Commit Graph

50 Commits

Author SHA1 Message Date
bjarni
0f300a256c (svn r5460) -Feature: [OSX] macs with touchpads that support two finger scrolling can now use this "scrollwheel" to scroll up/down (ln-) 2006-07-04 19:02:49 +00:00
tron
2b27073156 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 2006-06-27 21:25:53 +00:00
tron
0a72639c2d (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. 2006-06-10 08:37:41 +00:00
glx
11f4f6276f (svn r4810) - Fix: removed warning about strict-alias (release build) 2006-05-09 17:24:08 +00:00
bjarni
7b39ac7e1d (svn r4099) -Codechange: [OSX] the cocoa video driver speedup of around 1000% now also applies to Intel macs 2006-03-25 07:22:53 +00:00
Darkvater
74853e619a (svn r4091) - Fix r4075. Do not "enter" please. 2006-03-24 17:40:55 +00:00
Darkvater
58722eb145 (svn r4090) - Followup for r4075. Some SDL implementations seem to have a different define for the SDL_ACTIVEEVENT SDL_APPMOUSEFOCUS which caused undrawing of the mouse only on losing input-focus. Correctly check for the event state 2006-03-24 17:00:55 +00:00
egladil
e38099dc29 (svn r4083) -Feature: [OSX] Ported r4075 (Undraw the mouse when it leaves the window and Draw it again when it enters). 2006-03-24 10:17:39 +00:00
bjarni
b8037ceb83 (svn r4082) -Fix: [OSX] FS#80 Crash when switching from windowed to fullscreen
this bug was introduced in rev 3670, but when undetected for a long time since it was resolution specific
	this is likely the issue with x86 OSX in fullscreen, so I removed the really slow workaround and will clean it up once I get positive feedback from a x86 mac
	this means that x86 OSX should now get the 1000% video driver speed boost as well
	this fix is written by eglandil
2006-03-24 09:47:50 +00:00
Darkvater
ea1adebe31 (svn r4075) - Feature: Undraw the mouse when it leaves the window and Draw it again when it enters. Added both for WIN32 and SDL. Since Win95 has troubles with TrackMouseEvent(), this function was just simply rewritten which was the easiest. Based on a patch by DmitryKo. 2006-03-24 00:42:35 +00:00
Darkvater
cbab3eded2 (svn r3999) - Fix: [win32] Change the order of DestroyWindow and ChangeDisplay. On some machines a sizechange messagequeue is handled before sending WM_DISPLAYCHANGE resulting in an improper resolution written to the configuration file when exiting from fullscreen. (Frostregen) 2006-03-21 21:55:49 +00:00
bjarni
31e1c4fe49 (svn r3971) reverted r3742 as those new errors were not the right way to handle those exceptions 2006-03-18 16:11:29 +00:00
bjarni
dcdfa496d5 (svn r3742) -codechange: [OSX] changed an assert to use the new error window and added another two to show if the screen buffer fails for some reason in cocoa driver (instead of just crashing) 2006-03-02 22:21:27 +00:00
bjarni
e29a435226 (svn r3741) -Fix: [i686 OSX] reverted the change in rev 3670 for non PowerPC (done with #ifdef) since it appeared to crash intel based macs
This fix is not a good solution and might not work, but if it works, it's better than nothing until we get the real solution
2006-03-02 22:00:57 +00:00
bjarni
67fde581ab (svn r3671) -Code cleanup: fixed style and removed commented out code in video/cocoa_v.m 2006-02-24 22:12:11 +00:00
bjarni
181853aff9 (svn r3670) -Codechange: [OSX] rewrote a part of the cocoa video driver to speed it up by 1000% in fullscreen
rewrote QZ_DrawScreen to only redraw dirty rectangles (instead of everything)
	This reduce the OpenTTD time spent on this function from 75% to 6,7% (in main menu)
	Note: window mode is unaffected by this commit
	Note: the mouse pointer can now leave artefacts in debug mode
2006-02-24 22:05:20 +00:00
Darkvater
c7e34bd103 (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings. 2006-02-20 23:01:58 +00:00
bjarni
92c37bd5ea (svn r3618) -Codechange: [OSX] reduce the time spend in the cocoa video driver
by caching global vars in local vars, the CPU keeps them in registers when looping all pixels on screen
	this reduce reading from RAM, which is much slower (Tron wrote this after I detected that those loops used a lot of time)
	Note: since the reduced time is waiting for the RAM, the actual CPU usage is not reduced.
	This means that it's only detectable while fast forwarding and other situations when OTTD wants to use more than 100% of the CPU time
2006-02-19 10:21:01 +00:00
tron
55461bd2ec (svn r3617) Fix warning introduced in r3616 2006-02-18 18:27:17 +00:00
tron
ca98796259 (svn r3616) Style sweep 2006-02-18 17:27:06 +00:00
tron
543a324ef3 (svn r3615) Remove the Quartz key codes from the public cocoa video driver interface 2006-02-18 16:20:50 +00:00
bjarni
235e72829e (svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD macros for endian conversion
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
	while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result

	Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
2006-02-12 14:31:33 +00:00
tron
84fb96fe85 (svn r3511) More whitespace ([FS#46] by Rubidium) 2006-02-01 07:36:15 +00:00
bjarni
be288e4d1b (svn r3393) -Fix: [OSX] some keyboards had a different scancode for opening the console (egladil) 2006-01-09 21:14:56 +00:00
truelight
10a2787fd5 (svn r3375) -Add: [ FS#29 ] show an error dialog for OSX cocoa driver (egladil) 2006-01-06 21:27:44 +00:00
tron
fa78c057ee (svn r3339) Remove unnecessary includes 2005-12-24 20:54:31 +00:00
Darkvater
bb90e51ac5 (svn r3320) - Fix: FS#22 - Exiting with double size enabled saves wrong window size. Reset the window size to its true size upon exiting when double-size is active. Is set in ClientSizeChanged. 2005-12-19 00:19:12 +00:00
peter1138
f4e1f18a15 (svn r3288) Set svn properties on cocoa related files, and add Id tag.
Add extern to cocoa sound driver.
2005-12-11 10:25:27 +00:00
bjarni
42d8e8410b (svn r3286) -Fix: [OSX] 10.2 works again and universal binaries got 10.2 as target by default 2005-12-10 23:03:59 +00:00
bjarni
6a6e145010 (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil)
you can still use SDL drivers if you like and you have to run "make upgradeconf" to start using the cocoa drivers (or manually write WITH_COCOA:=1)
	since SDL breaks the cocoa drivers, you can't compile with both SDL and cocoa support
	Using cocoa drivers makes it easier to make universal binaries and it solves:
	-FS#18 [OSX] SDL is weird in universal binaries
	-FS#2  [OSX] lazy pointer crash on exit
	-FS#10 [OSX] linking error when linking statically to SDL 1.2.8 (needless to explain this, but it means it should be able to compile statically with the default settings now)
	-[ 1215073 ] Switching to large size out of fullscreen crashes
	Using SDL drivers will still have those issues though
2005-12-10 11:16:45 +00:00
tron
1bffec2c27 (svn r3207) Typo in last revision 2005-11-16 13:45:42 +00:00
tron
f750a773a4 (svn r3206) Wrap all instances of _dbg_screen_rect in #ifdef _DEBUG 2005-11-16 13:45:04 +00:00
bjarni
2b44da199c (svn r3023) -Fix [BeOS] fixed compilation on BeOS R5 (MYOB) 2005-10-06 18:28:27 +00:00
tron
45ca3b6336 (svn r2924) Introduce the ALIGN() macro which aligns values to multiples of a power of 2, for exact semantics see the commment in macros.h 2005-09-08 12:48:26 +00:00
ludde
29564f9fcf (svn r2781) Fix some of the issues with variables in .h files. 2005-08-01 16:31:19 +00:00
tron
f359d1a394 (svn r2748) Remove unused cruft from the main loop 2005-07-29 16:40:29 +00:00
tron
0432a02054 (svn r2746) -Fix: SDL_SetColors() has the number of palette entries to change as parameter, not one beyond the last entry to change 2005-07-29 10:16:49 +00:00
tron
5821529859 (svn r2728) -Fix/Feature: Change the driver probing algorithm
Instead of trying to start a single driver and bailing out if that fails, try to initialise one by one and use the first one which succeeds.
This should fix problems on machines with no sound card, where -s null had to be specified manually.
2005-07-27 19:57:12 +00:00
tron
c43653b565 (svn r2726) Fix last commit 2005-07-27 19:25:50 +00:00
tron
286f8726d5 (svn r2725) Move MyShowCursor() back into win32.c, it fits better there 2005-07-27 19:22:38 +00:00
tron
af9f55c977 (svn r2720) Remove unused declarations and definitions 2005-07-26 19:34:03 +00:00
tron
84f78ea44a (svn r2710) Simplify dedicated server code a bit and don't compile it at all, if network support ist disabled 2005-07-25 16:33:58 +00:00
tron
201990b5d9 (svn r2704) Remove . from include path again, too much trouble. Also add some #ifdefs and #includes for the Windows build 2005-07-25 07:16:10 +00:00
tron
a227065ab7 (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
orudge
e36506b1d1 (svn r2695) - Fix: OS/2 project update, add os2.h to dedicated_v.c 2005-07-23 19:00:56 +00:00
tron
86a76d735e (svn r2694) Various smaller changes: eol-style, static, code simplification 2005-07-23 18:46:17 +00:00
tron
aef046b4d7 (svn r2692) Forgot to add a file 2005-07-23 17:23:16 +00:00
tron
4a14350711 (svn r2691) Separate dedicated video driver and fix bemidi declarations 2005-07-23 17:22:39 +00:00
tron
10fd03e222 (svn r2688) MSVC and Watcom can't handle identical file names in different directories, oh my... 2005-07-23 15:48:00 +00:00
tron
07a6e612ec (svn r2685) -Codechange: Split the music/sound/video drivers into separate files and move them into subfolders.
This results in shorter and hopefully easier to maintain files.
Note: I had to change paths in #include statements of some unrelated files, because I added the ottd base directory to the include path (-I.)
2005-07-23 15:16:57 +00:00