Jonathan G Rennison
191afd93c1
Merge branch 'save_ext' into jgrpp
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# Conflicts:
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/settings.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/vehicle_base.h
# src/widgets/dropdown.cpp
2019-01-21 19:28:29 +00:00
Jonathan G Rennison
80d6f6c622
Merge branch 'master' into save_ext
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# Conflicts:
# src/saveload/saveload.cpp
# src/saveload/saveload.h
2019-01-21 18:37:47 +00:00
J0an Josep
9ce92521c1
Fix: If screen size changes, windows are relocated and dropdown may not fit the screen.
2019-01-20 21:43:00 +00:00
J0an Josep
628af2fabc
Fix #6060 : When opening a scrollable dropdown above a widget, scroll it to its very bottom.
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This "prevents" the fast movement towards the bottom when holding down the mouse button.
2019-01-20 21:43:00 +00:00
Juanjo
226dbcb422
Codechange #6060 : Allow drawing dropdown lists with scrollbars above the widgets
2019-01-20 21:43:00 +00:00
btzy
9d75600ac0
Fix: Round up deltas for smooth scrolling, so target will be reached
2019-01-20 19:43:56 +00:00
Patric Stout
5ad73e4029
Fix: [AzurePipelines] the repository OpenTTD-CF is renamed to CompileFarm
2019-01-20 20:00:13 +01:00
translators
e71f7cf277
Update: Translations from eints
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russian: 10 changes by Lone_Wolf
hungarian: 5 changes by Brumi
spanish (mexican): 6 changes by Absay
2019-01-20 19:45:44 +01:00
Peter Nelson
f35b135e17
Change 81330b8d6e
: Cached path only needs to be cleared if it was found to be invalid.
2019-01-20 11:06:33 +01:00
Peter Nelson
4daaec1a94
Change: Invalidate ship path caches if pathfinder choice or forbid-90-degree turns are changed.
2019-01-19 23:11:17 +00:00
Peter Nelson
81330b8d6e
Change: Add path cache for ships.
2019-01-19 23:11:17 +00:00
Peter Nelson
1c725fce47
Change: Add ability to save/load std::deque<> containers.
2019-01-19 23:11:17 +00:00
Jonathan G Rennison
e15601e12f
Cache whether a train may have a depot or bridge speed restriction
2019-01-19 21:22:32 +00:00
Jonathan G Rennison
f4180e8714
Check vehicle sound setting before motion/tick counts in CallVehicleTicks
2019-01-19 19:07:15 +00:00
Jonathan G Rennison
3cb5bfe1a9
Fix departure GUI not updating when mode changed when paused
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Fix buttons not being re-drawn when ctrl-clicking transport type buttons
2019-01-19 19:05:05 +00:00
translators
60da05cf2a
Update: Translations from eints
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french: 3 changes by glx
2019-01-19 19:45:43 +01:00
Jonathan G Rennison
9ef889f28f
Docs: Fix error in landscape_grid.html: class 9 bridge ramp m6
2019-01-19 15:34:04 +00:00
Ingo von Borstel
4e9e115760
Add: [NewGRF] Airport animation trigger for plane landing ( #6334 , patch by Supercheese)
2019-01-19 14:36:15 +00:00
Niels Martin Hansen
f37304f9f5
Cleanup: Remove unused strings
2019-01-19 13:33:17 +01:00
Niels Martin Hansen
08ffa16d51
Fix 8859381
: Display of requires/produces in Build Industry window
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Change the window to use a dynamically generated string of cargoes,
instead of one of a few fixed-length lists. With up to 16 cargoes
on each list, having 16 with the only difference how many are listed
seems like a bad maintenance idea.
