yexo
|
f85bd1f37f
|
(svn r20728) -Codechange: shuffle some code in CMD_BUILD_ROAD so it doesn't call CMD_LANDSCAPE_CLEAR in test-mode from exec-mode
|
2010-09-03 21:41:08 +00:00 |
|
rubidium
|
360d6daf34
|
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
2010-08-26 22:01:16 +00:00 |
|
frosch
|
5b86c79fce
|
(svn r20283) -Codechange: Unify start of doygen comments.
|
2010-08-01 19:22:34 +00:00 |
|
rubidium
|
8c85b4ce3d
|
(svn r20281) -Codechange: unify case scope closure + break coding style
|
2010-08-01 18:53:30 +00:00 |
|
rubidium
|
9901b84729
|
(svn r20230) -Fix [FS#3961]: road vehicles could be dead locked with one way roads. This allows one wayness to be removed if there are vehicles on a tile; it does not allow you to add one wayness to roads that have vehicles on them as it makes turning vehicles jump
|
2010-07-27 22:00:43 +00:00 |
|
alberth
|
b97aba9da7
|
(svn r20215) -Fix [FS#3971]: Remove all road pieces rather than aborting at the first ownership error (Krille).
|
2010-07-25 10:04:13 +00:00 |
|
rubidium
|
9fd2afb147
|
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
2010-07-19 17:28:27 +00:00 |
|
rubidium
|
60b93f5c69
|
(svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld
|
2010-07-19 17:17:36 +00:00 |
|
terkhen
|
6e226dc1fb
|
(svn r20113) -Add [FS#3895]: Show an specific error message when trying to remove nonexistant roads (Krille).
|
2010-07-10 20:12:32 +00:00 |
|
terkhen
|
ca7172bc94
|
(svn r20099) -Fix [FS#3882]: Give priority to ownership errors while removing roads.
|
2010-07-09 16:41:51 +00:00 |
|
alberth
|
83fd89b606
|
(svn r20097) -Codechange: Share constant bitset of safe level crossing slopes.
|
2010-07-09 12:14:02 +00:00 |
|
michi_cc
|
e94f75095a
|
(svn r20049) -Feature: [NewGRF] Add a railtype flag to disallow level crossings per railtype.
|
2010-07-02 16:34:11 +00:00 |
|
rubidium
|
e3eb45a18a
|
(svn r20036) -Fix [FS#3911]: tram tracks didn't show at level crossing with the new railtypes
|
2010-06-30 16:08:12 +00:00 |
|
yexo
|
ec723b7744
|
(svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes
|
2010-06-20 19:13:02 +00:00 |
|
rubidium
|
7f43b93eae
|
(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
|
2010-05-12 19:21:00 +00:00 |
|
rubidium
|
00422b37ef
|
(svn r19791) -Change: use the typed FOR_EACH_SET_BIT for RoadTypes (adf88)
|
2010-05-11 21:01:57 +00:00 |
|
frosch
|
ed80045221
|
(svn r19654) -Codechange: Use Extract<> in more places.
|
2010-04-17 13:31:41 +00:00 |
|
frosch
|
9036e7437a
|
(svn r19616) -Codechange: Increase transparency of 'Extract' by passing also the number of used bits.
|
2010-04-13 17:29:19 +00:00 |
|
smatz
|
258b128a56
|
(svn r19614) -Codechange: "it's" => "its" where appropriate
|
2010-04-12 14:12:47 +00:00 |
|
alberth
|
72d62fd6fc
|
(svn r19494) -Codechange: Remove _error_message.
|
2010-03-20 17:58:24 +00:00 |
|
alberth
|
25907d12b8
|
(svn r19491) -Codechange: Keep track of last error in CmdRemoveLongRoad().
|
2010-03-20 17:14:26 +00:00 |
|
frosch
|
a974195284
|
(svn r19436) -Fix: With certain game settings one could clear tiles for free when building long roads.
|
2010-03-16 17:54:10 +00:00 |
|
peter1138
|
a7b93cdeb5
|
(svn r19434) -Add: Add rail speed limit to land area information window.
|
2010-03-16 06:43:41 +00:00 |
|
alberth
|
bf54baf991
|
(svn r19420) -Codechange: Don't use _error_message to keep track of success/failure, use a had_success boolean.
|
2010-03-14 15:42:26 +00:00 |
|
alberth
|
cb10444807
|
(svn r19415) -Codechange: Forward CommandCost with an error back to the caller.
|
2010-03-14 12:58:51 +00:00 |
|
alberth
|
e5529f46f4
|
(svn r19412) -Codechange (r9942): One pair of parentheses is enough.
|
2010-03-13 20:03:58 +00:00 |
|
alberth
|
d5fe3f96c7
|
(svn r19405) -Codechange: CheckOwnership() returns a CommandCost.
