Darkvater
195619a4f9
(svn r3428) - Feature: server_info was left out previous commit. Move some commands about a bit for better logical placement
2006-01-25 18:40:12 +00:00
Darkvater
082aa38f79
(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
2006-01-25 18:11:06 +00:00
peter1138
98b13cebbd
(svn r3411) - Fix: When changing the server password via the console, actually set the password as well as flag whether it is required.
2006-01-19 21:29:54 +00:00
Darkvater
6132d15df9
(svn r3408) - Ok, compile before you commit; sorry (fix previous commit)
2006-01-19 16:12:24 +00:00
Darkvater
ad47f3a6a2
(svn r3407) - Feature: Kick and ban now with IP numbers.
2006-01-19 15:58:57 +00:00
Darkvater
16f1af429b
(svn r3070) - it doesn't matter where the '.' is found for the IP, if it is found, it is not a normal index when unbanning clients ('\0' should of course be NULL); thx Tron
2005-10-19 20:00:05 +00:00
Darkvater
e6ff0a52ac
(svn r3069) - CodeChange: now that we have the '|' char, use that as a seperator instead of '\' as was originally intention
2005-10-19 19:44:01 +00:00
Darkvater
8c7e9f00dc
(svn r3068) - Feature: make it possible to create a screenshot from the console that is both big and has no console, or any combination of.
2005-10-19 19:41:38 +00:00
Darkvater
7b52c5f6bb
(svn r3067) - Feature: allow unbanning players based on banlist-id (as well as IP).
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- Feature: 'status' and 'clients' now show the IP of the players
2005-10-19 19:38:35 +00:00
tron
9e85e49ca4
(svn r2987) -Fix: restart_game_date is an UINT16, not a BYTE. Now setting the game restart year via the console should work (Debolaz)
2005-09-26 08:11:48 +00:00
Darkvater
b1814daab7
(svn r2945) Add 'del' alias to rm console command
2005-09-11 18:36:22 +00:00
tron
2c62dcef61
(svn r2941) -Feature: Implement the console command rm to remove savegames
2005-09-11 14:57:56 +00:00
tron
f02b1f2967
(svn r2899) -Fix: Several format string vulnerabilities and buffer overflows in the network code
2005-08-28 12:24:57 +00:00
tron
647cbd6bdd
(svn r2701) Insert Id tags into all source files
2005-07-24 14:12:37 +00:00
tron
a4ec4da221
(svn r2672) Move saving/loading related declarations to saveload.h
2005-07-22 06:31:31 +00:00
Darkvater
cda6efd919
(svn r2609) - Feature: remove extension from savegames/scenarios when browsing the folders.
2005-07-17 15:58:47 +00:00
tron
1307f90b5e
(svn r2535) Tabs
2005-07-08 22:25:24 +00:00
tron
b39195ddfa
(svn r2498) -Fix: [1230241] The console variable autoclean_unprotected was linked to the variable _network_autoclean_protected
2005-06-30 12:42:27 +00:00
celestar
354058341b
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
2005-06-21 16:28:17 +00:00
matthijs
948d9f518f
(svn r2449) * Added an extra warning to the stopall command, "For debugging only!".
2005-06-16 20:54:37 +00:00
matthijs
a4550b02b0
(svn r2445) * Add: "stopall" console command, which forcibly stops all vehicles (useful for debugging).
2005-06-16 00:54:19 +00:00
Darkvater
ba8c649fac
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
2005-06-02 19:30:21 +00:00
Darkvater
aa3fbc8763
(svn r2375) - CodeChange: add the newly added 'all' of server_ip to it's helptext.
2005-05-28 19:05:24 +00:00
Darkvater
249a0b6fda
(svn r2374) - CodeChange: giving server_ip a value of 'all' will make the server listen on any interface (0.0.0.0); also fix a typo in one of the script example files: s/ports/interfaces
2005-05-28 18:47:05 +00:00
Darkvater
ad30c7a2c1
(svn r2372) - Fix (console): update the example scripts in the scripts/ directory to reflect the new console functionality
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- Fix (console): any line starting with a '#' is a comment so ignore it
- Fix (console): The special variables whose value can only be set by a custom process should, also print out their newly set value there, instead of relying on the default printout which is slightly confusing. Eg after you change the value it still printed out 'current value for...' instead of 'XXX changed to...'
2005-05-28 16:59:51 +00:00
Darkvater
26da27532e
(svn r2352) - Feature: add the possibility to print out the current debug-level
2005-05-20 17:59:24 +00:00
Darkvater
5fc05c681a
(svn r2338) - CodeChange: only call the variable hooks when you set their value not when you query them
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- Fix: typo in pool.c "Cleaing up" --> "Cleaning up"
2005-05-17 16:07:48 +00:00
Darkvater
ee89f5ab77
(svn r2332) - Feature: Add 'clear' command and CTRL+L to empty the console window
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- Fix: do not execute emtpy commands anymore
2005-05-16 13:46:26 +00:00
tron
0375f30336
(svn r2323) Remove unused dereferencing
2005-05-15 18:43:36 +00:00
Darkvater
d958518e76
(svn r2318) - Feature: added console command 'part' to leave a currently running game and 'join' which is an alias to 'connect' to join a multiplayer server.