2019-01-19 13:33:17 +01:00
Jonathan G Rennison
0bb9207f4d
Index OrderList contents in a flat vector
2019-01-19 11:21:04 +00:00
Jonathan G Rennison
d87ac8ec7e
Improve performance of train breakdown detection
2019-01-19 04:39:16 +00:00
Jonathan G Rennison
841ea7639f
De-virtualise most common calls to Vehicle::Tick
2019-01-19 04:29:52 +00:00
Jonathan G Rennison
08998d95ba
De-virtualise tile animation calls
2019-01-19 04:28:51 +00:00
Jonathan G Rennison
f763b5d5e0
Remove some assertions on tile accessors in non-debug builds
2019-01-19 04:28:06 +00:00
translators
07a40df9ab
Update: Translations from eints
...
spanish: 4 changes by SilverSurferZzZ
spanish (mexican): 1 change by Absay
2019-01-18 19:45:44 +01:00
glx
0e0476184e
Cleanup: remove useless and outdated 'generate' projects outputs
2019-01-17 23:02:11 +00:00
glx
98308fe260
Fix 7f54c59a6
: use some consistency for project dependencies determination
2019-01-17 23:02:11 +00:00
nikolas
d8ccad91f9
Fix: Some code and comment typos
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Found with codespell
2019-01-17 22:01:07 +00:00
glx
1623cb553b
Fix #7032 : use the same mode to load and render glyphs
2019-01-17 21:56:12 +00:00
Charles Pigott
6535abb88b
Codechange: Don't explicitly link with -lstdc++, causes linking issues with freetype on MinGW
2019-01-17 21:55:15 +00:00
Charles Pigott
fe8c24e081
Codechange: Remove unnecessarily defined functions under MinGW
2019-01-17 21:55:15 +00:00
Charles Pigott
2d981a4b2c
Fix: A few minor compile warnings under MinGW
2019-01-17 21:55:15 +00:00
glx
1106534262
Fix: depend was messing the line endings in append mode
2019-01-16 19:27:06 +00:00
glx
ee84f98f1e
Fix: deps calculation call could fail due to command line length
2019-01-16 19:27:06 +00:00
glx
5a09337c20
Fix: make reconfigure warning
2019-01-16 19:27:06 +00:00
translators
91315a7a39
Update: Translations from eints
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spanish: 3 changes by SilverSurferZzZ
2019-01-15 19:45:41 +01:00
Jonathan G Rennison
7c539267ed
Merge branch 'master' into jgrpp
2019-01-15 18:39:32 +00:00
Peter Nelson
6b0a467a50
Change: Obey forbid_90_deg_turns when choosing available track with no destination.
2019-01-14 19:57:07 +00:00
Peter Nelson
7284b593c7
Change: When ship is lost, pick first available track instead of a random track.
2019-01-14 19:57:07 +00:00
Peter Nelson
8b64204418
Codechange: Replace trackbit lookup table with existing functions.
2019-01-14 19:57:07 +00:00
Peter Nelson
7af53d7588
Codechange: Use const instead of magic number for ship order distance. Allow slightly further distance when following orders.
2019-01-14 19:57:07 +00:00
Peter Nelson
b98887c4a0
Change: Allow only one ship to leave depot at a time.
2019-01-14 19:57:07 +00:00
Peter Nelson
ebddd596c7
Change: Don't pathfind with no destination or if destination is known to be too far.
2019-01-14 19:57:07 +00:00
Peter Nelson
6a38a3f5df
Change: Don't leave ship depot with no orders.
2019-01-14 19:57:07 +00:00
Jonathan G Rennison
f645222d8f
Add scope info logging to sprite read/load
2019-01-14 18:51:28 +00:00
Jonathan G Rennison
3f03d03d92
Fix uint8 file_slot in LoadNextSprite
2019-01-14 18:45:57 +00:00
translators
29b6b74ee1
Update: Translations from eints
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french: 4 changes by glx
finnish: 2 changes by ln
2019-01-14 19:45:41 +01:00
Jonathan G Rennison
d489ee5d9c
Discard invalid/negative sprite sizes in LoadSpriteV1
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This is to avoid sign-conversion to a huge unsigned value
which is passed to malloc.
2019-01-14 18:42:51 +00:00
glx
9f0ad7e269
Fix: BSD find used by OSX requires explicit path
2019-01-14 00:34:52 +00:00