Commit Graph

292 Commits (173f0f4cd56942b2706bfea88f50b4d33b4b1c1d)

Author SHA1 Message Date
frosch 4236dd3be5 (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'. 16 years ago
rubidium 4ccd8a6786 (svn r13576) -Codechange: disable static NewGRFs when non-static NewGRFs query them in the context of network games. This makes it impossible for static NewGRFs to disable non-static NewGRFs and 'bad' things happening because the non-static NewGRF doesn't know about the static NewGRF. 16 years ago
peter1138 d61da119d3 (svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles 16 years ago
rubidium 3d5fe9bfc1 (svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future. 16 years ago
rubidium 7f6382badd (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 16 years ago
smatz bd5067b5a0 (svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places 16 years ago
belugas 54e7a3b196 (svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house. 16 years ago
glx ee256e770a (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 16 years ago
peter1138 261018fc8c (svn r13388) -Codechange: Remove "my invented flag for something that is a wagon" 16 years ago
belugas 2550f353e9 (svn r13376) -Feature: Add access to current long year and date from Action 7/9/D and VarAction2 (23/24 or A3/A4)
Add access to (long format) building year, in Variational Action2 Variable 49 for Vehicles
16 years ago
peter1138 d58f055876 (svn r13374) -Fix (r13364): Some common compilers do not yet support 9 year old specifications. 16 years ago
peter1138 722f48a1d6 (svn r13372) -Cleanup: Excessive whitespace 16 years ago
peter1138 7b75cee876 (svn r13371) -Fix (r4510 ... r12924): Engine array size is not related to the ID used when setting a vehicle's name (it is vehicle type specific). Instead just test for a generic string. 16 years ago
belugas 4b4e73c1dd (svn r13368) -Codechange: give house's min/max_date a better name, as it is really year, not date 16 years ago
peter1138 7b66180d78 (svn r13364) -Codechange: Refactor action 3 mapping to use grf_load_*() instead of direct byte array access. 16 years ago
peter1138 86ab690ec5 (svn r13363) -Codechange: Code duplication tidy up 16 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium 5c5ee7eb57 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 16 years ago
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
belugas fc35ad9ee9 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
16 years ago
peter1138 eb112946a7 (svn r13074) -Fix: For multiheaded engines, halve power and running cost when used instead of when loading, to allow callback values to work properly. 16 years ago
glx e48a351f8e (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings 16 years ago
peter1138 c025d7a152 (svn r12973) -Codechange: Rename GRMSpriteEntry to GRFLocation, as it is not necessarily specific to GRM sprites... 16 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
peter1138 22aa011b57 (svn r12958) -Codechange: Allocate sprites reserved by GRM in advance of 'Action 1' sprites, giving much less chance of GRM reservation failure if lots of NewGRF sets are loaded. 16 years ago
belugas 26f11fd181 (svn r12950) -Fix: two includes is one too much 16 years ago
smatz 297f99e100 (svn r12944) -Codechange: use rev.h instead of externs at many places 16 years ago
peter1138 3e0b6199c4 (svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides. 16 years ago
peter1138 a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 16 years ago
peter1138 c5211354a6 (svn r12839) -Codechange: Allocate temporary engine data when loading GRFs as needed instead of statically. 16 years ago
peter1138 210d757499 (svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes) 16 years ago
rubidium 9d8fa486af (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 16 years ago
rubidium 00f0bf98ee (svn r12751) -Codechange: do what has been done in r11862 in a different way so it uses less memory. 16 years ago
rubidium 5992dad01f (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
16 years ago
rubidium 6f15d34fe5 (svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff). 16 years ago
rubidium ef2be7d0fc (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 16 years ago
rubidium 2edd403656 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 16 years ago
glx d4f7f5e5fe (svn r12454) -Fix (r12452): incorrect calculation for 'first vehicle in this chain of vehicles with the same ID' (thx DaleStan)
-Fix (r12452): wrong loading of random action 2 type 84 for non vehicle (though it shouldn't happen, but who knows ;))
17 years ago
glx bbdb831301 (svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only. 17 years ago
peter1138 7df7a3069c (svn r12450) -Codechange: Use a pointer instead of several array dereferences. 17 years ago
belugas 3343586c84 (svn r12449) -Feature[newGRF]: Add support for var A2/22 for action 7/9/D: Diificulty level 17 years ago
smatz bfae49aeb2 (svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script 17 years ago
peter1138 f08cf32216 (svn r12341) -Fix (r11224) [FS#1827]: GRM buffer for cargos was incorrect size. 17 years ago
frosch 6e3ae628fc (svn r12333) -Fix: Switch grfstatus from 'activated' back to 'will-be-active' between reservation- and activation-stage.
This fixes action7/9 conditions 0x06 to 0x0A to return the same in those two stages.
17 years ago
peter1138 9ccce57438 (svn r12317) -Fix [FS#1815]: Map string IDs that are embedded from other strings. 17 years ago
peter1138 6bdc8e5fae (svn r12316) -Codechange: Support loading full range of 0xD0xx NewGRF strings which
includes 0xD000 to 0xD3FF (yes, 0xD0xx makes a lot of sense, really...) 
and handle 0xD400 to 0xD7FF strings which map to 0xD000 to 0xD3FF 
(obviously).
17 years ago
peter1138 6aea2454c8 (svn r12295) -Codechange: Make plane speed option available to NewGRFs 17 years ago
peter1138 dda6cab17a (svn r12209) -Fix: [NewGRF] Support using any base price for rail and road vehicles' running cost, and show running cost of wagons if they have it. 17 years ago
peter1138 79b6b9cb66 (svn r12205) -Codechange: rename RailVehicleInfo::running_cost_base to running_cost, inline with other vehicle types (It is the factor, not the base) 17 years ago