: Required acceleration functions at RoadVehicle.
2010-03-06 12:54:42 +00:00
rubidium
82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium
833c6f36f3 (svn r18779) -Codechange: merge the command callbacks of the primary vehicles; they are identical 2010-01-11 18:34:02 +00:00
rubidium
6f1982d151 (svn r18531) -Fix [FS#3384] (r18404): for articulated road vehicles only the first part was accounted for, so for extremely short fronts and lots after it the spreading did not work as it should. 2009-12-18 21:34:06 +00:00
rubidium
fac2f8ce1a (svn r18404) -Codechange: link drive through stops better together
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
rubidium
19fa38601d (svn r18402) -Codechange: unify/centralise the code for crashing vehicles 2009-12-04 20:29:46 +00:00
rubidium
0ef0e13795 (svn r18385) -Cleanup: remove the now unneeded multistop slot management code 2009-12-02 18:18:56 +00:00
frosch
59f9163e37 (svn r18381) -Codechange: Add RoadVehicle::IsBus() to simplify some stuff. 2009-12-02 17:37:02 +00:00
rubidium
32926facf9 (svn r18270) -Codechange: split the code for finding a road stop to stop at into a seperate function 2009-11-24 14:19:21 +00:00
frosch
6ca8f6e380 (svn r18011) -Feature(ette): [NewGRF] CB 36 for roadvehicle property 09 'running cost factor'. 2009-11-08 13:02:05 +00:00
frosch
8df61c0fc0 (svn r17826) -Codechange: GetRoadVehLength() is only used in one file, make it static. 2009-10-20 19:55:09 +00:00
frosch
f3aacb8fe3 (svn r17725) -Codechange: Reduce usage of EngInfo and XxxVehInfo, esp. when a Engine * is already present. 2009-10-06 19:17:07 +00:00
smatz
c344ae2e1d (svn r17688) -Fix (r17684): incorrect comments 2009-10-04 04:57:01 +00:00
frosch
12a814f487 (svn r17684) -Fix: tcache.first_engine and rcache.first_engine need to be set before first callback/sprite-resolving. For RV fronts it was missing at all, causing livery selection to fail. 2009-10-03 14:46:48 +00:00