Commit Graph

118 Commits (179cd84cc35989570fbe6ae9c85fd61a07a145a7)

Author SHA1 Message Date
tron 2b27073156 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
tron 95d009bde8 (svn r5298) Hide function declarations and remove function stubs which aren't needed in the !ENABLE_NETWORK case 18 years ago
tron c8f6c4ef2f (svn r5297) Check the interface flags if IFF_BROADCAST is set before asking for the broadcast address 18 years ago
tron 5db6c57bea (svn r5295) Handle a quirk in the Windows interface detection code and fix a typo in r5293 (thanks to Darkvater for testing) 18 years ago
tron 670e47eec3 (svn r5293) -Fix: Not all network interfaces are capable of broadcasting. Don't record those which aren't
-Fix: Not all networks are /24. Generate proper broadcast addresses for non-/24 nets
18 years ago
tron bdf64588d3 (svn r5292) -Fix: When using SIOCGIFCONF to detect network interfaces accomodate for the fact that struct sockaddr doesn't have fixed size in all implementations 18 years ago
tron 0a72639c2d (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. 18 years ago
Darkvater ed96dcd868 (svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight 18 years ago
Darkvater 4e743232de (svn r4268) - Delete the network-copy of the Patches struct as it is not needed anymore. All relevant patch-settings that are changed by a network-game are those that are saved with a savegame, so these are not affected for loaded games (since Patches are saved with them). Also there is a distinction between in-game patch settings and default patch settings and this is not affected in MP. Thus this temp copy can be removed. 19 years ago
Darkvater 7d232cf978 (svn r4267) - Fix (r4241): also validate the error number that a client receives from a server, and encapsulate this functionality into GetNetworkErrorMsg(). 19 years ago
tron 84fb96fe85 (svn r3511) More whitespace ([FS#46] by Rubidium) 19 years ago
Darkvater f2448ebfd4 (svn r3500) - Workaround the inaccurate count of spectators/companies that can happen in certain border-cases. For now just dynamically get this value when requested so it is always right. To do properly all player/client creation/destruction needs a hook for networking. 19 years ago
Darkvater bb49381cd3 (svn r3470) - Fix: plug a memleak in _network_host_list. 19 years ago
Darkvater 2b287a9e72 (svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information. 19 years ago
Darkvater 78fa9c7393 (svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console. 19 years ago
peter1138 e78997fdfd (svn r3409) - Change the server advertisement interval to use the frame counter instead
of game days. This allows a paused server to continue to advertise itself.
  This also fixes advertising for games that start before 1922.
19 years ago
Darkvater a292621b14 (svn r3407) - Feature: Kick and ban now with IP numbers. 19 years ago
tron f7abff5f96 (svn r3181) -Bracing
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron d975abc96c (svn r2899) -Fix: Several format string vulnerabilities and buffer overflows in the network code 19 years ago
ludde bb1e1f2b5f (svn r2755) Fix: Fix a desync issue with autoreplace 19 years ago
tron a227065ab7 (svn r2701) Insert Id tags into all source files 19 years ago
tron 559babcdc9 (svn r2673) Include functions.h directly, not globally via openttd.h 19 years ago
tron 284d9ed7fb (svn r2663) Include variables.h only in these files which need it, not globally via openttd.h 19 years ago
ludde bd974bb443 (svn r2590) Fix: [network] Fixed NetworkHandleLocalQueue 19 years ago
ludde 8ff1f8c526 (svn r2589) Fix: [network] Fixed static variable that wasn't initialized. Would stop the sync checking from working in some cases. 19 years ago
ludde f12b3a0c18 (svn r2588) Codechange: Remove PLAYER_SEED_RANDOM 19 years ago
ludde 71f9078bdd (svn r2583) Move OS specific code out of misc.c
Added support for Mersenne Twister random number generator (not implemented in network yet)
Wrap player randoms around #ifdef
19 years ago
ludde 3e62457107 (svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
Added a way to bind a C-string to an openttd string which doesn't modify the game state.
19 years ago
tron 43f7974f6d (svn r2405) Simplify a few '? true : false' and '? false : true', especially the latter is confusing 19 years ago
truelight 143dd26ef5 (svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;)) 19 years ago
Darkvater d102d0c26d (svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
- Some variables are really special and cannot be assigned normally, use their callback procedure for assignment/querying. This commit also obsoletes "[1172804] Console set command cleanup"
19 years ago
Darkvater 5109df6f55 (svn r2157) - Feature (request): [ 1166978 ] Focus keyboard on input-box in Multiplayer Menu
- Feature: If the to be started server is using a password, draw a red '*' after the set password button to remind the user.
20 years ago
Darkvater d35f965c47 (svn r2126) - Fix: #2 Fix compilation with network disabled, and comment out some of the warnings (unused function) (I missed this out the last commit, sorry) 20 years ago
truelight d97ff67129 (svn r2108) -Fix: the server now also unpause when a client desyncs or something 20 years ago
truelight 508738f836 (svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you 
can auto-pause the game when a client wants to join the game. This to 
avoid connection losses because of big maps (200+ trains). (with tnx to 
#openttdcoop for the ideas and testing)
20 years ago
tron 34f14e657d (svn r1970) Fix some warnings which Cygwin showed 20 years ago
tron 552d84884f (svn r1836) Clean up some strange constructs concerning socket options 20 years ago
tron eed181245d (svn r1833) byte -> char transition: the rest 20 years ago
tron b2ae5b197e (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 20 years ago
tron 0381073e56 (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 20 years ago
tron f0f85a7ef3 (svn r1803) Move debugging stuff into files of it's own 20 years ago
tron e5cd6b6193 (svn r1596) Add some more statics 20 years ago
tron 189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 20 years ago
truelight 24c9e6ff66 (svn r1527) -Add: RCon (Remote Connection). A server can set:
'set rcon_pw <password>'
  Which enables rcon. A client can now do:
    'rcon <password> "<command>"'
  The command will be executed on the server. (guru3)
-Fix: 'kick 1' did crash dedicated servers
-Fix: server password is now correctly saved

  !!Warning!!: do not give your rcon password to people you do not thrust!
20 years ago
tron 3a838447a8 (svn r1509) Const correctness and add static where appropriate while touching the lines anyway 20 years ago
tron 49584082a0 (svn r1451) Fix some of the signed/unsigned comparison warnings 20 years ago
truelight 523a6a1cff (svn r1389) -Add: [Network] Added packet protection. No longer a client or server
reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an 
invalid DoCommand, but drops the client instead.
20 years ago
dominik e31da8532e (svn r1381) Fix: [ 1095143 ] Servers list now also saves the port 20 years ago
tron c0702318d2 (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY] 20 years ago
truelight a11f46fed4 (svn r1322) -Add: banning system (mostly tnx to guru3)
A server can ban people via ClientList
  Both server and dedicated can do it via console:
   'ban', 'unban', 'banlist'.
20 years ago