|
2010-03-13 17:11:28 +00:00 |
|
alberth
|
59caa8ea94
|
(svn r19402) -Codechange: CheckAllowRemoveRoad() returns a CommandCost.
|
2010-03-13 15:53:44 +00:00 |
|
alberth
|
ae5b11321b
|
(svn r19400) -Codechange: CheckforTownRating returns a CommandCost.
|
2010-03-13 15:33:07 +00:00 |
|
alberth
|
6005227ac9
|
(svn r19372) -Codechange: CheckTileOwnership() returns a CommandCost.
|
2010-03-07 20:44:05 +00:00 |
|
alberth
|
4c0d4990f5
|
(svn r19319) -Codechange: EnsureNoVehicleOnGround() returns a CommandCost.
|
2010-03-05 21:20:22 +00:00 |
|
alberth
|
d0ec21fd3f
|
(svn r19291) -Codechange: Rename HasVehicleOnTunnelBridge() to TunnelBridgeIsFree() and return a CommandCost status.
|
2010-02-28 18:15:19 +00:00 |
|
smatz
|
cdaeead70f
|
(svn r19249) -Fix [FS#3642](r18803): start and end tiles were swapped in CMD_REMOVE_LONG_ROAD
|
2010-02-25 14:09:58 +00:00 |
|
alberth
|
a2af272a52
|
(svn r19128) -Codechange: CommandCost cost methods return void instead of a copy of *this.
|
2010-02-14 15:30:08 +00:00 |
|
peter1138
|
7cc76dcbda
|
(svn r19056) -Add: [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types. (To be documented...)
|
2010-02-07 22:22:54 +00:00 |
|
smatz
|
6c1ab1a2fa
|
(svn r19019) -Codechange: use HasExactlyOneBit() and HasAtMostOneBit() instead of CountBits() where possible
|
2010-02-05 17:05:58 +00:00 |
|
terkhen
|
c6d7d42606
|
(svn r19016) -Fix [FS#3591]: When removing roads, the player was also charged for removing the foundations.
|
2010-02-05 14:11:25 +00:00 |
|
terkhen
|
7f26268d0e
|
(svn r18986) -Fix (r18803): Make building long roads fail for AIs if there is an obstacle in the way.
|
2010-02-02 21:25:01 +00:00 |
|
frosch
|
6ade772f01
|
(svn r18975) -Cleanup: CMD_REMOVE_ROAD is unused.
|
2010-01-31 20:55:10 +00:00 |
|
frosch
|
15f0fcf3c4
|
(svn r18974) -Fix [FS#3578]: CMD_BUILD_ROAD missed CMD_AUTO. Also do not access tiles anymore after clearing them; that fails either in test or exec run.
|
2010-01-31 20:28:36 +00:00 |
|
rubidium
|
7127338414
|
(svn r18872) -Codechange: introduce PaletteID and use it
|
2010-01-21 01:38:13 +00:00 |
|
rubidium
|
f618acfb7d
|
(svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions
|
2010-01-18 22:57:21 +00:00 |
|
frosch
|
eded89633c
|
(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
|
2010-01-17 15:05:25 +00:00 |
|
frosch
|
fc2ceddce8
|
(svn r18840) -Codechange: Use DrawCommonTileSeq[InGUI] for roaddepot drawing.
|
2010-01-16 22:52:51 +00:00 |
|
rubidium
|
9467b7c6d6
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
2010-01-15 16:41:15 +00:00 |
|
rubidium
|
45a978a104
|
(svn r18803) -Feature [FS#3318]: make building (long) roads work like building rail; build upon the first obstruction instead of failing totally. Patch by Terkhen.
|
2010-01-14 23:05:07 +00:00 |
|
belugas
|
17eaca2694
|
(svn r18798) -Codechange: Simplify use of parameter p2 by using the data it is represeting. Based on work by Terkhen
|
2010-01-14 15:52:26 +00:00 |
|
rubidium
|
b77739c512
|
(svn r18710) -Fix [FS#3478]: the wrong town is mentioned in the error when trying to make one way roads of town owned roads
|
2010-01-04 11:35:12 +00:00 |
|
frosch
|
bf3fa7522b
|
(svn r18702) -Fix [FS#3467]: Enable DrawGroundSpriteAt() to deal with foundations as DrawGroundSprite() does, and use this for drawing one-way-road-signs and clear-land-fences.
|
2010-01-03 20:55:00 +00:00 |
|
peter1138
|
10753a6199
|
(svn r18509) -Codechange (r2515,r2753): Data for drawing single_x/y rail pieces was inverted.
|
2009-12-15 13:59:20 +00:00 |
|