Commit Graph

399 Commits (1917a3e0f85d433a45d270884f1f6c0d62e03393)

Author SHA1 Message Date
Jonathan G Rennison ad72fad68e Fix #148: Rename STR_MONEY_CHEAT_MULTIPLAYER* strings 4 years ago
Jonathan G Rennison ab99c16601 Add support for money cheat in multiplayer
Add a setting for whether this is permitted by multiplayer clients
5 years ago
Jonathan G Rennison 8956b1ab02 Improve performance of tunnel rendering in viewport map mode 5 years ago
Jonathan G Rennison 81a1094cc8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_cmds.cpp
#	src/date.cpp
#	src/economy.cpp
#	src/misc.cpp
#	src/newgrf_house.cpp
5 years ago
Jonathan G Rennison bb363695fc YAPF: Prevent user for configuring signal penalties to negative values
Warn if signal penalty polynomial goes negative, and clamp to non-negative
5 years ago
Jonathan G Rennison 7960db35f2 Merge branch 'master' into jgrpp
# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h
5 years ago
stormcone b524f1ae21 Feature: Show the name of the NewGRF in the build vehicle window. 5 years ago
Jonathan G Rennison 6f75d9119d ChillPP: Add support for loading compatible linkgraph settings 5 years ago
Jonathan G Rennison 8176da3f62 Saveload: Add value conversion support to settings xref 5 years ago
Jonathan G Rennison c9a5b30d39 ChillPP: Fix loading of timetable seperation setting 5 years ago
Jonathan G Rennison 4936b3ba51 Add support for loading ChillPP v8 savegames 5 years ago
Jonathan G Rennison 5dc1027c6b Add initial support for loading ChillPP v14.7 savegames 5 years ago
Jonathan G Rennison d56d4ea51f Add initial support for loading JokerPP savegames
See #123
5 years ago
Niels Martin Hansen 2fd871e2af Feature: Configurable game ending year
Functionally reverts 683b65ee1
5 years ago
Samu f0ff7003fd Fix: Snowline height interval is now 1, in both World Generation and Settings windows
- Previously, it was 1 in World Gen window, but 5 in Settings window
5 years ago
Samu 96f8c13543 Fix: Custom sea level default value is now equal to minimum value, not lower
Custom sea level default value was lower than the minimum
5 years ago
Jonathan G Rennison fd25596311 Merge upstream PR #7852 into jgrpp
Feature: Show the name of the NewGRF in the build vehicle window

Author: stormcone

# Conflicts:
#	src/lang/english.txt
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/table/settings.ini
5 years ago
stormcone 4def6cf70f Feature: Show the name of the NewGRF in the build vehicle window. 5 years ago
Jonathan G Rennison 2b0c1a5930 Separate allow stations under bridges into settings for: rail, road, docks 5 years ago
Jonathan G Rennison cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
Jonathan G Rennison ca3c72438e Merge branch 'master' into jgrpp
# Conflicts:
#	Makefile.bundle.in
#	src/os/macosx/string_osx.cpp
#	src/station_cmd.cpp
5 years ago
Jack Baron f159d91572 Fix: add savegame version to trading age setting 5 years ago
Jack Baron 7c9dedb94f Feature: Configure minimum share trading years 5 years ago
Jonathan G Rennison edfd378e93 Merge branch 'master' into jgrpp
# Conflicts:
#	source.list
#	src/blitter/32bpp_anim.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/order_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_type.h
5 years ago
JMcKiern 04f659e768 Fix: Some typos found using codespell 5 years ago
Jonathan G Rennison ba9d1a0390 Merge branch 'jgrpp' into jgrpp-nrt
# Conflicts:
#	.ottdrev-vc
#	README.md
#	jgrpp-changelog.md
5 years ago
Jonathan G Rennison 9a05ea67d5 Add chicken bits setting
2 bits so far
5 years ago
Jonathan G Rennison 04ef407ddf Merge branch 'jgrpp' into jgrpp-nrt
# Conflicts:
#	.ottdrev-vc
#	README.md
#	jgrpp-changelog.md
#	src/ship_cmd.cpp
5 years ago
Jonathan G Rennison ec892879f4 Add passworded mechanism to change server game settings from client 5 years ago
Jonathan G Rennison dbc5f1baed Merge branch 'master' into jgrpp-nrt
# Conflicts:
#	src/fontcache.cpp
#	src/game/game_text.cpp
#	src/lang/korean.txt
#	src/os/macosx/crashlog_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/station_cmd.cpp
#	src/viewport.cpp
5 years ago
Jonathan G Rennison 36eb4165b8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/bridge_map.h
#	src/crashlog.cpp
#	src/industry.h
#	src/linkgraph/linkgraph_type.h
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/settings.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/table/settings.h.preamble
#	src/train.h
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/viewport_func.h
#	src/widgets/station_widget.h
#	src/zoom_func.h
#	src/zoom_type.h
5 years ago
Jonathan G Rennison af64b5dc18 Add news/advice setting to warn if no depot order in vehicle schedule 5 years ago
Niels Martin Hansen 140a96b3a0 Change: Limit memory allocations for each Squirrel instance
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
5 years ago
Michael Lutz 0344e7a0a1 Fix #7463: Promote scroll mode setting to basic category. 5 years ago
Corns McGowan 4d0ee65b51 Change: Set default setting in server browser of "Advertised" to "Yes". (#7568) 5 years ago
Jonathan G Rennison 1ee33c46ef Linkgraph: Allow overriding distribution mode on a per-cargo basis, in game 5 years ago
Jonathan G Rennison e7a916d2ce Linkgraph: Add asymmetric: equal and nearest demand distribution modes 5 years ago
Jonathan G Rennison 8b1ee39ace Setting: Add support for enum type settings 5 years ago
Charles Pigott 644f4c3547 Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them properly 6 years ago
Jonathan G Rennison a6ea1ea408 Allow articulated road vehicles to overtake other vehicles
Add setting
6 years ago
Jonathan G Rennison 674732cd68 Merge: Codechange: Use null pointer literal instead of the NULL macro 6 years ago
peter1138 c0836bccef Codechange: NULL -> nullptr in settings files. 6 years ago
Jonathan G Rennison ba34ec7ade Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
6 years ago
peter1138 c34f07d5fd Fix #7390: Extra line removed by mistake caused server_password to disappear from settings. 6 years ago
Patric Stout e3c639a09f Remove: ENABLE_NETWORK switch
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
6 years ago
Charles Pigott fe448a2616 Remove: OPF 6 years ago
Jonathan G Rennison 5e6d283463 Merge branch 'master' into jgrpp
Remove the viewport sign cache as this is now superseded by the kd tree
implementation

# Conflicts:
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/misc.cpp
#	src/pathfinder/follow_track.hpp
#	src/pbs.cpp
#	src/rail_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/station.cpp
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/thread/thread_morphos.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/waypoint.cpp
6 years ago
PeterN dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234)
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.

"Company stations can serve industries with attached neutral stations"

When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.

When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
6 years ago
Peter Nelson b8a0107ad1 Change: Add configurable curve penalty for ships. 6 years ago