2005-05-15 10:40:53 +00:00
Darkvater
56bc64a3a1
(svn r2309) - CodeChange: Change all _iconsole_color_whatever into _icolour_wtv (abbreviated). Besides the changed into proper english, yes this commit is pretty useless ;)
2005-05-14 19:34:59 +00:00
Darkvater
408a036bcc
(svn r2302) - Fix: when you started a server 'load <file>' did not work prior to doing 'ls'. Fixed by moving the changing of saveload_mode into BuildFileList()
2005-05-13 17:05:03 +00:00
Darkvater
eb4233e8e9
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
...
- CodeChange: renamed CmdTrainGotoDepot() to CmdSendTrainToDepot() to be consistent with other depot commands.
- CodeChange: 'newgame' console command now calls the unabused GenRandomNewGame(). For the server it still creates a new game, a client quits the game and continues in SP.
- CodeChange: in the game-difficulty window, setup the disabled buttons on window creation, not every redraw.
2005-05-12 00:18:30 +00:00
Darkvater
c263dc8b49
(svn r2292) - Fix (regression): make error message more general for console errors. Dedicated servers are properly filtered out when requesting player-password.
2005-05-11 15:30:28 +00:00
Darkvater
a29a5b14a0
(svn r2266) - Feature: it is now possible to start a dedicated server on Win98/95, for the few sadistic geeks that really want to do this (thanks for testing Hackykid). Also fix up another glitch in console output
2005-05-04 19:09:25 +00:00
Darkvater
f1631ebed7
(svn r2265) - Fix: some more useful help messages and consistent errors for failed console-cmds. Make command 'clients' only available in network mode
2005-05-04 10:17:00 +00:00
Darkvater
6e342942a9
(svn r2259) - Fix (regression): remove a warning and make the help for variables behave the same as for commands
2005-05-03 11:48:55 +00:00
Darkvater
a7b661d47b
(svn r2254) - Fix: using 'ls' or 'dir' in the console always shows loadable savegames and does not depend on the whim of the currently open saveload dialog
2005-05-02 21:56:01 +00:00
Darkvater
1fb4a182e7
(svn r2247) - Fix (regression): executing scripts now works (remove newline character(s)).
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- Fix: getting help for an alias works
- Fix: '|' is an unprintable character, replace it with '\'
2005-05-02 17:05:59 +00:00
Darkvater
07d5d86c1a
(svn r2244) - Fix: 'scrollto' is not debug only..sorry :)
2005-05-02 16:00:49 +00:00
Darkvater
22a375ba73
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
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- Some variables are really special and cannot be assigned normally, use their callback procedure for assignment/querying. This commit also obsoletes "[1172804] Console set command cleanup"
2005-05-02 15:52:19 +00:00
truelight
40a9b91b37
(svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
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-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you
can auto-pause the game when a client wants to join the game. This to
avoid connection losses because of big maps (200+ trains). (with tnx to
#openttdcoop for the ideas and testing)
2005-03-29 19:10:13 +00:00
darkvater
d643ca6271
(svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me)
2005-03-28 13:30:51 +00:00
tron
002dd026f0
(svn r2085) Improve browsing via console:
...
- change directory/load map via filename (number is also possible)
- add command "pwd" to Print the current Working Directory
- rename "list_files" to "ls" (and add alias "dir")
- rename "goto_dir" to "cd"
- loading of TTD maps via "load" is now possible
- switching of drives via "cd" (only applies to systems which have a drive concept) is now possible
- "scan_files" is now obsolete and was removed
This is still far from perfect, mostly because the way OTTD handles files is Broken By Design(tm), but should make file navigation via console a bit easier
2005-03-27 12:48:25 +00:00
Darkvater
4e6169db1e
(svn r2071) - Feature: [ 1168743 ] save command for console: "save <filename>" to save a game (pkirchhofer)
2005-03-25 20:20:23 +00:00
Darkvater
017a60aa3c
(svn r2069) - Feature: [ 1168743 ] save command for console (pkirchhofer)
2005-03-25 18:26:49 +00:00
Darkvater
3e1f6cc452
(svn r1899) - Fix: fix braindead strcmp from previous commit. /me bangs head into the wall
2005-02-22 13:13:57 +00:00
Darkvater
76b016dd58
(svn r1897) - Fix: [ 1120424 ] Set name overwrites same name. Renamings because your name is in use are virtual though so if name "b" is in use your name will become "b #1 ", renaming yourself again to "b" will become "b #2 ", and will toggle between these two.
2005-02-22 12:27:33 +00:00
tron
389da29c2b
(svn r1887) Stylistic change of ConExec()
2005-02-18 08:49:04 +00:00
tron
1804109f4b
(svn r1886) Correctly process the last line of a script, even if it's not newline terminated. Also print an error message if something goes wrong while reading from the script file
2005-02-18 08:36:11 +00:00